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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-06-08 18:35:26 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-06-08 18:35:26 +0000
commit7a914d6f49d6914143fcfdec3fb11b18c9ff7c47 (patch)
tree8807ddad9a061976152d726c81b44a23a37c8cda /src/map/status.h
parent5ce123adf879f75d82669f50c5c477fd05020fc9 (diff)
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- Added mob mode 0x4000, MD_TARGETWEAK: It makes aggro monsters only chase characters whose level is no higher than the monster's +5.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13867 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/status.h')
-rw-r--r--src/map/status.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/status.h b/src/map/status.h
index f79deca6f..389817a65 100644
--- a/src/map/status.h
+++ b/src/map/status.h
@@ -668,6 +668,7 @@ extern int percentrefinery[5][MAX_REFINE+1]; //The last slot always has a 0% suc
#define MD_ANGRY 0x0800
#define MD_CHANGETARGET_MELEE 0x1000
#define MD_CHANGETARGET_CHASE 0x2000
+#define MD_TARGETWEAK 0x4000
#define MD_MASK 0xFFFF
//Status change option definitions (options are what makes status changes visible to chars