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authorzephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-10-04 20:47:35 +0000
committerzephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-10-04 20:47:35 +0000
commit74382866b1dc40a990f6dcc164fac8eb4d3e5a46 (patch)
treeb34d333dcb98af911b0f53d75c7b6a1622ed94f4 /src/map/status.h
parent72f668162425f86e6253d571708f9a54a776c923 (diff)
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* Added SC_EXPBOOST (Field Manual), SC_ITEMBOOST (Bubble Gum) to const.txt. Allready working.
- Added SC_LIFEINSURANCE and SC_BOSSMAPINFO to const.txt. (not implemented but i will work on it) - Updated Field Manual and Bubble Gum in the itemdb.txt file. - As L0ne Wolf reported to me and based on Doddler information, the Bubble Gum only do a second try of the item drop, and it don't increase the drop rates. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11356 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/status.h')
-rw-r--r--src/map/status.h8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/map/status.h b/src/map/status.h
index 489a08c66..d98ba1b82 100644
--- a/src/map/status.h
+++ b/src/map/status.h
@@ -269,9 +269,11 @@ enum {
SC_CRITICALWOUND,
SC_MAGICMIRROR,
SC_SLOWCAST,
- SC_SUMMER, // [Zephyrus Summer]
- SC_BONUSEXP, // [Field Guide]
- SC_BONUSDROP, // [Bubble Gum]
+ SC_SUMMER,
+ SC_EXPBOOST, // Field Guide
+ SC_ITEMBOOST, // Bubble Gum
+ SC_BOSSMAPINFO, // Convex Mirror
+ SC_LIFEINSURANCE, // Life Insurance
SC_MAX, //Automatically updated max, used in for's to check we are within bounds.
};
int SkillStatusChangeTable(int skill);