diff options
author | Haru <haru@dotalux.com> | 2014-05-04 06:13:56 +0200 |
---|---|---|
committer | Haru <haru@dotalux.com> | 2014-05-09 08:29:46 +0200 |
commit | b6b3f58795288701d0e162d43fa6f0a47af913b3 (patch) | |
tree | a75f686731786ed1746325589d8acb1569409981 /src/map/status.h | |
parent | 1c4e3820d5f4ff9870c28104122f6733db4d55a6 (diff) | |
download | hercules-b6b3f58795288701d0e162d43fa6f0a47af913b3.tar.gz hercules-b6b3f58795288701d0e162d43fa6f0a47af913b3.tar.bz2 hercules-b6b3f58795288701d0e162d43fa6f0a47af913b3.tar.xz hercules-b6b3f58795288701d0e162d43fa6f0a47af913b3.zip |
Fixed order of includes in all source files
- Changed order according to the (upcoming) code style guidelines.
- Fixes several issues caused by missing headers when their include
order is changed or in plugins.
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/status.h')
-rw-r--r-- | src/map/status.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/map/status.h b/src/map/status.h index e47c2b365..baa586297 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -5,14 +5,18 @@ #ifndef _MAP_STATUS_H_ #define _MAP_STATUS_H_ +#include "../config/core.h" // defType, NEW_CARTS, RENEWAL, RENEWAL_ASPD + +#include "../common/cbasetypes.h" #include "../common/mmo.h" struct block_list; -struct mob_data; -struct pet_data; +struct elemental_data; struct homun_data; struct mercenary_data; -struct status_change; +struct mob_data; +struct npc_data; +struct pet_data; //Change the equation when the values are high enough to discard the //imprecision in exchange of overflow protection [Skotlex] @@ -1878,11 +1882,7 @@ struct status_interface { int hp_coefficient2[CLASS_COUNT]; int hp_sigma_val[CLASS_COUNT][MAX_LEVEL+1]; int sp_coefficient[CLASS_COUNT]; -#ifdef RENEWAL_ASPD - int aspd_base[CLASS_COUNT][MAX_WEAPON_TYPE+1]; -#else - int aspd_base[CLASS_COUNT][MAX_WEAPON_TYPE]; //[blackhole89] -#endif + int aspd_base[CLASS_COUNT][MAX_WEAPON_TYPE+1]; // +1 for RENEWAL_ASPD sc_type Skill2SCTable[MAX_SKILL]; // skill -> status int IconChangeTable[SC_MAX]; // status -> "icon" (icon is a bit of a misnomer, since there exist values with no icon associated) unsigned int ChangeFlagTable[SC_MAX]; // status -> flags |