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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-05-30 15:29:17 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-05-30 15:29:17 +0000
commita1fddcf716995eddf1c26e1395c8cc24ce6b3eba (patch)
tree81c5947a93a0b58b2d684a2d9589cec4c68f1673 /src/map/status.h
parent6f704b3e087d36513e4c5b190da10141231fb187 (diff)
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- Small optimization in battle_check_target
- Disabled ontouch npcs triggering on hidden/chase-walk characters. - Added the SC* code blocks relevant to SC_AVOID, SC_CHANGE, SC_BLOODLUST, SC_FLEET - Added structure status_data to homun_data - Added handling of BL_HOMUNCULUS in status_heal, status_damage. - Cleaned up the homun-submitted code, moved the relevant code to status_calc_homunculus. - Updated map-server Makefile to compile mercenary.* files. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6847 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/status.h')
-rw-r--r--src/map/status.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/map/status.h b/src/map/status.h
index 25f6b6734..a13ee7698 100644
--- a/src/map/status.h
+++ b/src/map/status.h
@@ -249,6 +249,10 @@ enum {
SC_KNOWLEDGE,
SC_SMA,
SC_FLING,
+ SC_AVOID, //240
+ SC_CHANGE,
+ SC_BLOODLUST,
+ SC_FLEET,
SC_MAX, //Automatically updated max, used in for's and at startup to check we are within bounds. [Skotlex]
};
extern int SkillStatusChangeTable[MAX_SKILL];
@@ -601,6 +605,7 @@ void status_calc_bl(struct block_list *bl, unsigned long flag);
int status_calc_pet(struct pet_data* pd, int first); // [Skotlex]
int status_calc_pc(struct map_session_data* sd,int first);
int status_calc_mob(struct mob_data* md, int first); //[Skotlex]
+int status_calc_homunculus(struct homun_data *hd, int first);
void status_calc_misc(struct status_data *status, int level);
void status_freecast_switch(struct map_session_data *sd);