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author(no author) <(no author)@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-11-04 23:25:09 +0000
committer(no author) <(no author)@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-11-04 23:25:09 +0000
commit195dffc20af1fb32c7e4119988911b72955aeabc (patch)
treeb60d2a5e72d64dc5fc21eb9ce0962631e774a4c9 /src/map/storage.c
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@2 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/storage.c')
-rw-r--r--src/map/storage.c595
1 files changed, 595 insertions, 0 deletions
diff --git a/src/map/storage.c b/src/map/storage.c
new file mode 100644
index 000000000..b10b73bb0
--- /dev/null
+++ b/src/map/storage.c
@@ -0,0 +1,595 @@
+// $Id: storage.c,v 1.3 2004/09/25 02:05:22 MouseJstr Exp $
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "db.h"
+#include "itemdb.h"
+#include "clif.h"
+#include "intif.h"
+#include "pc.h"
+#include "storage.h"
+#include "guild.h"
+#include "nullpo.h"
+
+#ifdef MEMWATCH
+#include "memwatch.h"
+#endif
+
+static struct dbt *storage_db;
+static struct dbt *guild_storage_db;
+
+/*==========================================
+ * 倉庫内アイテムソート
+ *------------------------------------------
+ */
+int storage_comp_item(const void *_i1, const void *_i2){
+struct item *i1=(struct item *)_i1;
+struct item *i2=(struct item *)_i2;
+
+ if (i1->nameid == i2->nameid) {
+ return 0;
+ } else if (!(i1->nameid) || !(i1->amount)){
+ return 1;
+ } else if (!(i2->nameid) || !(i2->amount)){
+ return -1;
+ } else {
+ return i1->nameid - i2->nameid;
+ }
+}
+
+
+void sortage_sortitem(struct storage* stor){
+ nullpo_retv(stor);
+
+ qsort(stor->storage, MAX_STORAGE, sizeof(struct item), storage_comp_item);
+}
+
+void sortage_gsortitem(struct guild_storage* gstor){
+ nullpo_retv(gstor);
+
+ qsort(gstor->storage, MAX_GUILD_STORAGE, sizeof(struct item), storage_comp_item);
+}
+
+/*==========================================
+ * 初期化とか
+ *------------------------------------------
+ */
+int do_init_storage(void) // map.c::do_init()から呼ばれる
+{
+ storage_db=numdb_init();
+ guild_storage_db=numdb_init();
+ return 1;
+}
+
+void do_final_storage(void) // map.c::do_final()から呼ばれる
+{
+}
+
+struct storage *account2storage(int account_id)
+{
+ struct storage *stor;
+ stor=numdb_search(storage_db,account_id);
+ if(stor == NULL) {
+ stor = calloc(sizeof(struct storage), 1);
+ if(stor == NULL){
+ printf("storage: out of memory!\n");
+ exit(0);
+ }
+ memset(stor,0,sizeof(struct storage));
+ stor->account_id=account_id;
+ numdb_insert(storage_db,stor->account_id,stor);
+ }
+ return stor;
+}
+
+// Just to ask storage, without creation
+struct storage *account2storage2(int account_id) {
+ return numdb_search(storage_db, account_id);
+}
+
+int storage_delete(int account_id)
+{
+ struct storage *stor = numdb_search(storage_db,account_id);
+ if(stor) {
+ numdb_erase(storage_db,account_id);
+ free(stor);
+ }
+ return 0;
+}
+
+/*==========================================
+ * カプラ倉庫を開く
+ *------------------------------------------
+ */
+int storage_storageopen(struct map_session_data *sd)
+{
+ struct storage *stor;
+
+ nullpo_retr(0, sd);
+
+ if((stor = numdb_search(storage_db,sd->status.account_id)) != NULL) {
+ stor->storage_status = 1;
+ sd->state.storage_flag = 0;
+ clif_storageitemlist(sd,stor);
+ clif_storageequiplist(sd,stor);
+ clif_updatestorageamount(sd,stor);
+ return 0;
+ } else
+ intif_request_storage(sd->status.account_id);
+
+ return 1;
+}
+
+int storage_storageopen2(struct map_session_data *sd, struct map_session_data *pl_sd)
+{
+ struct storage *stor;
+ if(sd == NULL || pl_sd == NULL)
+ {
+ printf("storage_storageopen nullpo\n");
+ return 0;
+ }
+
+ if((stor = numdb_search(storage_db,pl_sd->status.account_id)) != NULL)
+ {
+ clif_storageitemlist(sd,stor);
+ clif_storageequiplist(sd,stor);
+ clif_updatestorageamount(sd,stor);
+ return 1;
+ }
+ return 0;
+}
+
+/*==========================================
+ * カプラ倉庫へアイテム追加
+ *------------------------------------------
+ */
+int storage_additem(struct map_session_data *sd,struct storage *stor,struct item *item_data,int amount)
+{
+ struct item_data *data;
+ int i;
+
+ nullpo_retr(1, sd);
+ nullpo_retr(1, stor);
+ nullpo_retr(1, item_data);
+
+ if(item_data->nameid <= 0 || amount <= 0)
+ return 1;
+ nullpo_retr(1, data = itemdb_search(item_data->nameid));
+
+ i=MAX_STORAGE;
+ if(!itemdb_isequip2(data)){
+ // 装備品ではないので、既所有品なら個数のみ変化させる
+ for(i=0;i<MAX_STORAGE;i++){
+ if(stor->storage[i].nameid == item_data->nameid &&
+ stor->storage[i].card[0] == item_data->card[0] && stor->storage[i].card[1] == item_data->card[1] &&
+ stor->storage[i].card[2] == item_data->card[2] && stor->storage[i].card[3] == item_data->card[3]){
+ if(stor->storage[i].amount+amount > MAX_AMOUNT)
+ return 1;
+ stor->storage[i].amount+=amount;
+ clif_storageitemadded(sd,stor,i,amount);
+ break;
+ }
+ }
+ }
+ if(i>=MAX_STORAGE){
+ // 装備品か未所有品だったので空き欄へ追加
+ for(i=0;i<MAX_STORAGE;i++){
+ if(stor->storage[i].nameid==0){
+ memcpy(&stor->storage[i],item_data,sizeof(stor->storage[0]));
+ stor->storage[i].amount=amount;
+ stor->storage_amount++;
+ clif_storageitemadded(sd,stor,i,amount);
+ clif_updatestorageamount(sd,stor);
+ break;
+ }
+ }
+ if(i>=MAX_STORAGE)
+ return 1;
+ }
+ return 0;
+}
+/*==========================================
+ * カプラ倉庫アイテムを減らす
+ *------------------------------------------
+ */
+int storage_delitem(struct map_session_data *sd,struct storage *stor,int n,int amount)
+{
+ nullpo_retr(1, sd);
+ nullpo_retr(1, stor);
+
+ if(stor->storage[n].nameid==0 || stor->storage[n].amount<amount)
+ return 1;
+
+ stor->storage[n].amount-=amount;
+ if(stor->storage[n].amount==0){
+ memset(&stor->storage[n],0,sizeof(stor->storage[0]));
+ stor->storage_amount--;
+ clif_updatestorageamount(sd,stor);
+ }
+ clif_storageitemremoved(sd,n,amount);
+
+ return 0;
+}
+/*==========================================
+ * カプラ倉庫へ入れる
+ *------------------------------------------
+ */
+int storage_storageadd(struct map_session_data *sd,int index,int amount)
+{
+ struct storage *stor;
+
+ nullpo_retr(0, sd);
+ nullpo_retr(0, stor=account2storage(sd->status.account_id));
+
+ if( (stor->storage_amount <= MAX_STORAGE) && (stor->storage_status == 1) ) { // storage not full & storage open
+ if(index>=0 && index<MAX_INVENTORY) { // valid index
+ if( (amount <= sd->status.inventory[index].amount) && (amount > 0) ) { //valid amount
+ if(storage_additem(sd,stor,&sd->status.inventory[index],amount)==0)
+ // remove item from inventory
+ pc_delitem(sd,index,amount,0);
+ } // valid amount
+ }// valid index
+ }// storage not full & storage open
+
+ return 0;
+}
+
+/*==========================================
+ * カプラ倉庫から出す
+ *------------------------------------------
+ */
+int storage_storageget(struct map_session_data *sd,int index,int amount)
+{
+ struct storage *stor;
+ int flag;
+
+ nullpo_retr(0, sd);
+ nullpo_retr(0, stor=account2storage(sd->status.account_id));
+
+ if(stor->storage_status == 1) { // storage open
+ if(index>=0 && index<MAX_STORAGE) { // valid index
+ if( (amount <= stor->storage[index].amount) && (amount > 0) ) { //valid amount
+ if((flag = pc_additem(sd,&stor->storage[index],amount)) == 0)
+ storage_delitem(sd,stor,index,amount);
+ else
+ clif_additem(sd,0,0,flag);
+ } // valid amount
+ }// valid index
+ }// storage open
+
+ return 0;
+}
+/*==========================================
+ * カプラ倉庫へカートから入れる
+ *------------------------------------------
+ */
+int storage_storageaddfromcart(struct map_session_data *sd,int index,int amount)
+{
+ struct storage *stor;
+
+ nullpo_retr(0, sd);
+ nullpo_retr(0, stor=account2storage(sd->status.account_id));
+
+ if( (stor->storage_amount <= MAX_STORAGE) && (stor->storage_status == 1) ) { // storage not full & storage open
+ if(index>=0 && index<MAX_INVENTORY) { // valid index
+ if( (amount <= sd->status.cart[index].amount) && (amount > 0) ) { //valid amount
+ if(storage_additem(sd,stor,&sd->status.cart[index],amount)==0)
+ pc_cart_delitem(sd,index,amount,0);
+ } // valid amount
+ }// valid index
+ }// storage not full & storage open
+
+ return 0;
+}
+
+/*==========================================
+ * カプラ倉庫からカートへ出す
+ *------------------------------------------
+ */
+int storage_storagegettocart(struct map_session_data *sd,int index,int amount)
+{
+ struct storage *stor;
+
+ nullpo_retr(0, sd);
+ nullpo_retr(0, stor=account2storage(sd->status.account_id));
+
+ if(stor->storage_status == 1) { // storage open
+ if(index>=0 && index<MAX_STORAGE) { // valid index
+ if( (amount <= stor->storage[index].amount) && (amount > 0) ) { //valid amount
+ if(pc_cart_additem(sd,&stor->storage[index],amount)==0){
+ storage_delitem(sd,stor,index,amount);
+ }
+ } // valid amount
+ }// valid index
+ }// storage open
+
+ return 0;
+}
+
+
+/*==========================================
+ * カプラ倉庫を閉じる
+ *------------------------------------------
+ */
+int storage_storageclose(struct map_session_data *sd)
+{
+ struct storage *stor;
+
+ nullpo_retr(0, sd);
+ nullpo_retr(0, stor=account2storage(sd->status.account_id));
+
+ stor->storage_status=0;
+ sd->state.storage_flag = 0;
+ clif_storageclose(sd);
+
+ sortage_sortitem(stor);
+ return 0;
+}
+
+/*==========================================
+ * ログアウト時開いているカプラ倉庫の保存
+ *------------------------------------------
+ */
+int storage_storage_quit(struct map_session_data *sd)
+{
+ struct storage *stor;
+
+ nullpo_retr(0, sd);
+
+ stor = numdb_search(storage_db,sd->status.account_id);
+ if(stor) stor->storage_status = 0;
+
+ return 0;
+}
+
+int storage_storage_save(struct map_session_data *sd)
+{
+ struct storage *stor;
+
+ nullpo_retr(0, sd);
+
+ stor=numdb_search(storage_db,sd->status.account_id);
+ if(stor) intif_send_storage(stor);
+
+ return 0;
+}
+
+struct guild_storage *guild2storage(int guild_id)
+{
+ struct guild_storage *gs = NULL;
+ if(guild_search(guild_id) != NULL) {
+ gs=numdb_search(guild_storage_db,guild_id);
+ if(gs == NULL) {
+ gs = calloc(sizeof(struct guild_storage), 1);
+ if(gs==NULL){
+ printf("storage: out of memory!\n");
+ exit(0);
+ }
+ gs->guild_id=guild_id;
+ numdb_insert(guild_storage_db,gs->guild_id,gs);
+ }
+ }
+ return gs;
+}
+
+int guild_storage_delete(int guild_id)
+{
+ struct guild_storage *gstor = numdb_search(guild_storage_db,guild_id);
+ if(gstor) {
+ numdb_erase(guild_storage_db,guild_id);
+ free(gstor);
+ }
+ return 0;
+}
+
+int storage_guild_storageopen(struct map_session_data *sd)
+{
+ struct guild_storage *gstor;
+
+ nullpo_retr(0, sd);
+
+ if(sd->status.guild_id <= 0)
+ return 2;
+ if((gstor = numdb_search(guild_storage_db,sd->status.guild_id)) != NULL) {
+ if(gstor->storage_status)
+ return 1;
+ gstor->storage_status = 1;
+ sd->state.storage_flag = 1;
+ clif_guildstorageitemlist(sd,gstor);
+ clif_guildstorageequiplist(sd,gstor);
+ clif_updateguildstorageamount(sd,gstor);
+ return 0;
+ }
+ else {
+ gstor = guild2storage(sd->status.guild_id);
+ gstor->storage_status = 1;
+ intif_request_guild_storage(sd->status.account_id,sd->status.guild_id);
+ }
+
+ return 0;
+}
+
+int guild_storage_additem(struct map_session_data *sd,struct guild_storage *stor,struct item *item_data,int amount)
+{
+ struct item_data *data;
+ int i;
+
+ nullpo_retr(1, sd);
+ nullpo_retr(1, stor);
+ nullpo_retr(1, item_data);
+ nullpo_retr(1, data = itemdb_search(item_data->nameid));
+
+ if(item_data->nameid <= 0 || amount <= 0)
+ return 1;
+
+ i=MAX_GUILD_STORAGE;
+ if(!itemdb_isequip2(data)){
+ // 装備品ではないので、既所有品なら個数のみ変化させる
+ for(i=0;i<MAX_GUILD_STORAGE;i++){
+ if(stor->storage[i].nameid == item_data->nameid &&
+ stor->storage[i].card[0] == item_data->card[0] && stor->storage[i].card[1] == item_data->card[1] &&
+ stor->storage[i].card[2] == item_data->card[2] && stor->storage[i].card[3] == item_data->card[3]){
+ if(stor->storage[i].amount+amount > MAX_AMOUNT)
+ return 1;
+ stor->storage[i].amount+=amount;
+ clif_guildstorageitemadded(sd,stor,i,amount);
+ break;
+ }
+ }
+ }
+ if(i>=MAX_GUILD_STORAGE){
+ // 装備品か未所有品だったので空き欄へ追加
+ for(i=0;i<MAX_GUILD_STORAGE;i++){
+ if(stor->storage[i].nameid==0){
+ memcpy(&stor->storage[i],item_data,sizeof(stor->storage[0]));
+ stor->storage[i].amount=amount;
+ stor->storage_amount++;
+ clif_guildstorageitemadded(sd,stor,i,amount);
+ clif_updateguildstorageamount(sd,stor);
+ break;
+ }
+ }
+ if(i>=MAX_GUILD_STORAGE)
+ return 1;
+ }
+ return 0;
+}
+
+int guild_storage_delitem(struct map_session_data *sd,struct guild_storage *stor,int n,int amount)
+{
+ nullpo_retr(1, sd);
+ nullpo_retr(1, stor);
+
+ if(stor->storage[n].nameid==0 || stor->storage[n].amount<amount)
+ return 1;
+
+ stor->storage[n].amount-=amount;
+ if(stor->storage[n].amount==0){
+ memset(&stor->storage[n],0,sizeof(stor->storage[0]));
+ stor->storage_amount--;
+ clif_updateguildstorageamount(sd,stor);
+ }
+ clif_storageitemremoved(sd,n,amount);
+
+ return 0;
+}
+
+int storage_guild_storageadd(struct map_session_data *sd,int index,int amount)
+{
+ struct guild_storage *stor;
+
+ nullpo_retr(0, sd);
+
+ if((stor=guild2storage(sd->status.guild_id)) != NULL) {
+ if( (stor->storage_amount <= MAX_GUILD_STORAGE) && (stor->storage_status == 1) ) { // storage not full & storage open
+ if(index>=0 && index<MAX_INVENTORY) { // valid index
+ if( (amount <= sd->status.inventory[index].amount) && (amount > 0) ) { //valid amount
+ if(guild_storage_additem(sd,stor,&sd->status.inventory[index],amount)==0)
+ // remove item from inventory
+ pc_delitem(sd,index,amount,0);
+ } // valid amount
+ }// valid index
+ }// storage not full & storage open
+ }
+
+ return 0;
+}
+
+int storage_guild_storageget(struct map_session_data *sd,int index,int amount)
+{
+ struct guild_storage *stor;
+ int flag;
+
+ nullpo_retr(0, sd);
+
+ if((stor=guild2storage(sd->status.guild_id)) != NULL) {
+ if(stor->storage_status == 1) { // storage open
+ if(index>=0 && index<MAX_GUILD_STORAGE) { // valid index
+ if( (amount <= stor->storage[index].amount) && (amount > 0) ) { //valid amount
+ if((flag = pc_additem(sd,&stor->storage[index],amount)) == 0)
+ guild_storage_delitem(sd,stor,index,amount);
+ else
+ clif_additem(sd,0,0,flag);
+ } // valid amount
+ }// valid index
+ }// storage open
+ }
+
+ return 0;
+}
+
+int storage_guild_storageaddfromcart(struct map_session_data *sd,int index,int amount)
+{
+ struct guild_storage *stor;
+
+ nullpo_retr(0, sd);
+
+ if((stor=guild2storage(sd->status.guild_id)) != NULL) {
+ if( (stor->storage_amount <= MAX_GUILD_STORAGE) && (stor->storage_status == 1) ) { // storage not full & storage open
+ if(index>=0 && index<MAX_INVENTORY) { // valid index
+ if( (amount <= sd->status.cart[index].amount) && (amount > 0) ) { //valid amount
+ if(guild_storage_additem(sd,stor,&sd->status.cart[index],amount)==0)
+ pc_cart_delitem(sd,index,amount,0);
+ } // valid amount
+ }// valid index
+ }// storage not full & storage open
+ }
+
+ return 0;
+}
+
+int storage_guild_storagegettocart(struct map_session_data *sd,int index,int amount)
+{
+ struct guild_storage *stor;
+
+ nullpo_retr(0, sd);
+
+ if((stor=guild2storage(sd->status.guild_id)) != NULL) {
+ if(stor->storage_status == 1) { // storage open
+ if(index>=0 && index<MAX_GUILD_STORAGE) { // valid index
+ if( (amount <= stor->storage[index].amount) && (amount > 0) ) { //valid amount
+ if(pc_cart_additem(sd,&stor->storage[index],amount)==0){
+ guild_storage_delitem(sd,stor,index,amount);
+ }
+ } // valid amount
+ }// valid index
+ }// storage open
+ }
+
+ return 0;
+}
+
+int storage_guild_storageclose(struct map_session_data *sd)
+{
+ struct guild_storage *stor;
+
+ nullpo_retr(0, sd);
+
+ if((stor=guild2storage(sd->status.guild_id)) != NULL) {
+ intif_send_guild_storage(sd->status.account_id,stor);
+ stor->storage_status = 0;
+ sd->state.storage_flag = 0;
+ sortage_gsortitem(stor);
+ }
+ clif_storageclose(sd);
+
+ return 0;
+}
+
+int storage_guild_storage_quit(struct map_session_data *sd,int flag)
+{
+ struct guild_storage *stor;
+
+ nullpo_retr(0, sd);
+
+ stor = numdb_search(guild_storage_db,sd->status.guild_id);
+ if(stor) {
+ if(!flag)
+ intif_send_guild_storage(sd->status.account_id,stor);
+ stor->storage_status = 0;
+ sd->state.storage_flag = 0;
+ }
+
+ return 0;
+}