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author | shennetsind <ind@henn.et> | 2013-10-27 15:00:54 -0200 |
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committer | shennetsind <ind@henn.et> | 2013-10-27 15:00:54 -0200 |
commit | a1c3a358aefa46b37e6745f9c54cc6df14ea6ba4 (patch) | |
tree | 200bfbff424724d1c324527359fce2c96c957957 /src/map/unit.c | |
parent | baef78f7954fa4e6fa2449f2c7de92a901c7f5f3 (diff) | |
parent | e6a1225802e01ad5390c033ca7a4653c1a976c24 (diff) | |
download | hercules-a1c3a358aefa46b37e6745f9c54cc6df14ea6ba4.tar.gz hercules-a1c3a358aefa46b37e6745f9c54cc6df14ea6ba4.tar.bz2 hercules-a1c3a358aefa46b37e6745f9c54cc6df14ea6ba4.tar.xz hercules-a1c3a358aefa46b37e6745f9c54cc6df14ea6ba4.zip |
Merge branch 'master' of https://github.com/HerculesWS/Hercules
Diffstat (limited to 'src/map/unit.c')
-rw-r--r-- | src/map/unit.c | 30 |
1 files changed, 12 insertions, 18 deletions
diff --git a/src/map/unit.c b/src/map/unit.c index a9cbd605e..7b4ac2c50 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -82,9 +82,6 @@ struct unit_data* unit_bl2ud2(struct block_list *bl) { return unit->bl2ud(bl); } -int unit_attack_timer(int tid, unsigned int tick, int id, intptr_t data); -int unit_walktoxy_timer(int tid, unsigned int tick, int id, intptr_t data); - int unit_walktoxy_sub(struct block_list *bl) { int i; @@ -137,7 +134,7 @@ int unit_walktoxy_sub(struct block_list *bl) return 1; } -int unit_walktoxy_timer(int tid, unsigned int tick, int id, intptr_t data) { +int unit_walktoxy_timer(int tid, int64 tick, int id, intptr_t data) { int i; int x,y,dx,dy; uint8 dir; @@ -322,7 +319,7 @@ int unit_walktoxy_timer(int tid, unsigned int tick, int id, intptr_t data) { return 0; } -int unit_delay_walktoxy_timer(int tid, unsigned int tick, int id, intptr_t data) { +int unit_delay_walktoxy_timer(int tid, int64 tick, int id, intptr_t data) { struct block_list *bl = map->id2bl(id); if (!bl || bl->prev == NULL) @@ -402,7 +399,7 @@ static inline void set_mobstate(struct block_list* bl, int flag) md->state.skillstate = md->state.aggressive ? MSS_FOLLOW : MSS_RUSH; } -int unit_walktobl_sub(int tid, unsigned int tick, int id, intptr_t data) { +int unit_walktobl_sub(int tid, int64 tick, int id, intptr_t data) { struct block_list *bl = map->id2bl(id); struct unit_data *ud = bl?unit->bl2ud(bl):NULL; @@ -854,7 +851,7 @@ int unit_stop_walking(struct block_list *bl,int type) { struct unit_data *ud; const struct TimerData* td; - unsigned int tick; + int64 tick; nullpo_ret(bl); ud = unit->bl2ud(bl); @@ -1001,7 +998,7 @@ int unit_can_move(struct block_list *bl) { * Resume running after a walk delay *------------------------------------------*/ -int unit_resume_running(int tid, unsigned int tick, int id, intptr_t data) { +int unit_resume_running(int tid, int64 tick, int id, intptr_t data) { struct unit_data *ud = (struct unit_data *)data; TBL_PC * sd = map->id2sd(id); @@ -1025,8 +1022,7 @@ int unit_resume_running(int tid, unsigned int tick, int id, intptr_t data) { * if type is 0, this is a damage induced delay: if previous delay is active, do not change it. * if type is 1, this is a skill induced delay: walk-delay may only be increased, not decreased. *------------------------------------------*/ -int unit_set_walkdelay(struct block_list *bl, unsigned int tick, int delay, int type) -{ +int unit_set_walkdelay(struct block_list *bl, int64 tick, int delay, int type) { struct unit_data *ud = unit->bl2ud(bl); if (delay <= 0 || !ud) return 0; @@ -1073,7 +1069,7 @@ int unit_skilluse_id2(struct block_list *src, int target_id, uint16 skill_id, ui struct status_change *sc; struct map_session_data *sd = NULL; struct block_list * target = NULL; - unsigned int tick = timer->gettick(); + int64 tick = timer->gettick(); int temp = 0, range; nullpo_ret(src); @@ -1437,7 +1433,7 @@ int unit_skilluse_pos2( struct block_list *src, short skill_x, short skill_y, ui struct unit_data *ud = NULL; struct status_change *sc; struct block_list bl; - unsigned int tick = timer->gettick(); + int64 tick = timer->gettick(); int range; nullpo_ret(src); @@ -1795,8 +1791,7 @@ int unit_calc_pos(struct block_list *bl, int tx, int ty, uint8 dir) /*========================================== * Continuous Attack (function timer) *------------------------------------------*/ -int unit_attack_timer_sub(struct block_list* src, int tid, unsigned int tick) -{ +int unit_attack_timer_sub(struct block_list* src, int tid, int64 tick) { struct block_list *target; struct unit_data *ud; struct status_data *sstatus; @@ -1923,7 +1918,7 @@ int unit_attack_timer_sub(struct block_list* src, int tid, unsigned int tick) return 1; } -int unit_attack_timer(int tid, unsigned int tick, int id, intptr_t data) { +int unit_attack_timer(int tid, int64 tick, int id, intptr_t data) { struct block_list *bl; bl = map->id2bl(id); if(bl && unit->attack_timer_sub(bl, tid, tick) == 0) @@ -1940,7 +1935,7 @@ int unit_skillcastcancel(struct block_list *bl,int type) { struct map_session_data *sd = NULL; struct unit_data *ud = unit->bl2ud( bl); - unsigned int tick=timer->gettick(); + int64 tick = timer->gettick(); int ret=0, skill_id; nullpo_ret(bl); @@ -2021,8 +2016,7 @@ int unit_counttargeted(struct block_list* bl) /*========================================== * *------------------------------------------*/ -int unit_fixdamage(struct block_list *src,struct block_list *target,unsigned int tick,int sdelay,int ddelay,int64 damage,int div,int type,int64 damage2) -{ +int unit_fixdamage(struct block_list *src, struct block_list *target, int64 tick, int sdelay, int ddelay, int64 damage, int div, int type, int64 damage2) { nullpo_ret(target); if(damage+damage2 <= 0) |