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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-05-30 15:29:17 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-05-30 15:29:17 +0000
commita1fddcf716995eddf1c26e1395c8cc24ce6b3eba (patch)
tree81c5947a93a0b58b2d684a2d9589cec4c68f1673 /src/map/unit.c
parent6f704b3e087d36513e4c5b190da10141231fb187 (diff)
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- Small optimization in battle_check_target
- Disabled ontouch npcs triggering on hidden/chase-walk characters. - Added the SC* code blocks relevant to SC_AVOID, SC_CHANGE, SC_BLOODLUST, SC_FLEET - Added structure status_data to homun_data - Added handling of BL_HOMUNCULUS in status_heal, status_damage. - Cleaned up the homun-submitted code, moved the relevant code to status_calc_homunculus. - Updated map-server Makefile to compile mercenary.* files. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6847 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/unit.c')
-rw-r--r--src/map/unit.c5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/map/unit.c b/src/map/unit.c
index 39b8c45dc..02a95fd34 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -1272,11 +1272,10 @@ static int unit_attack_timer_sub(struct block_list* src, int tid, unsigned int t
if(sd && sd->status.pet_id > 0 && sd->pd && battle_config.pet_attack_support)
pet_target_check(sd,target,0);
- map_freeblock_unlock();
-
-ud->attackabletime = tick + sstatus->adelay;
+ map_freeblock_unlock();
+ ud->attackabletime = tick + sstatus->adelay;
// You can't move if you can't attack neither.
unit_set_walkdelay(src, tick, sstatus->amotion, 1);
}