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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-07-27 15:44:57 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-07-27 15:44:57 +0000 |
commit | 0e5784703b00fe94eb19e24298d3dde5dbc811da (patch) | |
tree | 1ef976c17a6049639fb6a7248e7dcb28e70c480d /src/map/status.h | |
parent | e374dbba803c5d79ec3113bc80fece056193df31 (diff) | |
download | hercules-0e5784703b00fe94eb19e24298d3dde5dbc811da.tar.gz hercules-0e5784703b00fe94eb19e24298d3dde5dbc811da.tar.bz2 hercules-0e5784703b00fe94eb19e24298d3dde5dbc811da.tar.xz hercules-0e5784703b00fe94eb19e24298d3dde5dbc811da.zip |
- Now when you set the guardian's HP, if the guardian is spawned, it's HP will be updated accordingly (and if you set it to 0, the guardian is killed)
- Added functions status_set_hp/status_set_sp to set hp/sp to a given value. Applied usage of these on the Berserk and Soul Change code.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7922 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/status.h')
-rw-r--r-- | src/map/status.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/map/status.h b/src/map/status.h index d41e08b25..a15a6c0d7 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -532,6 +532,9 @@ int status_percent_change(struct block_list *src,struct block_list *target,signe //Instant kill with no drops/exp/etc
//
#define status_kill(bl) status_percent_damage(NULL, bl, 100, 0)
+//Used to set the hp/sp of an object to an absolute value (can't kill)
+int status_set_hp(struct block_list *bl, unsigned int hp, int flag);
+int status_set_sp(struct block_list *bl, unsigned int sp, int flag);
int status_heal(struct block_list *bl,int hp,int sp, int flag);
int status_revive(struct block_list *bl, unsigned char per_hp, unsigned char per_sp);
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