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author | markzd <markzd@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-12-07 16:42:49 +0000 |
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committer | markzd <markzd@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-12-07 16:42:49 +0000 |
commit | d9f07c906f597ba9721c5eff727c8091adbfd239 (patch) | |
tree | 0d62934c4a763cdf683f3c2d0760e246b6a4bea0 /src/map/status.c | |
parent | 1530932bd5a56eed2d2ac57aa8ebcbb7da92281e (diff) | |
download | hercules-d9f07c906f597ba9721c5eff727c8091adbfd239.tar.gz hercules-d9f07c906f597ba9721c5eff727c8091adbfd239.tar.bz2 hercules-d9f07c906f597ba9721c5eff727c8091adbfd239.tar.xz hercules-d9f07c906f597ba9721c5eff727c8091adbfd239.zip |
- Fixed wizard sightblaster skill which was not knocking back traps. (bugreport:144)
- Fixed soul linker Swoo(Eswoo) skill to make proper application of stun to caster and target when the second is shrunkened.(bugreport:6157)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17008 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/status.c')
-rw-r--r-- | src/map/status.c | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/src/map/status.c b/src/map/status.c index 2f83caf52..7cf76c56e 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -9783,7 +9783,10 @@ int status_change_timer(int tid, unsigned int tick, int id, intptr_t data) case SC_SIGHT: case SC_RUWACH: case SC_SIGHTBLASTER: - map_foreachinrange( status_change_timer_sub, bl, sce->val3, BL_CHAR, bl, sce, type, tick); + if(type == SC_SIGHTBLASTER) + map_foreachinrange( status_change_timer_sub, bl, sce->val3, BL_CHAR|BL_SKILL, bl, sce, type, tick); + else + map_foreachinrange( status_change_timer_sub, bl, sce->val3, BL_CHAR, bl, sce, type, tick); if( --(sce->val2)>0 ){ sce->val4 += 250; // use for Shadow Form 2 seconds checking. @@ -10566,7 +10569,8 @@ int status_change_timer_sub(struct block_list* bl, va_list ap) status_check_skilluse(src, bl, WZ_SIGHTBLASTER, 2)) { skill_attack(BF_MAGIC,src,src,bl,WZ_SIGHTBLASTER,1,tick,0); - if (sce) sce->val2 = 0; //This signals it to end. + if (sce && !(bl->type&BL_SKILL)) //The hit is not counted if it's against a trap + sce->val2 = 0; //This signals it to end. } break; case SC_CLOSECONFINE: |