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author | amber <amber@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-11-14 16:18:26 +0000 |
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committer | amber <amber@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-11-14 16:18:26 +0000 |
commit | 581475bc6416790765c498aa3d611f6868ffb64a (patch) | |
tree | 347ebf88eaa76e50488f23989d67cad834f3c9b1 /src/map/storage.c | |
parent | 600362764ce348c5c9de96eababff2e08bb90d4a (diff) | |
download | hercules-581475bc6416790765c498aa3d611f6868ffb64a.tar.gz hercules-581475bc6416790765c498aa3d611f6868ffb64a.tar.bz2 hercules-581475bc6416790765c498aa3d611f6868ffb64a.tar.xz hercules-581475bc6416790765c498aa3d611f6868ffb64a.zip |
Fixed some file types
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@172 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/storage.c')
-rw-r--r-- | src/map/storage.c | 1190 |
1 files changed, 595 insertions, 595 deletions
diff --git a/src/map/storage.c b/src/map/storage.c index b10b73bb0..fc6f63cdd 100644 --- a/src/map/storage.c +++ b/src/map/storage.c @@ -1,595 +1,595 @@ -// $Id: storage.c,v 1.3 2004/09/25 02:05:22 MouseJstr Exp $
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include "db.h"
-#include "itemdb.h"
-#include "clif.h"
-#include "intif.h"
-#include "pc.h"
-#include "storage.h"
-#include "guild.h"
-#include "nullpo.h"
-
-#ifdef MEMWATCH
-#include "memwatch.h"
-#endif
-
-static struct dbt *storage_db;
-static struct dbt *guild_storage_db;
-
-/*==========================================
- * 倉庫内アイテムソート
- *------------------------------------------
- */
-int storage_comp_item(const void *_i1, const void *_i2){
-struct item *i1=(struct item *)_i1;
-struct item *i2=(struct item *)_i2;
-
- if (i1->nameid == i2->nameid) {
- return 0;
- } else if (!(i1->nameid) || !(i1->amount)){
- return 1;
- } else if (!(i2->nameid) || !(i2->amount)){
- return -1;
- } else {
- return i1->nameid - i2->nameid;
- }
-}
-
-
-void sortage_sortitem(struct storage* stor){
- nullpo_retv(stor);
-
- qsort(stor->storage, MAX_STORAGE, sizeof(struct item), storage_comp_item);
-}
-
-void sortage_gsortitem(struct guild_storage* gstor){
- nullpo_retv(gstor);
-
- qsort(gstor->storage, MAX_GUILD_STORAGE, sizeof(struct item), storage_comp_item);
-}
-
-/*==========================================
- * 初期化とか
- *------------------------------------------
- */
-int do_init_storage(void) // map.c::do_init()から呼ばれる
-{
- storage_db=numdb_init();
- guild_storage_db=numdb_init();
- return 1;
-}
-
-void do_final_storage(void) // map.c::do_final()から呼ばれる
-{
-}
-
-struct storage *account2storage(int account_id)
-{
- struct storage *stor;
- stor=numdb_search(storage_db,account_id);
- if(stor == NULL) {
- stor = calloc(sizeof(struct storage), 1);
- if(stor == NULL){
- printf("storage: out of memory!\n");
- exit(0);
- }
- memset(stor,0,sizeof(struct storage));
- stor->account_id=account_id;
- numdb_insert(storage_db,stor->account_id,stor);
- }
- return stor;
-}
-
-// Just to ask storage, without creation
-struct storage *account2storage2(int account_id) {
- return numdb_search(storage_db, account_id);
-}
-
-int storage_delete(int account_id)
-{
- struct storage *stor = numdb_search(storage_db,account_id);
- if(stor) {
- numdb_erase(storage_db,account_id);
- free(stor);
- }
- return 0;
-}
-
-/*==========================================
- * カプラ倉庫を開く
- *------------------------------------------
- */
-int storage_storageopen(struct map_session_data *sd)
-{
- struct storage *stor;
-
- nullpo_retr(0, sd);
-
- if((stor = numdb_search(storage_db,sd->status.account_id)) != NULL) {
- stor->storage_status = 1;
- sd->state.storage_flag = 0;
- clif_storageitemlist(sd,stor);
- clif_storageequiplist(sd,stor);
- clif_updatestorageamount(sd,stor);
- return 0;
- } else
- intif_request_storage(sd->status.account_id);
-
- return 1;
-}
-
-int storage_storageopen2(struct map_session_data *sd, struct map_session_data *pl_sd)
-{
- struct storage *stor;
- if(sd == NULL || pl_sd == NULL)
- {
- printf("storage_storageopen nullpo\n");
- return 0;
- }
-
- if((stor = numdb_search(storage_db,pl_sd->status.account_id)) != NULL)
- {
- clif_storageitemlist(sd,stor);
- clif_storageequiplist(sd,stor);
- clif_updatestorageamount(sd,stor);
- return 1;
- }
- return 0;
-}
-
-/*==========================================
- * カプラ倉庫へアイテム追加
- *------------------------------------------
- */
-int storage_additem(struct map_session_data *sd,struct storage *stor,struct item *item_data,int amount)
-{
- struct item_data *data;
- int i;
-
- nullpo_retr(1, sd);
- nullpo_retr(1, stor);
- nullpo_retr(1, item_data);
-
- if(item_data->nameid <= 0 || amount <= 0)
- return 1;
- nullpo_retr(1, data = itemdb_search(item_data->nameid));
-
- i=MAX_STORAGE;
- if(!itemdb_isequip2(data)){
- // 装備品ではないので、既所有品なら個数のみ変化させる
- for(i=0;i<MAX_STORAGE;i++){
- if(stor->storage[i].nameid == item_data->nameid &&
- stor->storage[i].card[0] == item_data->card[0] && stor->storage[i].card[1] == item_data->card[1] &&
- stor->storage[i].card[2] == item_data->card[2] && stor->storage[i].card[3] == item_data->card[3]){
- if(stor->storage[i].amount+amount > MAX_AMOUNT)
- return 1;
- stor->storage[i].amount+=amount;
- clif_storageitemadded(sd,stor,i,amount);
- break;
- }
- }
- }
- if(i>=MAX_STORAGE){
- // 装備品か未所有品だったので空き欄へ追加
- for(i=0;i<MAX_STORAGE;i++){
- if(stor->storage[i].nameid==0){
- memcpy(&stor->storage[i],item_data,sizeof(stor->storage[0]));
- stor->storage[i].amount=amount;
- stor->storage_amount++;
- clif_storageitemadded(sd,stor,i,amount);
- clif_updatestorageamount(sd,stor);
- break;
- }
- }
- if(i>=MAX_STORAGE)
- return 1;
- }
- return 0;
-}
-/*==========================================
- * カプラ倉庫アイテムを減らす
- *------------------------------------------
- */
-int storage_delitem(struct map_session_data *sd,struct storage *stor,int n,int amount)
-{
- nullpo_retr(1, sd);
- nullpo_retr(1, stor);
-
- if(stor->storage[n].nameid==0 || stor->storage[n].amount<amount)
- return 1;
-
- stor->storage[n].amount-=amount;
- if(stor->storage[n].amount==0){
- memset(&stor->storage[n],0,sizeof(stor->storage[0]));
- stor->storage_amount--;
- clif_updatestorageamount(sd,stor);
- }
- clif_storageitemremoved(sd,n,amount);
-
- return 0;
-}
-/*==========================================
- * カプラ倉庫へ入れる
- *------------------------------------------
- */
-int storage_storageadd(struct map_session_data *sd,int index,int amount)
-{
- struct storage *stor;
-
- nullpo_retr(0, sd);
- nullpo_retr(0, stor=account2storage(sd->status.account_id));
-
- if( (stor->storage_amount <= MAX_STORAGE) && (stor->storage_status == 1) ) { // storage not full & storage open
- if(index>=0 && index<MAX_INVENTORY) { // valid index
- if( (amount <= sd->status.inventory[index].amount) && (amount > 0) ) { //valid amount
- if(storage_additem(sd,stor,&sd->status.inventory[index],amount)==0)
- // remove item from inventory
- pc_delitem(sd,index,amount,0);
- } // valid amount
- }// valid index
- }// storage not full & storage open
-
- return 0;
-}
-
-/*==========================================
- * カプラ倉庫から出す
- *------------------------------------------
- */
-int storage_storageget(struct map_session_data *sd,int index,int amount)
-{
- struct storage *stor;
- int flag;
-
- nullpo_retr(0, sd);
- nullpo_retr(0, stor=account2storage(sd->status.account_id));
-
- if(stor->storage_status == 1) { // storage open
- if(index>=0 && index<MAX_STORAGE) { // valid index
- if( (amount <= stor->storage[index].amount) && (amount > 0) ) { //valid amount
- if((flag = pc_additem(sd,&stor->storage[index],amount)) == 0)
- storage_delitem(sd,stor,index,amount);
- else
- clif_additem(sd,0,0,flag);
- } // valid amount
- }// valid index
- }// storage open
-
- return 0;
-}
-/*==========================================
- * カプラ倉庫へカートから入れる
- *------------------------------------------
- */
-int storage_storageaddfromcart(struct map_session_data *sd,int index,int amount)
-{
- struct storage *stor;
-
- nullpo_retr(0, sd);
- nullpo_retr(0, stor=account2storage(sd->status.account_id));
-
- if( (stor->storage_amount <= MAX_STORAGE) && (stor->storage_status == 1) ) { // storage not full & storage open
- if(index>=0 && index<MAX_INVENTORY) { // valid index
- if( (amount <= sd->status.cart[index].amount) && (amount > 0) ) { //valid amount
- if(storage_additem(sd,stor,&sd->status.cart[index],amount)==0)
- pc_cart_delitem(sd,index,amount,0);
- } // valid amount
- }// valid index
- }// storage not full & storage open
-
- return 0;
-}
-
-/*==========================================
- * カプラ倉庫からカートへ出す
- *------------------------------------------
- */
-int storage_storagegettocart(struct map_session_data *sd,int index,int amount)
-{
- struct storage *stor;
-
- nullpo_retr(0, sd);
- nullpo_retr(0, stor=account2storage(sd->status.account_id));
-
- if(stor->storage_status == 1) { // storage open
- if(index>=0 && index<MAX_STORAGE) { // valid index
- if( (amount <= stor->storage[index].amount) && (amount > 0) ) { //valid amount
- if(pc_cart_additem(sd,&stor->storage[index],amount)==0){
- storage_delitem(sd,stor,index,amount);
- }
- } // valid amount
- }// valid index
- }// storage open
-
- return 0;
-}
-
-
-/*==========================================
- * カプラ倉庫を閉じる
- *------------------------------------------
- */
-int storage_storageclose(struct map_session_data *sd)
-{
- struct storage *stor;
-
- nullpo_retr(0, sd);
- nullpo_retr(0, stor=account2storage(sd->status.account_id));
-
- stor->storage_status=0;
- sd->state.storage_flag = 0;
- clif_storageclose(sd);
-
- sortage_sortitem(stor);
- return 0;
-}
-
-/*==========================================
- * ログアウト時開いているカプラ倉庫の保存
- *------------------------------------------
- */
-int storage_storage_quit(struct map_session_data *sd)
-{
- struct storage *stor;
-
- nullpo_retr(0, sd);
-
- stor = numdb_search(storage_db,sd->status.account_id);
- if(stor) stor->storage_status = 0;
-
- return 0;
-}
-
-int storage_storage_save(struct map_session_data *sd)
-{
- struct storage *stor;
-
- nullpo_retr(0, sd);
-
- stor=numdb_search(storage_db,sd->status.account_id);
- if(stor) intif_send_storage(stor);
-
- return 0;
-}
-
-struct guild_storage *guild2storage(int guild_id)
-{
- struct guild_storage *gs = NULL;
- if(guild_search(guild_id) != NULL) {
- gs=numdb_search(guild_storage_db,guild_id);
- if(gs == NULL) {
- gs = calloc(sizeof(struct guild_storage), 1);
- if(gs==NULL){
- printf("storage: out of memory!\n");
- exit(0);
- }
- gs->guild_id=guild_id;
- numdb_insert(guild_storage_db,gs->guild_id,gs);
- }
- }
- return gs;
-}
-
-int guild_storage_delete(int guild_id)
-{
- struct guild_storage *gstor = numdb_search(guild_storage_db,guild_id);
- if(gstor) {
- numdb_erase(guild_storage_db,guild_id);
- free(gstor);
- }
- return 0;
-}
-
-int storage_guild_storageopen(struct map_session_data *sd)
-{
- struct guild_storage *gstor;
-
- nullpo_retr(0, sd);
-
- if(sd->status.guild_id <= 0)
- return 2;
- if((gstor = numdb_search(guild_storage_db,sd->status.guild_id)) != NULL) {
- if(gstor->storage_status)
- return 1;
- gstor->storage_status = 1;
- sd->state.storage_flag = 1;
- clif_guildstorageitemlist(sd,gstor);
- clif_guildstorageequiplist(sd,gstor);
- clif_updateguildstorageamount(sd,gstor);
- return 0;
- }
- else {
- gstor = guild2storage(sd->status.guild_id);
- gstor->storage_status = 1;
- intif_request_guild_storage(sd->status.account_id,sd->status.guild_id);
- }
-
- return 0;
-}
-
-int guild_storage_additem(struct map_session_data *sd,struct guild_storage *stor,struct item *item_data,int amount)
-{
- struct item_data *data;
- int i;
-
- nullpo_retr(1, sd);
- nullpo_retr(1, stor);
- nullpo_retr(1, item_data);
- nullpo_retr(1, data = itemdb_search(item_data->nameid));
-
- if(item_data->nameid <= 0 || amount <= 0)
- return 1;
-
- i=MAX_GUILD_STORAGE;
- if(!itemdb_isequip2(data)){
- // 装備品ではないので、既所有品なら個数のみ変化させる
- for(i=0;i<MAX_GUILD_STORAGE;i++){
- if(stor->storage[i].nameid == item_data->nameid &&
- stor->storage[i].card[0] == item_data->card[0] && stor->storage[i].card[1] == item_data->card[1] &&
- stor->storage[i].card[2] == item_data->card[2] && stor->storage[i].card[3] == item_data->card[3]){
- if(stor->storage[i].amount+amount > MAX_AMOUNT)
- return 1;
- stor->storage[i].amount+=amount;
- clif_guildstorageitemadded(sd,stor,i,amount);
- break;
- }
- }
- }
- if(i>=MAX_GUILD_STORAGE){
- // 装備品か未所有品だったので空き欄へ追加
- for(i=0;i<MAX_GUILD_STORAGE;i++){
- if(stor->storage[i].nameid==0){
- memcpy(&stor->storage[i],item_data,sizeof(stor->storage[0]));
- stor->storage[i].amount=amount;
- stor->storage_amount++;
- clif_guildstorageitemadded(sd,stor,i,amount);
- clif_updateguildstorageamount(sd,stor);
- break;
- }
- }
- if(i>=MAX_GUILD_STORAGE)
- return 1;
- }
- return 0;
-}
-
-int guild_storage_delitem(struct map_session_data *sd,struct guild_storage *stor,int n,int amount)
-{
- nullpo_retr(1, sd);
- nullpo_retr(1, stor);
-
- if(stor->storage[n].nameid==0 || stor->storage[n].amount<amount)
- return 1;
-
- stor->storage[n].amount-=amount;
- if(stor->storage[n].amount==0){
- memset(&stor->storage[n],0,sizeof(stor->storage[0]));
- stor->storage_amount--;
- clif_updateguildstorageamount(sd,stor);
- }
- clif_storageitemremoved(sd,n,amount);
-
- return 0;
-}
-
-int storage_guild_storageadd(struct map_session_data *sd,int index,int amount)
-{
- struct guild_storage *stor;
-
- nullpo_retr(0, sd);
-
- if((stor=guild2storage(sd->status.guild_id)) != NULL) {
- if( (stor->storage_amount <= MAX_GUILD_STORAGE) && (stor->storage_status == 1) ) { // storage not full & storage open
- if(index>=0 && index<MAX_INVENTORY) { // valid index
- if( (amount <= sd->status.inventory[index].amount) && (amount > 0) ) { //valid amount
- if(guild_storage_additem(sd,stor,&sd->status.inventory[index],amount)==0)
- // remove item from inventory
- pc_delitem(sd,index,amount,0);
- } // valid amount
- }// valid index
- }// storage not full & storage open
- }
-
- return 0;
-}
-
-int storage_guild_storageget(struct map_session_data *sd,int index,int amount)
-{
- struct guild_storage *stor;
- int flag;
-
- nullpo_retr(0, sd);
-
- if((stor=guild2storage(sd->status.guild_id)) != NULL) {
- if(stor->storage_status == 1) { // storage open
- if(index>=0 && index<MAX_GUILD_STORAGE) { // valid index
- if( (amount <= stor->storage[index].amount) && (amount > 0) ) { //valid amount
- if((flag = pc_additem(sd,&stor->storage[index],amount)) == 0)
- guild_storage_delitem(sd,stor,index,amount);
- else
- clif_additem(sd,0,0,flag);
- } // valid amount
- }// valid index
- }// storage open
- }
-
- return 0;
-}
-
-int storage_guild_storageaddfromcart(struct map_session_data *sd,int index,int amount)
-{
- struct guild_storage *stor;
-
- nullpo_retr(0, sd);
-
- if((stor=guild2storage(sd->status.guild_id)) != NULL) {
- if( (stor->storage_amount <= MAX_GUILD_STORAGE) && (stor->storage_status == 1) ) { // storage not full & storage open
- if(index>=0 && index<MAX_INVENTORY) { // valid index
- if( (amount <= sd->status.cart[index].amount) && (amount > 0) ) { //valid amount
- if(guild_storage_additem(sd,stor,&sd->status.cart[index],amount)==0)
- pc_cart_delitem(sd,index,amount,0);
- } // valid amount
- }// valid index
- }// storage not full & storage open
- }
-
- return 0;
-}
-
-int storage_guild_storagegettocart(struct map_session_data *sd,int index,int amount)
-{
- struct guild_storage *stor;
-
- nullpo_retr(0, sd);
-
- if((stor=guild2storage(sd->status.guild_id)) != NULL) {
- if(stor->storage_status == 1) { // storage open
- if(index>=0 && index<MAX_GUILD_STORAGE) { // valid index
- if( (amount <= stor->storage[index].amount) && (amount > 0) ) { //valid amount
- if(pc_cart_additem(sd,&stor->storage[index],amount)==0){
- guild_storage_delitem(sd,stor,index,amount);
- }
- } // valid amount
- }// valid index
- }// storage open
- }
-
- return 0;
-}
-
-int storage_guild_storageclose(struct map_session_data *sd)
-{
- struct guild_storage *stor;
-
- nullpo_retr(0, sd);
-
- if((stor=guild2storage(sd->status.guild_id)) != NULL) {
- intif_send_guild_storage(sd->status.account_id,stor);
- stor->storage_status = 0;
- sd->state.storage_flag = 0;
- sortage_gsortitem(stor);
- }
- clif_storageclose(sd);
-
- return 0;
-}
-
-int storage_guild_storage_quit(struct map_session_data *sd,int flag)
-{
- struct guild_storage *stor;
-
- nullpo_retr(0, sd);
-
- stor = numdb_search(guild_storage_db,sd->status.guild_id);
- if(stor) {
- if(!flag)
- intif_send_guild_storage(sd->status.account_id,stor);
- stor->storage_status = 0;
- sd->state.storage_flag = 0;
- }
-
- return 0;
-}
+// $Id: storage.c,v 1.3 2004/09/25 02:05:22 MouseJstr Exp $ +#include <stdio.h> +#include <stdlib.h> +#include <string.h> + +#include "db.h" +#include "itemdb.h" +#include "clif.h" +#include "intif.h" +#include "pc.h" +#include "storage.h" +#include "guild.h" +#include "nullpo.h" + +#ifdef MEMWATCH +#include "memwatch.h" +#endif + +static struct dbt *storage_db; +static struct dbt *guild_storage_db; + +/*========================================== + * 倉庫内アイテムソート + *------------------------------------------ + */ +int storage_comp_item(const void *_i1, const void *_i2){ +struct item *i1=(struct item *)_i1; +struct item *i2=(struct item *)_i2; + + if (i1->nameid == i2->nameid) { + return 0; + } else if (!(i1->nameid) || !(i1->amount)){ + return 1; + } else if (!(i2->nameid) || !(i2->amount)){ + return -1; + } else { + return i1->nameid - i2->nameid; + } +} + + +void sortage_sortitem(struct storage* stor){ + nullpo_retv(stor); + + qsort(stor->storage, MAX_STORAGE, sizeof(struct item), storage_comp_item); +} + +void sortage_gsortitem(struct guild_storage* gstor){ + nullpo_retv(gstor); + + qsort(gstor->storage, MAX_GUILD_STORAGE, sizeof(struct item), storage_comp_item); +} + +/*========================================== + * 初期化とか + *------------------------------------------ + */ +int do_init_storage(void) // map.c::do_init()から呼ばれる +{ + storage_db=numdb_init(); + guild_storage_db=numdb_init(); + return 1; +} + +void do_final_storage(void) // map.c::do_final()から呼ばれる +{ +} + +struct storage *account2storage(int account_id) +{ + struct storage *stor; + stor=numdb_search(storage_db,account_id); + if(stor == NULL) { + stor = calloc(sizeof(struct storage), 1); + if(stor == NULL){ + printf("storage: out of memory!\n"); + exit(0); + } + memset(stor,0,sizeof(struct storage)); + stor->account_id=account_id; + numdb_insert(storage_db,stor->account_id,stor); + } + return stor; +} + +// Just to ask storage, without creation +struct storage *account2storage2(int account_id) { + return numdb_search(storage_db, account_id); +} + +int storage_delete(int account_id) +{ + struct storage *stor = numdb_search(storage_db,account_id); + if(stor) { + numdb_erase(storage_db,account_id); + free(stor); + } + return 0; +} + +/*========================================== + * カプラ倉庫を開く + *------------------------------------------ + */ +int storage_storageopen(struct map_session_data *sd) +{ + struct storage *stor; + + nullpo_retr(0, sd); + + if((stor = numdb_search(storage_db,sd->status.account_id)) != NULL) { + stor->storage_status = 1; + sd->state.storage_flag = 0; + clif_storageitemlist(sd,stor); + clif_storageequiplist(sd,stor); + clif_updatestorageamount(sd,stor); + return 0; + } else + intif_request_storage(sd->status.account_id); + + return 1; +} + +int storage_storageopen2(struct map_session_data *sd, struct map_session_data *pl_sd) +{ + struct storage *stor; + if(sd == NULL || pl_sd == NULL) + { + printf("storage_storageopen nullpo\n"); + return 0; + } + + if((stor = numdb_search(storage_db,pl_sd->status.account_id)) != NULL) + { + clif_storageitemlist(sd,stor); + clif_storageequiplist(sd,stor); + clif_updatestorageamount(sd,stor); + return 1; + } + return 0; +} + +/*========================================== + * カプラ倉庫へアイテム追加 + *------------------------------------------ + */ +int storage_additem(struct map_session_data *sd,struct storage *stor,struct item *item_data,int amount) +{ + struct item_data *data; + int i; + + nullpo_retr(1, sd); + nullpo_retr(1, stor); + nullpo_retr(1, item_data); + + if(item_data->nameid <= 0 || amount <= 0) + return 1; + nullpo_retr(1, data = itemdb_search(item_data->nameid)); + + i=MAX_STORAGE; + if(!itemdb_isequip2(data)){ + // 装備品ではないので、既所有品なら個数のみ変化させる + for(i=0;i<MAX_STORAGE;i++){ + if(stor->storage[i].nameid == item_data->nameid && + stor->storage[i].card[0] == item_data->card[0] && stor->storage[i].card[1] == item_data->card[1] && + stor->storage[i].card[2] == item_data->card[2] && stor->storage[i].card[3] == item_data->card[3]){ + if(stor->storage[i].amount+amount > MAX_AMOUNT) + return 1; + stor->storage[i].amount+=amount; + clif_storageitemadded(sd,stor,i,amount); + break; + } + } + } + if(i>=MAX_STORAGE){ + // 装備品か未所有品だったので空き欄へ追加 + for(i=0;i<MAX_STORAGE;i++){ + if(stor->storage[i].nameid==0){ + memcpy(&stor->storage[i],item_data,sizeof(stor->storage[0])); + stor->storage[i].amount=amount; + stor->storage_amount++; + clif_storageitemadded(sd,stor,i,amount); + clif_updatestorageamount(sd,stor); + break; + } + } + if(i>=MAX_STORAGE) + return 1; + } + return 0; +} +/*========================================== + * カプラ倉庫アイテムを減らす + *------------------------------------------ + */ +int storage_delitem(struct map_session_data *sd,struct storage *stor,int n,int amount) +{ + nullpo_retr(1, sd); + nullpo_retr(1, stor); + + if(stor->storage[n].nameid==0 || stor->storage[n].amount<amount) + return 1; + + stor->storage[n].amount-=amount; + if(stor->storage[n].amount==0){ + memset(&stor->storage[n],0,sizeof(stor->storage[0])); + stor->storage_amount--; + clif_updatestorageamount(sd,stor); + } + clif_storageitemremoved(sd,n,amount); + + return 0; +} +/*========================================== + * カプラ倉庫へ入れる + *------------------------------------------ + */ +int storage_storageadd(struct map_session_data *sd,int index,int amount) +{ + struct storage *stor; + + nullpo_retr(0, sd); + nullpo_retr(0, stor=account2storage(sd->status.account_id)); + + if( (stor->storage_amount <= MAX_STORAGE) && (stor->storage_status == 1) ) { // storage not full & storage open + if(index>=0 && index<MAX_INVENTORY) { // valid index + if( (amount <= sd->status.inventory[index].amount) && (amount > 0) ) { //valid amount + if(storage_additem(sd,stor,&sd->status.inventory[index],amount)==0) + // remove item from inventory + pc_delitem(sd,index,amount,0); + } // valid amount + }// valid index + }// storage not full & storage open + + return 0; +} + +/*========================================== + * カプラ倉庫から出す + *------------------------------------------ + */ +int storage_storageget(struct map_session_data *sd,int index,int amount) +{ + struct storage *stor; + int flag; + + nullpo_retr(0, sd); + nullpo_retr(0, stor=account2storage(sd->status.account_id)); + + if(stor->storage_status == 1) { // storage open + if(index>=0 && index<MAX_STORAGE) { // valid index + if( (amount <= stor->storage[index].amount) && (amount > 0) ) { //valid amount + if((flag = pc_additem(sd,&stor->storage[index],amount)) == 0) + storage_delitem(sd,stor,index,amount); + else + clif_additem(sd,0,0,flag); + } // valid amount + }// valid index + }// storage open + + return 0; +} +/*========================================== + * カプラ倉庫へカートから入れる + *------------------------------------------ + */ +int storage_storageaddfromcart(struct map_session_data *sd,int index,int amount) +{ + struct storage *stor; + + nullpo_retr(0, sd); + nullpo_retr(0, stor=account2storage(sd->status.account_id)); + + if( (stor->storage_amount <= MAX_STORAGE) && (stor->storage_status == 1) ) { // storage not full & storage open + if(index>=0 && index<MAX_INVENTORY) { // valid index + if( (amount <= sd->status.cart[index].amount) && (amount > 0) ) { //valid amount + if(storage_additem(sd,stor,&sd->status.cart[index],amount)==0) + pc_cart_delitem(sd,index,amount,0); + } // valid amount + }// valid index + }// storage not full & storage open + + return 0; +} + +/*========================================== + * カプラ倉庫からカートへ出す + *------------------------------------------ + */ +int storage_storagegettocart(struct map_session_data *sd,int index,int amount) +{ + struct storage *stor; + + nullpo_retr(0, sd); + nullpo_retr(0, stor=account2storage(sd->status.account_id)); + + if(stor->storage_status == 1) { // storage open + if(index>=0 && index<MAX_STORAGE) { // valid index + if( (amount <= stor->storage[index].amount) && (amount > 0) ) { //valid amount + if(pc_cart_additem(sd,&stor->storage[index],amount)==0){ + storage_delitem(sd,stor,index,amount); + } + } // valid amount + }// valid index + }// storage open + + return 0; +} + + +/*========================================== + * カプラ倉庫を閉じる + *------------------------------------------ + */ +int storage_storageclose(struct map_session_data *sd) +{ + struct storage *stor; + + nullpo_retr(0, sd); + nullpo_retr(0, stor=account2storage(sd->status.account_id)); + + stor->storage_status=0; + sd->state.storage_flag = 0; + clif_storageclose(sd); + + sortage_sortitem(stor); + return 0; +} + +/*========================================== + * ログアウト時開いているカプラ倉庫の保存 + *------------------------------------------ + */ +int storage_storage_quit(struct map_session_data *sd) +{ + struct storage *stor; + + nullpo_retr(0, sd); + + stor = numdb_search(storage_db,sd->status.account_id); + if(stor) stor->storage_status = 0; + + return 0; +} + +int storage_storage_save(struct map_session_data *sd) +{ + struct storage *stor; + + nullpo_retr(0, sd); + + stor=numdb_search(storage_db,sd->status.account_id); + if(stor) intif_send_storage(stor); + + return 0; +} + +struct guild_storage *guild2storage(int guild_id) +{ + struct guild_storage *gs = NULL; + if(guild_search(guild_id) != NULL) { + gs=numdb_search(guild_storage_db,guild_id); + if(gs == NULL) { + gs = calloc(sizeof(struct guild_storage), 1); + if(gs==NULL){ + printf("storage: out of memory!\n"); + exit(0); + } + gs->guild_id=guild_id; + numdb_insert(guild_storage_db,gs->guild_id,gs); + } + } + return gs; +} + +int guild_storage_delete(int guild_id) +{ + struct guild_storage *gstor = numdb_search(guild_storage_db,guild_id); + if(gstor) { + numdb_erase(guild_storage_db,guild_id); + free(gstor); + } + return 0; +} + +int storage_guild_storageopen(struct map_session_data *sd) +{ + struct guild_storage *gstor; + + nullpo_retr(0, sd); + + if(sd->status.guild_id <= 0) + return 2; + if((gstor = numdb_search(guild_storage_db,sd->status.guild_id)) != NULL) { + if(gstor->storage_status) + return 1; + gstor->storage_status = 1; + sd->state.storage_flag = 1; + clif_guildstorageitemlist(sd,gstor); + clif_guildstorageequiplist(sd,gstor); + clif_updateguildstorageamount(sd,gstor); + return 0; + } + else { + gstor = guild2storage(sd->status.guild_id); + gstor->storage_status = 1; + intif_request_guild_storage(sd->status.account_id,sd->status.guild_id); + } + + return 0; +} + +int guild_storage_additem(struct map_session_data *sd,struct guild_storage *stor,struct item *item_data,int amount) +{ + struct item_data *data; + int i; + + nullpo_retr(1, sd); + nullpo_retr(1, stor); + nullpo_retr(1, item_data); + nullpo_retr(1, data = itemdb_search(item_data->nameid)); + + if(item_data->nameid <= 0 || amount <= 0) + return 1; + + i=MAX_GUILD_STORAGE; + if(!itemdb_isequip2(data)){ + // 装備品ではないので、既所有品なら個数のみ変化させる + for(i=0;i<MAX_GUILD_STORAGE;i++){ + if(stor->storage[i].nameid == item_data->nameid && + stor->storage[i].card[0] == item_data->card[0] && stor->storage[i].card[1] == item_data->card[1] && + stor->storage[i].card[2] == item_data->card[2] && stor->storage[i].card[3] == item_data->card[3]){ + if(stor->storage[i].amount+amount > MAX_AMOUNT) + return 1; + stor->storage[i].amount+=amount; + clif_guildstorageitemadded(sd,stor,i,amount); + break; + } + } + } + if(i>=MAX_GUILD_STORAGE){ + // 装備品か未所有品だったので空き欄へ追加 + for(i=0;i<MAX_GUILD_STORAGE;i++){ + if(stor->storage[i].nameid==0){ + memcpy(&stor->storage[i],item_data,sizeof(stor->storage[0])); + stor->storage[i].amount=amount; + stor->storage_amount++; + clif_guildstorageitemadded(sd,stor,i,amount); + clif_updateguildstorageamount(sd,stor); + break; + } + } + if(i>=MAX_GUILD_STORAGE) + return 1; + } + return 0; +} + +int guild_storage_delitem(struct map_session_data *sd,struct guild_storage *stor,int n,int amount) +{ + nullpo_retr(1, sd); + nullpo_retr(1, stor); + + if(stor->storage[n].nameid==0 || stor->storage[n].amount<amount) + return 1; + + stor->storage[n].amount-=amount; + if(stor->storage[n].amount==0){ + memset(&stor->storage[n],0,sizeof(stor->storage[0])); + stor->storage_amount--; + clif_updateguildstorageamount(sd,stor); + } + clif_storageitemremoved(sd,n,amount); + + return 0; +} + +int storage_guild_storageadd(struct map_session_data *sd,int index,int amount) +{ + struct guild_storage *stor; + + nullpo_retr(0, sd); + + if((stor=guild2storage(sd->status.guild_id)) != NULL) { + if( (stor->storage_amount <= MAX_GUILD_STORAGE) && (stor->storage_status == 1) ) { // storage not full & storage open + if(index>=0 && index<MAX_INVENTORY) { // valid index + if( (amount <= sd->status.inventory[index].amount) && (amount > 0) ) { //valid amount + if(guild_storage_additem(sd,stor,&sd->status.inventory[index],amount)==0) + // remove item from inventory + pc_delitem(sd,index,amount,0); + } // valid amount + }// valid index + }// storage not full & storage open + } + + return 0; +} + +int storage_guild_storageget(struct map_session_data *sd,int index,int amount) +{ + struct guild_storage *stor; + int flag; + + nullpo_retr(0, sd); + + if((stor=guild2storage(sd->status.guild_id)) != NULL) { + if(stor->storage_status == 1) { // storage open + if(index>=0 && index<MAX_GUILD_STORAGE) { // valid index + if( (amount <= stor->storage[index].amount) && (amount > 0) ) { //valid amount + if((flag = pc_additem(sd,&stor->storage[index],amount)) == 0) + guild_storage_delitem(sd,stor,index,amount); + else + clif_additem(sd,0,0,flag); + } // valid amount + }// valid index + }// storage open + } + + return 0; +} + +int storage_guild_storageaddfromcart(struct map_session_data *sd,int index,int amount) +{ + struct guild_storage *stor; + + nullpo_retr(0, sd); + + if((stor=guild2storage(sd->status.guild_id)) != NULL) { + if( (stor->storage_amount <= MAX_GUILD_STORAGE) && (stor->storage_status == 1) ) { // storage not full & storage open + if(index>=0 && index<MAX_INVENTORY) { // valid index + if( (amount <= sd->status.cart[index].amount) && (amount > 0) ) { //valid amount + if(guild_storage_additem(sd,stor,&sd->status.cart[index],amount)==0) + pc_cart_delitem(sd,index,amount,0); + } // valid amount + }// valid index + }// storage not full & storage open + } + + return 0; +} + +int storage_guild_storagegettocart(struct map_session_data *sd,int index,int amount) +{ + struct guild_storage *stor; + + nullpo_retr(0, sd); + + if((stor=guild2storage(sd->status.guild_id)) != NULL) { + if(stor->storage_status == 1) { // storage open + if(index>=0 && index<MAX_GUILD_STORAGE) { // valid index + if( (amount <= stor->storage[index].amount) && (amount > 0) ) { //valid amount + if(pc_cart_additem(sd,&stor->storage[index],amount)==0){ + guild_storage_delitem(sd,stor,index,amount); + } + } // valid amount + }// valid index + }// storage open + } + + return 0; +} + +int storage_guild_storageclose(struct map_session_data *sd) +{ + struct guild_storage *stor; + + nullpo_retr(0, sd); + + if((stor=guild2storage(sd->status.guild_id)) != NULL) { + intif_send_guild_storage(sd->status.account_id,stor); + stor->storage_status = 0; + sd->state.storage_flag = 0; + sortage_gsortitem(stor); + } + clif_storageclose(sd); + + return 0; +} + +int storage_guild_storage_quit(struct map_session_data *sd,int flag) +{ + struct guild_storage *stor; + + nullpo_retr(0, sd); + + stor = numdb_search(guild_storage_db,sd->status.guild_id); + if(stor) { + if(!flag) + intif_send_guild_storage(sd->status.account_id,stor); + stor->storage_status = 0; + sd->state.storage_flag = 0; + } + + return 0; +} |