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authorHaru <haru@dotalux.com>2017-11-18 19:01:51 +0100
committerGitHub <noreply@github.com>2017-11-18 19:01:51 +0100
commita63c82c8bd29fd829a5d8cfba7d02d11cf4634c5 (patch)
tree8f369881467a3d1a9a5a0a4fb16631ad6d33e44e /src/map/status.h
parent93fe9834c3075bad0fc1ba1dd075147d7de3b73a (diff)
parent13b1d22dccc7a0e816963f070248e11c73538bd1 (diff)
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Merge pull request #1896 from MishimaHaruna/skill_id_idx
Skill ID / IDX fixes
Diffstat (limited to 'src/map/status.h')
-rw-r--r--src/map/status.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/status.h b/src/map/status.h
index a104c66ab..e9c2218e8 100644
--- a/src/map/status.h
+++ b/src/map/status.h
@@ -2257,7 +2257,7 @@ BEGIN_ZEROED_BLOCK; /* Everything within this block will be memset to 0 when sta
int HP_table[CLASS_COUNT][MAX_LEVEL + 1];
int SP_table[CLASS_COUNT][MAX_LEVEL + 1];
int aspd_base[CLASS_COUNT][MAX_SINGLE_WEAPON_TYPE+1]; // +1 for RENEWAL_ASPD
- sc_type Skill2SCTable[MAX_SKILL]; // skill -> status
+ sc_type Skill2SCTable[MAX_SKILL_DB]; // skill -> status
int IconChangeTable[SC_MAX]; // status -> "icon" (icon is a bit of a misnomer, since there exist values with no icon associated)
unsigned int ChangeFlagTable[SC_MAX]; // status -> flags
int SkillChangeTable[SC_MAX]; // status -> skill