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authorDastgir Pojee <dastgirp@gmail.com>2016-10-03 18:49:33 +0530
committerhemagx <ibrahem.h.basyone@gmail.com>2016-10-22 02:22:06 +0200
commit8557afc9875ae5fcf46b17728cddab009aa5d472 (patch)
tree50865408c75059d10c86926d7dca39150a9bff06 /src/map/status.c
parent4cdcafaa6edfe500019406a35c443d82d924d468 (diff)
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Implemented SU_ARCLOUSEDASH Skill.
For (50+10*SkillLv) Seconds, Atk +(15+5*SkillLv). Increases Movement Speed. If Target is Doram Race, Increases Range Physical attack by 10%.
Diffstat (limited to 'src/map/status.c')
-rw-r--r--src/map/status.c14
1 files changed, 13 insertions, 1 deletions
diff --git a/src/map/status.c b/src/map/status.c
index 1d87b8f3a..d842d91ea 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -732,6 +732,7 @@ void initChangeTables(void)
set_sc_with_vfx(SU_SV_ROOTTWIST, SC_SV_ROOTTWIST, SI_SV_ROOTTWIST, SCB_NONE);
add_sc(SU_SCAROFTAROU, SC_STUN );
status->set_sc(SU_SCAROFTAROU, SC_BITESCAR, SI_BITESCAR, SCB_NONE);
+ status->set_sc(SU_ARCLOUSEDASH, SC_ARCLOUSEDASH, SI_ARCLOUSEDASH, SCB_AGI | SCB_SPEED);
// Elemental Spirit summoner's 'side' status changes.
status->set_sc( EL_CIRCLE_OF_FIRE , SC_CIRCLE_OF_FIRE_OPTION, SI_CIRCLE_OF_FIRE_OPTION, SCB_NONE );
@@ -4619,9 +4620,12 @@ unsigned short status_calc_agi(struct block_list *bl, struct status_change *sc,
if (sc->data[SC_2011RWC])
agi += sc->data[SC_2011RWC]->val1;
- if(sc->data[SC_MARSHOFABYSS])
+ if (sc->data[SC_MARSHOFABYSS])
agi -= agi * sc->data[SC_MARSHOFABYSS]->val2 / 100;
+ if (sc->data[SC_ARCLOUSEDASH])
+ agi += sc->data[SC_ARCLOUSEDASH]->val2;
+
return (unsigned short)cap_value(agi,0,USHRT_MAX);
}
@@ -5809,6 +5813,8 @@ unsigned short status_calc_speed(struct block_list *bl, struct status_change *sc
val = max(val, sc->data[SC_MOVHASTE_HORSE]->val1);
if( sd && sd->bonus.speed_rate + sd->bonus.speed_add_rate < 0 ) // permanent item-based speedup
val = max( val, -(sd->bonus.speed_rate + sd->bonus.speed_add_rate) );
+ if (sc->data[SC_ARCLOUSEDASH])
+ val = max(val, sc->data[SC_ARCLOUSEDASH]->val3);
speed_rate -= val;
}
@@ -9803,6 +9809,12 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
if (val4 <= 0) // Prevents a negeative value from happening
val4 = 0;
break;
+ case SC_ARCLOUSEDASH:
++ val2 = 15 + 5 * val1; // AGI
++ val3 = 25; // Move speed increase
++ if (sd && (sd->class_&MAPID_BASEMASK) == MAPID_SUMMONER)
++ val4 = 10; // Ranged ATK increase
++ break;
default:
if (calc_flag == SCB_NONE && status->dbs->SkillChangeTable[type] == 0 && status->dbs->IconChangeTable[type] == 0) {
//Status change with no calc, no icon, and no skill associated...?