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author | Haru <haru@dotalux.com> | 2013-09-27 00:55:25 +0200 |
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committer | Haru <haru@dotalux.com> | 2013-09-27 00:55:25 +0200 |
commit | 17bc1fab375f8ecc951fbba058a346b1460bf783 (patch) | |
tree | 7d51b5eda324985925b153b34441298f3e9bac21 /src/map/status.h | |
parent | 3e5bca5a3df07320ff5c41edbb282df041c36f66 (diff) | |
download | hercules-17bc1fab375f8ecc951fbba058a346b1460bf783.tar.gz hercules-17bc1fab375f8ecc951fbba058a346b1460bf783.tar.bz2 hercules-17bc1fab375f8ecc951fbba058a346b1460bf783.tar.xz hercules-17bc1fab375f8ecc951fbba058a346b1460bf783.zip |
Renamed iStatus interface to status
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/status.h')
-rw-r--r-- | src/map/status.h | 114 |
1 files changed, 57 insertions, 57 deletions
diff --git a/src/map/status.h b/src/map/status.h index c6da44d83..16a9be081 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -1718,67 +1718,67 @@ struct status_change { //Define for standard HP damage attacks. -#define status_fix_damage(src, target, hp, walkdelay) iStatus->damage(src, target, hp, 0, walkdelay, 0) +#define status_fix_damage(src, target, hp, walkdelay) status->damage(src, target, hp, 0, walkdelay, 0) //Define for standard HP/SP damage triggers. -#define status_zap(bl, hp, sp) iStatus->damage(NULL, bl, hp, sp, 0, 1) -//Easier handling of iStatus->percent_change -#define status_percent_heal(bl, hp_rate, sp_rate) iStatus->percent_change(NULL, bl, -(hp_rate), -(sp_rate), 0) -#define status_percent_damage(src, target, hp_rate, sp_rate, kill) iStatus->percent_change(src, target, hp_rate, sp_rate, (kill)?1:2) +#define status_zap(bl, hp, sp) status->damage(NULL, bl, hp, sp, 0, 1) +//Easier handling of status->percent_change +#define status_percent_heal(bl, hp_rate, sp_rate) status->percent_change(NULL, bl, -(hp_rate), -(sp_rate), 0) +#define status_percent_damage(src, target, hp_rate, sp_rate, kill) status->percent_change(src, target, hp_rate, sp_rate, (kill)?1:2) //Instant kill with no drops/exp/etc #define status_kill(bl) status_percent_damage(NULL, bl, 100, 0, true) -#define status_get_range(bl) iStatus->get_status_data(bl)->rhw.range -#define status_get_hp(bl) iStatus->get_status_data(bl)->hp -#define status_get_max_hp(bl) iStatus->get_status_data(bl)->max_hp -#define status_get_sp(bl) iStatus->get_status_data(bl)->sp -#define status_get_max_sp(bl) iStatus->get_status_data(bl)->max_sp -#define status_get_str(bl) iStatus->get_status_data(bl)->str -#define status_get_agi(bl) iStatus->get_status_data(bl)->agi -#define status_get_vit(bl) iStatus->get_status_data(bl)->vit -#define status_get_int(bl) iStatus->get_status_data(bl)->int_ -#define status_get_dex(bl) iStatus->get_status_data(bl)->dex -#define status_get_luk(bl) iStatus->get_status_data(bl)->luk -#define status_get_hit(bl) iStatus->get_status_data(bl)->hit -#define status_get_flee(bl) iStatus->get_status_data(bl)->flee -#define status_get_mdef(bl) iStatus->get_status_data(bl)->mdef -#define status_get_flee2(bl) iStatus->get_status_data(bl)->flee2 -#define status_get_def2(bl) iStatus->get_status_data(bl)->def2 -#define status_get_mdef2(bl) iStatus->get_status_data(bl)->mdef2 -#define status_get_critical(bl) iStatus->get_status_data(bl)->cri -#define status_get_batk(bl) iStatus->get_status_data(bl)->batk -#define status_get_watk(bl) iStatus->get_status_data(bl)->rhw.atk -#define status_get_watk2(bl) iStatus->get_status_data(bl)->rhw.atk2 -#define status_get_matk_max(bl) iStatus->get_status_data(bl)->matk_max -#define status_get_matk_min(bl) iStatus->get_status_data(bl)->matk_min -#define status_get_lwatk(bl) iStatus->get_status_data(bl)->lhw.atk -#define status_get_lwatk2(bl) iStatus->get_status_data(bl)->lhw.atk2 -#define status_get_adelay(bl) iStatus->get_status_data(bl)->adelay -#define status_get_amotion(bl) iStatus->get_status_data(bl)->amotion -#define status_get_dmotion(bl) iStatus->get_status_data(bl)->dmotion -#define status_get_element(bl) iStatus->get_status_data(bl)->def_ele -#define status_get_element_level(bl) iStatus->get_status_data(bl)->ele_lv -#define status_get_attack_sc_element(bl, sc) iStatus->calc_attack_element(bl, sc, 0) -#define status_get_attack_element(bl) iStatus->get_status_data(bl)->rhw.ele -#define status_get_attack_lelement(bl) iStatus->get_status_data(bl)->lhw.ele -#define status_get_race(bl) iStatus->get_status_data(bl)->race -#define status_get_size(bl) iStatus->get_status_data(bl)->size -#define status_get_mode(bl) iStatus->get_status_data(bl)->mode +#define status_get_range(bl) status->get_status_data(bl)->rhw.range +#define status_get_hp(bl) status->get_status_data(bl)->hp +#define status_get_max_hp(bl) status->get_status_data(bl)->max_hp +#define status_get_sp(bl) status->get_status_data(bl)->sp +#define status_get_max_sp(bl) status->get_status_data(bl)->max_sp +#define status_get_str(bl) status->get_status_data(bl)->str +#define status_get_agi(bl) status->get_status_data(bl)->agi +#define status_get_vit(bl) status->get_status_data(bl)->vit +#define status_get_int(bl) status->get_status_data(bl)->int_ +#define status_get_dex(bl) status->get_status_data(bl)->dex +#define status_get_luk(bl) status->get_status_data(bl)->luk +#define status_get_hit(bl) status->get_status_data(bl)->hit +#define status_get_flee(bl) status->get_status_data(bl)->flee +#define status_get_mdef(bl) status->get_status_data(bl)->mdef +#define status_get_flee2(bl) status->get_status_data(bl)->flee2 +#define status_get_def2(bl) status->get_status_data(bl)->def2 +#define status_get_mdef2(bl) status->get_status_data(bl)->mdef2 +#define status_get_critical(bl) status->get_status_data(bl)->cri +#define status_get_batk(bl) status->get_status_data(bl)->batk +#define status_get_watk(bl) status->get_status_data(bl)->rhw.atk +#define status_get_watk2(bl) status->get_status_data(bl)->rhw.atk2 +#define status_get_matk_max(bl) status->get_status_data(bl)->matk_max +#define status_get_matk_min(bl) status->get_status_data(bl)->matk_min +#define status_get_lwatk(bl) status->get_status_data(bl)->lhw.atk +#define status_get_lwatk2(bl) status->get_status_data(bl)->lhw.atk2 +#define status_get_adelay(bl) status->get_status_data(bl)->adelay +#define status_get_amotion(bl) status->get_status_data(bl)->amotion +#define status_get_dmotion(bl) status->get_status_data(bl)->dmotion +#define status_get_element(bl) status->get_status_data(bl)->def_ele +#define status_get_element_level(bl) status->get_status_data(bl)->ele_lv +#define status_get_attack_sc_element(bl, sc) status->calc_attack_element(bl, sc, 0) +#define status_get_attack_element(bl) status->get_status_data(bl)->rhw.ele +#define status_get_attack_lelement(bl) status->get_status_data(bl)->lhw.ele +#define status_get_race(bl) status->get_status_data(bl)->race +#define status_get_size(bl) status->get_status_data(bl)->size +#define status_get_mode(bl) status->get_status_data(bl)->mode //Short version, receives rate in 1->100 range, and does not uses a flag setting. -#define sc_start(bl, type, rate, val1, tick) iStatus->change_start(bl,type,100*(rate),val1,0,0,0,tick,0) -#define sc_start2(bl, type, rate, val1, val2, tick) iStatus->change_start(bl,type,100*(rate),val1,val2,0,0,tick,0) -#define sc_start4(bl, type, rate, val1, val2, val3, val4, tick) iStatus->change_start(bl,type,100*(rate),val1,val2,val3,val4,tick,0) +#define sc_start(bl, type, rate, val1, tick) status->change_start(bl,type,100*(rate),val1,0,0,0,tick,0) +#define sc_start2(bl, type, rate, val1, val2, tick) status->change_start(bl,type,100*(rate),val1,val2,0,0,tick,0) +#define sc_start4(bl, type, rate, val1, val2, val3, val4, tick) status->change_start(bl,type,100*(rate),val1,val2,val3,val4,tick,0) -#define status_change_end(bl,type,tid) iStatus->change_end_(bl,type,tid,__FILE__,__LINE__) +#define status_change_end(bl,type,tid) status->change_end_(bl,type,tid,__FILE__,__LINE__) -#define status_calc_bl(bl, flag) iStatus->calc_bl_(bl, (enum scb_flag)(flag), false) -#define status_calc_mob(md, first) iStatus->calc_bl_(&(md)->bl, SCB_ALL, first) -#define status_calc_pet(pd, first) iStatus->calc_bl_(&(pd)->bl, SCB_ALL, first) -#define status_calc_pc(sd, first) iStatus->calc_bl_(&(sd)->bl, SCB_ALL, first) -#define status_calc_homunculus(hd, first) iStatus->calc_bl_(&(hd)->bl, SCB_ALL, first) -#define status_calc_mercenary(md, first) iStatus->calc_bl_(&(md)->bl, SCB_ALL, first) -#define status_calc_elemental(ed, first) iStatus->calc_bl_(&(ed)->bl, SCB_ALL, first) -#define status_calc_npc(nd, first) iStatus->calc_bl_(&(nd)->bl, SCB_ALL, first) +#define status_calc_bl(bl, flag) status->calc_bl_(bl, (enum scb_flag)(flag), false) +#define status_calc_mob(md, first) status->calc_bl_(&(md)->bl, SCB_ALL, first) +#define status_calc_pet(pd, first) status->calc_bl_(&(pd)->bl, SCB_ALL, first) +#define status_calc_pc(sd, first) status->calc_bl_(&(sd)->bl, SCB_ALL, first) +#define status_calc_homunculus(hd, first) status->calc_bl_(&(hd)->bl, SCB_ALL, first) +#define status_calc_mercenary(md, first) status->calc_bl_(&(md)->bl, SCB_ALL, first) +#define status_calc_elemental(ed, first) status->calc_bl_(&(ed)->bl, SCB_ALL, first) +#define status_calc_npc(nd, first) status->calc_bl_(&(nd)->bl, SCB_ALL, first) /*===================================== * Interface : status.h @@ -1878,11 +1878,11 @@ struct status_interface { int (*get_matk) (struct block_list *src, int flag); int (*readdb) (void); - int (*do_init_status) (void); - void (*do_final_status) (void); -} iStatus_s; + int (*init) (void); + void (*final) (void); +} status_s; -struct status_interface *iStatus; +struct status_interface *status; void status_defaults(void); |