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author | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-01-03 05:07:58 +0000 |
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committer | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-01-03 05:07:58 +0000 |
commit | e0afeaacc4f25cc8f1dbdb0939ed7d262711d62b (patch) | |
tree | ea1cca8d2e15b69f57a78bc784971506dd6d9ecb /src/map/status.h | |
parent | f68bd7c915dc631d452b6ea2ac21cdf75bc26fe4 (diff) | |
download | hercules-e0afeaacc4f25cc8f1dbdb0939ed7d262711d62b.tar.gz hercules-e0afeaacc4f25cc8f1dbdb0939ed7d262711d62b.tar.bz2 hercules-e0afeaacc4f25cc8f1dbdb0939ed7d262711d62b.tar.xz hercules-e0afeaacc4f25cc8f1dbdb0939ed7d262711d62b.zip |
- JK_JOINTBEAT as described in:
http://www.ragnainfo.net/wiki/index.php/Vital_Strike
Although not clear, it's being assumed that the 2x damage is only for the break neck ailment.
Reported by zaibach in http://www.eathena.ws/board/index.php?s=&showtopic=93873&view=findpost&p=727844
Note: this should be reviewed by Skotlex or someone that knows this part of the code.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9609 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/status.h')
-rw-r--r-- | src/map/status.h | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/map/status.h b/src/map/status.h index 8f7a02916..84a231548 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -402,6 +402,15 @@ enum { SI_ACCURACY = 210 }; +// JOINTBEAT stackable ailments +#define BREAK_ANKLE 0x01 // MoveSpeed reduced by 50% +#define BREAK_WRIST 0x02 // ASPD reduced by 25% +#define BREAK_KNEE 0x04 // MoveSpeed reduced by 30%, ASPD reduced by 10% +#define BREAK_SHOULDER 0x08 // DEF reduced by 50% +#define BREAK_WAIST 0x10 // DEF reduced by 25%, ATK reduced by 25% +#define BREAK_NECK 0x20 // current attack does 2x damage, inflicts 'bleeding' for 30 seconds +#define BREAK_FLAGS ( BREAK_ANKLE | BREAK_WRIST | BREAK_KNEE | BREAK_SHOULDER | BREAK_WAIST | BREAK_NECK ) + extern int current_equip_item_index; extern int current_equip_card_id; @@ -611,6 +620,7 @@ int status_get_sc_def(struct block_list *bl, int type); //Short version, receives rate in 1->100 range, and does not uses a flag setting. #define sc_start(bl, type, rate, val1, tick) status_change_start(bl,type,100*(rate),val1,0,0,0,tick,0) +#define sc_start2(bl, type, rate, val1, val2, tick) status_change_start(bl,type,100*(rate),val1,val2,0,0,tick,0) #define sc_start4(bl, type, rate, val1, val2, val3, val4, tick) status_change_start(bl,type,100*(rate),val1,val2,val3,val4,tick,0) int status_change_start(struct block_list *bl,int type,int rate,int val1,int val2,int val3,int val4,int tick,int flag); |