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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-10-31 16:04:06 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-10-31 16:04:06 +0000 |
commit | 544e0c0ecdf3f4d0c875e19588fbdf848ffdac99 (patch) | |
tree | 954b6e828a5c094080a35fa12cee6537097dd560 /src/map/unit.c | |
parent | e4da0000fd29b3effb80404bfebdc0f89b8a67f3 (diff) | |
download | hercules-544e0c0ecdf3f4d0c875e19588fbdf848ffdac99.tar.gz hercules-544e0c0ecdf3f4d0c875e19588fbdf848ffdac99.tar.bz2 hercules-544e0c0ecdf3f4d0c875e19588fbdf848ffdac99.tar.xz hercules-544e0c0ecdf3f4d0c875e19588fbdf848ffdac99.zip |
- When Kaizel (or super novice rebirth skill) triggers, you get debuffed now.
- Modified the player_cloak_check_type and monster_cloak_check_type settings. 1 makes it check for walls, 2 makes cloaking NOT end on normal attacks, and 4 makes cloaking NOT end when using skills. The default setting for players is still 1, but for mobs the default has been changed to 4.
- Non-players can now use all skills while hidden.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9109 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/unit.c')
-rw-r--r-- | src/map/unit.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/unit.c b/src/map/unit.c index 38589b8e0..c8e4fb341 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -970,7 +970,7 @@ int unit_skilluse_id2(struct block_list *src, int target_id, int skill_num, int ud->skilllv = skill_lv; if(sc && sc->data[SC_CLOAKING].timer != -1 && - !(sc->data[SC_CLOAKING].val4&2) && skill_num != AS_CLOAKING) + !(sc->data[SC_CLOAKING].val4&4) && skill_num != AS_CLOAKING) status_change_end(src,SC_CLOAKING,-1); if(casttime > 0) { @@ -1063,7 +1063,7 @@ int unit_skilluse_pos2( struct block_list *src, int skill_x, int skill_y, int sk ud->skilltarget = 0; if (sc && sc->data[SC_CLOAKING].timer != -1 && - !(sc->data[SC_CLOAKING].val4&2)) + !(sc->data[SC_CLOAKING].val4&4)) status_change_end(src,SC_CLOAKING,-1); if(casttime > 0) { |