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author | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-12-14 20:34:02 +0000 |
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committer | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-12-14 20:34:02 +0000 |
commit | 4843efac1f35011a8490ece2aeabb25be3e480e8 (patch) | |
tree | 059e97fc8b68959521ddfd4089814716615b2113 /src/map/status.c | |
parent | fd2afa501d4b887fe13966ce57cea84012b8bed7 (diff) | |
download | hercules-4843efac1f35011a8490ece2aeabb25be3e480e8.tar.gz hercules-4843efac1f35011a8490ece2aeabb25be3e480e8.tar.bz2 hercules-4843efac1f35011a8490ece2aeabb25be3e480e8.tar.xz hercules-4843efac1f35011a8490ece2aeabb25be3e480e8.zip |
Renamed RRMODE to REMODE
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15111 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/status.c')
-rw-r--r-- | src/map/status.c | 70 |
1 files changed, 35 insertions, 35 deletions
diff --git a/src/map/status.c b/src/map/status.c index 8114362c4..7adc96adc 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -56,7 +56,7 @@ static int refinebonus[MAX_REFINE_BONUS][3]; // ΈB{[iXe[u(refine_db.t int percentrefinery[5][MAX_REFINE+1]; // ΈB¬χ¦(refine_db.txt) static int atkmods[3][MAX_WEAPON_TYPE]; // νATKTCYC³(size_fix.txt) static char job_bonus[CLASS_COUNT][MAX_LEVEL]; -#if RRMODE +#if REMODE enum { SHIELD_ASPD, RE_JOB_DB_MAX, @@ -1537,7 +1537,7 @@ int status_base_amotion_pc(struct map_session_data* sd, struct status_data* stat // raw delay adjustment from bAspd bonus amotion+= sd->aspd_add; -#if RRMODE +#if REMODE /** * Bearing a shield decreases your ASPD by a fixed value depending on your class **/ @@ -1597,20 +1597,20 @@ static unsigned short status_base_atk(const struct block_list *bl, const struct static inline unsigned short status_base_matk_max(const struct status_data* status) { - #if RRMODE + #if REMODE return status->matk_max;//In RE maximum MATK signs weapon matk, which we store in this var #else //Original Max MATK Formula return status->int_+(status->int_/5)*(status->int_/5); #endif } -#if RRMODE +#if REMODE static inline unsigned short status_base_matk_min(const struct status_data* status, int lvl) #else static inline unsigned short status_base_matk_min(const struct status_data* status) #endif { - #if RRMODE //Renewal MATK Formula + #if REMODE //Renewal MATK Formula return status->int_+(status->int_/2)+(status->dex/5)+(status->luk/3)+(lvl/4); #else //Original Min MATK Formula return status->int_+(status->int_/7)*(status->int_/7); @@ -1627,14 +1627,14 @@ void status_calc_misc(struct block_list *bl, struct status_data *status, int lev status->hit = status->flee = status->def2 = status->mdef2 = status->cri = status->flee2 = 0; -#if RRMODE +#if REMODE status->matk_min = status_base_matk_min(status, level); #else status->matk_min = status_base_matk_min(status); #endif status->matk_max = status_base_matk_max(status); -#if RRMODE //Renewal Formulas +#if REMODE //Renewal Formulas status->hit += level + status->dex;//base level + ( every 1 dex = +1 hit ) status->hit += status->luk / 3;//every 3 luk = +1 hit status->flee += level + status->agi;//base level + ( every 1 agi = +1 flee ) @@ -1668,7 +1668,7 @@ void status_calc_misc(struct block_list *bl, struct status_data *status, int lev status->batk = cap_value(temp, 0, USHRT_MAX); } else status->batk = status_base_atk(bl, status); -#if RRMODE //Renewal ATK Bonus Formula (after atk is calculated) +#if REMODE //Renewal ATK Bonus Formula (after atk is calculated) status->batk += status->luk / 3;//every 3 luk = +1ATK status->batk += level / 4;//every 4 levels = +1 ATK #endif @@ -1982,7 +1982,7 @@ static unsigned int status_base_pc_maxsp(struct map_session_data* sd, struct sta return val; } -#if RRMODE +#if REMODE /** * Renewal Absolute Bonus to be applied after all bonuses were applied (so % bonuses on say, skills, don't affect them) **/ @@ -2230,7 +2230,7 @@ int status_calc_pc_(struct map_session_data* sd, bool first) } wa->atk += sd->inventory_data[index]->atk; wa->atk2 = (r=sd->status.inventory[index].refine)*refinebonus[wlv][0]; - #if RRMODE + #if REMODE /** * in RE matk_max is used as the weapon's matk. * += is used so that two-wield weapons (in the case of, say, sinx) bonus stack. @@ -2608,13 +2608,13 @@ int status_calc_pc_(struct map_session_data* sd, bool first) sd->def_rate = 0; if(sd->def_rate != 100) { i = status->def * sd->def_rate/100; -#if RRMODE +#if REMODE status->def = cap_value(i, SHRT_MIN, SHRT_MAX); #else status->def = cap_value(i, CHAR_MIN, CHAR_MAX); #endif } -#if RRMODE == 0 +#if REMODE == 0 /** * The following setting does not affect Renewal Mode **/ @@ -2631,13 +2631,13 @@ int status_calc_pc_(struct map_session_data* sd, bool first) sd->mdef_rate = 0; if(sd->mdef_rate != 100) { i = status->mdef * sd->mdef_rate/100; -#if RRMODE +#if REMODE status->mdef = cap_value(i, SHRT_MIN, SHRT_MAX); #else status->mdef = cap_value(i, CHAR_MIN, CHAR_MAX); #endif } -#if RRMODE == 0 +#if REMODE == 0 /** * The following setting does not affect Renewal Mode **/ @@ -2879,7 +2879,7 @@ int status_calc_homunculus_(struct homun_data *hd, bool first) status->adelay = status->amotion; //It seems adelay = amotion for Homunculus. status_calc_misc(&hd->bl, status, hom->level); -#if RRMODE +#if REMODE /** * In RE Mode matk_max is used as source of weaponMATK, but homuns don't have it -- so we swap the values here. **/ @@ -2902,13 +2902,13 @@ static signed short status_calc_hit(struct block_list *,struct status_change *,i static signed short status_calc_critical(struct block_list *,struct status_change *,int); static signed short status_calc_flee(struct block_list *,struct status_change *,int); static signed short status_calc_flee2(struct block_list *,struct status_change *,int); -#if RRMODE +#if REMODE static short status_calc_def(struct block_list *bl, struct status_change *sc, int); #else static signed char status_calc_def(struct block_list *,struct status_change *,int); #endif static signed short status_calc_def2(struct block_list *,struct status_change *,int); -#if RRMODE +#if REMODE static short status_calc_mdef(struct block_list *bl, struct status_change *sc, int); #else static signed char status_calc_mdef(struct block_list *,struct status_change *,int); @@ -3345,7 +3345,7 @@ void status_calc_bl_main(struct block_list *bl, /*enum scb_flag*/int flag) if(flag&SCB_MATK) { //New matk - #if RRMODE + #if REMODE status->matk_min = status_base_matk_min(status,status_get_lv(bl)); #else status->matk_min = status_base_matk_min(status); @@ -3355,14 +3355,14 @@ void status_calc_bl_main(struct block_list *bl, /*enum scb_flag*/int flag) if( bl->type&BL_PC && sd->matk_rate != 100 ) { //Bonuses from previous matk - #if RRMODE == 0 //Only changed in non-re [RRInd] + #if REMODE == 0 //Only changed in non-re [RRInd] status->matk_max = status->matk_max * sd->matk_rate/100; #endif status->matk_min = status->matk_min * sd->matk_rate/100; } status->matk_min = status_calc_matk(bl, sc, status->matk_min); - #if RRMODE == 0 //Only changed in non-re [RRInd] + #if REMODE == 0 //Only changed in non-re [RRInd] status->matk_max = status_calc_matk(bl, sc, status->matk_max); #endif @@ -3445,7 +3445,7 @@ void status_calc_bl_main(struct block_list *bl, /*enum scb_flag*/int flag) status->dmotion = status_calc_dmotion(bl, sc, b_status->dmotion); } } -#if RRMODE +#if REMODE status_renewal_postcalc(status,flag); #endif if(flag&(SCB_VIT|SCB_MAXHP|SCB_INT|SCB_MAXSP) && bl->type&BL_REGEN) @@ -4065,14 +4065,14 @@ static signed short status_calc_flee2(struct block_list *bl, struct status_chang return (short)cap_value(flee2,10,SHRT_MAX); } -#if RRMODE +#if REMODE static short status_calc_def(struct block_list *bl, struct status_change *sc, int def) #else static signed char status_calc_def(struct block_list *bl, struct status_change *sc, int def) #endif { if(!sc || !sc->count) -#if RRMODE +#if REMODE return (short)cap_value(def,SHRT_MIN,SHRT_MAX); #else return (signed char)cap_value(def,CHAR_MIN,CHAR_MAX); @@ -4131,7 +4131,7 @@ static signed short status_calc_flee2(struct block_list *bl, struct status_chang def -= def * sc->data[SC_ROCK_CRUSHER]->val2 / 100; if( sc->data[SC_POWER_OF_GAIA] ) def += def * sc->data[SC_POWER_OF_GAIA]->val2 / 100; -#if RRMODE +#if REMODE return (short)cap_value(def,SHRT_MIN,SHRT_MAX); #else return (signed char)cap_value(def,CHAR_MIN,CHAR_MAX); @@ -4184,14 +4184,14 @@ static signed short status_calc_def2(struct block_list *bl, struct status_change return (short)cap_value(def2,1,SHRT_MAX); } -#if RRMODE +#if REMODE static short status_calc_mdef(struct block_list *bl, struct status_change *sc, int mdef) #else static signed char status_calc_mdef(struct block_list *bl, struct status_change *sc, int mdef) #endif { if(!sc || !sc->count) -#if RRMODE +#if REMODE return (short)cap_value(mdef,SHRT_MIN,SHRT_MAX); #else return (signed char)cap_value(mdef,CHAR_MIN,CHAR_MAX); @@ -4226,7 +4226,7 @@ static signed short status_calc_def2(struct block_list *bl, struct status_change if(sc->data[SC_WATER_BARRIER]) mdef += sc->data[SC_WATER_BARRIER]->val2; -#if RRMODE +#if REMODE return (short)cap_value(mdef,SHRT_MIN,SHRT_MAX); #else return (signed char)cap_value(mdef,CHAR_MIN,CHAR_MAX); @@ -4414,7 +4414,7 @@ static unsigned short status_calc_speed(struct block_list *bl, struct status_cha /// Note that the scale of aspd_rate is 1000 = 100%. static short status_calc_aspd_rate(struct block_list *bl, struct status_change *sc, int aspd_rate) { -#if RRMODE == 0 +#if REMODE == 0 /** * this variable is not used unless in non-RE **/ @@ -4488,7 +4488,7 @@ static short status_calc_aspd_rate(struct block_list *bl, struct status_change * else if(sc->data[SC_MADNESSCANCEL]) aspd_rate -= 200; } -#if RRMODE == 0 +#if REMODE == 0 /** * in RE they give a fixed boost -- we do so along SERVICE4U in status_base_amotion_pc **/ @@ -4786,7 +4786,7 @@ struct status_data *status_get_base_status(struct block_list *bl) return NULL; } } -#if RRMODE +#if REMODE short status_get_def(struct block_list *bl) #else signed char status_get_def(struct block_list *bl) @@ -4798,7 +4798,7 @@ struct status_data *status_get_base_status(struct block_list *bl) ud = unit_bl2ud(bl); if (ud && ud->skilltimer != INVALID_TIMER) def -= def * skill_get_castdef(ud->skillid)/100; -#if RRMODE +#if REMODE return cap_value(def, SHRT_MIN, SHRT_MAX); #else return cap_value(def, CHAR_MIN, CHAR_MAX); @@ -6076,7 +6076,7 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val case SC_EXPLOSIONSPIRITS: val2 = 75 + 25*val1; //Cri bonus break; -#if RRMODE == 0 +#if REMODE == 0 /** * Only in non-RE it's var is changed **/ @@ -9410,7 +9410,7 @@ static int status_natural_heal_timer(int tid, unsigned int tick, int id, intptr_ * size_fix.txt - size adjustment table for weapons * refine_db.txt - refining data table *------------------------------------------*/ -#if RRMODE +#if REMODE static bool status_readdb_job_re(char* fields[], int columns, int current) { int idx, class_; unsigned int i; @@ -9514,7 +9514,7 @@ int status_readdb(void) memset(hp_coefficient2, 0, sizeof(hp_coefficient2)); memset(sp_coefficient, 0, sizeof(sp_coefficient)); memset(aspd_base, 0, sizeof(aspd_base)); -#if RRMODE +#if REMODE memset(re_job_db, 0, sizeof(re_job_db)); #endif // job_db2.txt @@ -9543,7 +9543,7 @@ int status_readdb(void) sv_readdb(db_path, "size_fix.txt", ',', MAX_WEAPON_TYPE, MAX_WEAPON_TYPE, ARRAYLENGTH(atkmods), &status_readdb_sizefix); sv_readdb(db_path, "refine_db.txt", ',', 3+MAX_REFINE+1, 3+MAX_REFINE+1, ARRAYLENGTH(percentrefinery), &status_readdb_refine); -#if RRMODE +#if REMODE sv_readdb(db_path, "re_job_db.txt", ',', 1+RE_JOB_DB_MAX, 1+RE_JOB_DB_MAX, -1, &status_readdb_job_re); #endif |