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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-12-06 21:11:12 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-12-06 21:11:12 +0000
commit492c1822dc5c36972ed21873af9b353ec1864b20 (patch)
tree729e8d7f8c4f8270c6727f77c7f437497ef64984 /src/map/status.h
parent89a228e0aa57b695a7f990ee6777f38cbdd2460c (diff)
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- Renamed the mob mode Cast-Sensor Melee to Cast-Sensor idle since these mobs really should only be cast-sensing when they are not after another target.
- Added a Aegis Mob Type -> eA Mode table conversion to the mob modes doc. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9426 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/status.h')
-rw-r--r--src/map/status.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/status.h b/src/map/status.h
index 9986ad9a0..fd73b98af 100644
--- a/src/map/status.h
+++ b/src/map/status.h
@@ -412,7 +412,7 @@ extern int percentrefinery[5][MAX_REFINE+1]; //The last slot always has a 0% suc
#define MD_LOOTER 0x0002
#define MD_AGGRESSIVE 0x0004
#define MD_ASSIST 0x0008
-#define MD_CASTSENSOR_MELEE 0x0010
+#define MD_CASTSENSOR_IDLE 0x0010
#define MD_BOSS 0x0020
#define MD_PLANT 0x0040
#define MD_CANATTACK 0x0080