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author | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-02-09 01:37:48 +0000 |
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committer | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-02-09 01:37:48 +0000 |
commit | 3d56a0bf4a4ac9da69eac47560b18e2f770d2747 (patch) | |
tree | 0964f7a067aa4f55e90707cf25ff6c875469037a /src/map/status.h | |
parent | afe5db9b8300ed02e0a57c75b28d5c02baed58da (diff) | |
download | hercules-3d56a0bf4a4ac9da69eac47560b18e2f770d2747.tar.gz hercules-3d56a0bf4a4ac9da69eac47560b18e2f770d2747.tar.bz2 hercules-3d56a0bf4a4ac9da69eac47560b18e2f770d2747.tar.xz hercules-3d56a0bf4a4ac9da69eac47560b18e2f770d2747.zip |
Added some renewal behaviors of skills from bugreport:5302 (all under renewal mode)
- Steel body no longer sets def and mdef at 90, instead it reduces incoming damage by 1/10.
- Storm Gust no longer possesses a hit counter; instead every hit have a chance to freeze of 20+(5 x skill_level).
- Thunder Storm skill ratio was increased from 80% to 100%
- Misc: added isOFF macro to replace REMODE == 0 compiler-level-checks.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15553 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/status.h')
-rw-r--r-- | src/map/status.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/map/status.h b/src/map/status.h index 03310c3e3..1e72f9b5f 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -1446,7 +1446,12 @@ struct status_change { unsigned short mp_matk_min, mp_matk_max; //Previous matk min/max for ground spells (Amplify magic power) //int sg_id; //ID of the previous Storm gust that hit you short comet_x, comet_y; // Point where src casted Comet - required to calculate damage from this point +/** + * The Storm Gust counter was dropped in renewal + **/ +#if isOFF(REMODE) unsigned char sg_counter; //Storm gust counter (previous hits from storm gust) +#endif struct status_change_entry *data[SC_MAX]; }; |