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authorcsnv <ctt@csnv.es>2015-07-05 20:23:54 +0200
committerhemagx <ibrahem.h.basyone@gmail.com>2016-09-11 17:46:19 +0200
commitf9f34ba725a0819afb4471dd7f7fd0c0aaa4884b (patch)
tree8025e520e45c229ac31969e9f7f24f38bcdc5707 /src/map/status.c
parentb0850ec37591b1316b1692ad9a3ed4940ad19f7c (diff)
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Fixes skills targeting characters under camouflage status
Fixes #571
Diffstat (limited to 'src/map/status.c')
-rw-r--r--src/map/status.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/status.c b/src/map/status.c
index 9a76060c5..6f084e9ab 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -1946,7 +1946,7 @@ int status_check_skilluse(struct block_list *src, struct block_list *target, uin
|| (tsc->data[SC_CLOAKINGEXCEED] != NULL && is_detect)
))
return 0;
- if (tsc->data[SC_CAMOUFLAGE] && !(is_boss || is_detect) && (!skill_id || (flag == 0 && src && src->type != BL_PC)))
+ if (tsc->data[SC_CAMOUFLAGE] && !(is_boss || is_detect) && flag == 0)
return 0;
if (tsc->data[SC_STEALTHFIELD] && !is_boss)
return 0;