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author | malufett <malufett.eat.my.binaries@gmail.com> | 2013-07-11 20:56:11 +0800 |
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committer | malufett <malufett.eat.my.binaries@gmail.com> | 2013-07-11 20:56:11 +0800 |
commit | 444835e777fbe49959ee8fe99746955018ec45eb (patch) | |
tree | dd9cb494c0434aed0fcd4c41cf42decb2bb1316a /src/map/status.h | |
parent | 1708b62c12693cf55cdb97092ec7ec6692e8e272 (diff) | |
download | hercules-444835e777fbe49959ee8fe99746955018ec45eb.tar.gz hercules-444835e777fbe49959ee8fe99746955018ec45eb.tar.bz2 hercules-444835e777fbe49959ee8fe99746955018ec45eb.tar.xz hercules-444835e777fbe49959ee8fe99746955018ec45eb.zip |
Fixed Bug#7498
-Where RE equip atk doesn't properly update status window and negative equip atk should now affect atk.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
Diffstat (limited to 'src/map/status.h')
-rw-r--r-- | src/map/status.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/map/status.h b/src/map/status.h index 11a78dc9f..5f8a515f6 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -1632,6 +1632,9 @@ struct status_data { size, race; struct weapon_atk rhw, lhw; //Right Hand/Left Hand Weapon. +#ifdef RENEWAL + int equip_atk; +#endif }; //Additional regen data that only players have. |