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authorshennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-12-14 20:34:02 +0000
committershennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-12-14 20:34:02 +0000
commit4843efac1f35011a8490ece2aeabb25be3e480e8 (patch)
tree059e97fc8b68959521ddfd4089814716615b2113 /src/map/status.c
parentfd2afa501d4b887fe13966ce57cea84012b8bed7 (diff)
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Renamed RRMODE to REMODE
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15111 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/status.c')
-rw-r--r--src/map/status.c70
1 files changed, 35 insertions, 35 deletions
diff --git a/src/map/status.c b/src/map/status.c
index 8114362c4..7adc96adc 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -56,7 +56,7 @@ static int refinebonus[MAX_REFINE_BONUS][3]; // Έ˜Bƒ{[ƒiƒXƒe[ƒuƒ‹(refine_db.t
int percentrefinery[5][MAX_REFINE+1]; // Έ˜B¬Œχ—¦(refine_db.txt)
static int atkmods[3][MAX_WEAPON_TYPE]; // •ŠνATKƒTƒCƒYC³(size_fix.txt)
static char job_bonus[CLASS_COUNT][MAX_LEVEL];
-#if RRMODE
+#if REMODE
enum {
SHIELD_ASPD,
RE_JOB_DB_MAX,
@@ -1537,7 +1537,7 @@ int status_base_amotion_pc(struct map_session_data* sd, struct status_data* stat
// raw delay adjustment from bAspd bonus
amotion+= sd->aspd_add;
-#if RRMODE
+#if REMODE
/**
* Bearing a shield decreases your ASPD by a fixed value depending on your class
**/
@@ -1597,20 +1597,20 @@ static unsigned short status_base_atk(const struct block_list *bl, const struct
static inline unsigned short status_base_matk_max(const struct status_data* status)
{
- #if RRMODE
+ #if REMODE
return status->matk_max;//In RE maximum MATK signs weapon matk, which we store in this var
#else //Original Max MATK Formula
return status->int_+(status->int_/5)*(status->int_/5);
#endif
}
-#if RRMODE
+#if REMODE
static inline unsigned short status_base_matk_min(const struct status_data* status, int lvl)
#else
static inline unsigned short status_base_matk_min(const struct status_data* status)
#endif
{
- #if RRMODE //Renewal MATK Formula
+ #if REMODE //Renewal MATK Formula
return status->int_+(status->int_/2)+(status->dex/5)+(status->luk/3)+(lvl/4);
#else //Original Min MATK Formula
return status->int_+(status->int_/7)*(status->int_/7);
@@ -1627,14 +1627,14 @@ void status_calc_misc(struct block_list *bl, struct status_data *status, int lev
status->hit = status->flee =
status->def2 = status->mdef2 =
status->cri = status->flee2 = 0;
-#if RRMODE
+#if REMODE
status->matk_min = status_base_matk_min(status, level);
#else
status->matk_min = status_base_matk_min(status);
#endif
status->matk_max = status_base_matk_max(status);
-#if RRMODE //Renewal Formulas
+#if REMODE //Renewal Formulas
status->hit += level + status->dex;//base level + ( every 1 dex = +1 hit )
status->hit += status->luk / 3;//every 3 luk = +1 hit
status->flee += level + status->agi;//base level + ( every 1 agi = +1 flee )
@@ -1668,7 +1668,7 @@ void status_calc_misc(struct block_list *bl, struct status_data *status, int lev
status->batk = cap_value(temp, 0, USHRT_MAX);
} else
status->batk = status_base_atk(bl, status);
-#if RRMODE //Renewal ATK Bonus Formula (after atk is calculated)
+#if REMODE //Renewal ATK Bonus Formula (after atk is calculated)
status->batk += status->luk / 3;//every 3 luk = +1ATK
status->batk += level / 4;//every 4 levels = +1 ATK
#endif
@@ -1982,7 +1982,7 @@ static unsigned int status_base_pc_maxsp(struct map_session_data* sd, struct sta
return val;
}
-#if RRMODE
+#if REMODE
/**
* Renewal Absolute Bonus to be applied after all bonuses were applied (so % bonuses on say, skills, don't affect them)
**/
@@ -2230,7 +2230,7 @@ int status_calc_pc_(struct map_session_data* sd, bool first)
}
wa->atk += sd->inventory_data[index]->atk;
wa->atk2 = (r=sd->status.inventory[index].refine)*refinebonus[wlv][0];
- #if RRMODE
+ #if REMODE
/**
* in RE matk_max is used as the weapon's matk.
* += is used so that two-wield weapons (in the case of, say, sinx) bonus stack.
@@ -2608,13 +2608,13 @@ int status_calc_pc_(struct map_session_data* sd, bool first)
sd->def_rate = 0;
if(sd->def_rate != 100) {
i = status->def * sd->def_rate/100;
-#if RRMODE
+#if REMODE
status->def = cap_value(i, SHRT_MIN, SHRT_MAX);
#else
status->def = cap_value(i, CHAR_MIN, CHAR_MAX);
#endif
}
-#if RRMODE == 0
+#if REMODE == 0
/**
* The following setting does not affect Renewal Mode
**/
@@ -2631,13 +2631,13 @@ int status_calc_pc_(struct map_session_data* sd, bool first)
sd->mdef_rate = 0;
if(sd->mdef_rate != 100) {
i = status->mdef * sd->mdef_rate/100;
-#if RRMODE
+#if REMODE
status->mdef = cap_value(i, SHRT_MIN, SHRT_MAX);
#else
status->mdef = cap_value(i, CHAR_MIN, CHAR_MAX);
#endif
}
-#if RRMODE == 0
+#if REMODE == 0
/**
* The following setting does not affect Renewal Mode
**/
@@ -2879,7 +2879,7 @@ int status_calc_homunculus_(struct homun_data *hd, bool first)
status->adelay = status->amotion; //It seems adelay = amotion for Homunculus.
status_calc_misc(&hd->bl, status, hom->level);
-#if RRMODE
+#if REMODE
/**
* In RE Mode matk_max is used as source of weaponMATK, but homuns don't have it -- so we swap the values here.
**/
@@ -2902,13 +2902,13 @@ static signed short status_calc_hit(struct block_list *,struct status_change *,i
static signed short status_calc_critical(struct block_list *,struct status_change *,int);
static signed short status_calc_flee(struct block_list *,struct status_change *,int);
static signed short status_calc_flee2(struct block_list *,struct status_change *,int);
-#if RRMODE
+#if REMODE
static short status_calc_def(struct block_list *bl, struct status_change *sc, int);
#else
static signed char status_calc_def(struct block_list *,struct status_change *,int);
#endif
static signed short status_calc_def2(struct block_list *,struct status_change *,int);
-#if RRMODE
+#if REMODE
static short status_calc_mdef(struct block_list *bl, struct status_change *sc, int);
#else
static signed char status_calc_mdef(struct block_list *,struct status_change *,int);
@@ -3345,7 +3345,7 @@ void status_calc_bl_main(struct block_list *bl, /*enum scb_flag*/int flag)
if(flag&SCB_MATK) {
//New matk
- #if RRMODE
+ #if REMODE
status->matk_min = status_base_matk_min(status,status_get_lv(bl));
#else
status->matk_min = status_base_matk_min(status);
@@ -3355,14 +3355,14 @@ void status_calc_bl_main(struct block_list *bl, /*enum scb_flag*/int flag)
if( bl->type&BL_PC && sd->matk_rate != 100 )
{
//Bonuses from previous matk
- #if RRMODE == 0 //Only changed in non-re [RRInd]
+ #if REMODE == 0 //Only changed in non-re [RRInd]
status->matk_max = status->matk_max * sd->matk_rate/100;
#endif
status->matk_min = status->matk_min * sd->matk_rate/100;
}
status->matk_min = status_calc_matk(bl, sc, status->matk_min);
- #if RRMODE == 0 //Only changed in non-re [RRInd]
+ #if REMODE == 0 //Only changed in non-re [RRInd]
status->matk_max = status_calc_matk(bl, sc, status->matk_max);
#endif
@@ -3445,7 +3445,7 @@ void status_calc_bl_main(struct block_list *bl, /*enum scb_flag*/int flag)
status->dmotion = status_calc_dmotion(bl, sc, b_status->dmotion);
}
}
-#if RRMODE
+#if REMODE
status_renewal_postcalc(status,flag);
#endif
if(flag&(SCB_VIT|SCB_MAXHP|SCB_INT|SCB_MAXSP) && bl->type&BL_REGEN)
@@ -4065,14 +4065,14 @@ static signed short status_calc_flee2(struct block_list *bl, struct status_chang
return (short)cap_value(flee2,10,SHRT_MAX);
}
-#if RRMODE
+#if REMODE
static short status_calc_def(struct block_list *bl, struct status_change *sc, int def)
#else
static signed char status_calc_def(struct block_list *bl, struct status_change *sc, int def)
#endif
{
if(!sc || !sc->count)
-#if RRMODE
+#if REMODE
return (short)cap_value(def,SHRT_MIN,SHRT_MAX);
#else
return (signed char)cap_value(def,CHAR_MIN,CHAR_MAX);
@@ -4131,7 +4131,7 @@ static signed short status_calc_flee2(struct block_list *bl, struct status_chang
def -= def * sc->data[SC_ROCK_CRUSHER]->val2 / 100;
if( sc->data[SC_POWER_OF_GAIA] )
def += def * sc->data[SC_POWER_OF_GAIA]->val2 / 100;
-#if RRMODE
+#if REMODE
return (short)cap_value(def,SHRT_MIN,SHRT_MAX);
#else
return (signed char)cap_value(def,CHAR_MIN,CHAR_MAX);
@@ -4184,14 +4184,14 @@ static signed short status_calc_def2(struct block_list *bl, struct status_change
return (short)cap_value(def2,1,SHRT_MAX);
}
-#if RRMODE
+#if REMODE
static short status_calc_mdef(struct block_list *bl, struct status_change *sc, int mdef)
#else
static signed char status_calc_mdef(struct block_list *bl, struct status_change *sc, int mdef)
#endif
{
if(!sc || !sc->count)
-#if RRMODE
+#if REMODE
return (short)cap_value(mdef,SHRT_MIN,SHRT_MAX);
#else
return (signed char)cap_value(mdef,CHAR_MIN,CHAR_MAX);
@@ -4226,7 +4226,7 @@ static signed short status_calc_def2(struct block_list *bl, struct status_change
if(sc->data[SC_WATER_BARRIER])
mdef += sc->data[SC_WATER_BARRIER]->val2;
-#if RRMODE
+#if REMODE
return (short)cap_value(mdef,SHRT_MIN,SHRT_MAX);
#else
return (signed char)cap_value(mdef,CHAR_MIN,CHAR_MAX);
@@ -4414,7 +4414,7 @@ static unsigned short status_calc_speed(struct block_list *bl, struct status_cha
/// Note that the scale of aspd_rate is 1000 = 100%.
static short status_calc_aspd_rate(struct block_list *bl, struct status_change *sc, int aspd_rate)
{
-#if RRMODE == 0
+#if REMODE == 0
/**
* this variable is not used unless in non-RE
**/
@@ -4488,7 +4488,7 @@ static short status_calc_aspd_rate(struct block_list *bl, struct status_change *
else if(sc->data[SC_MADNESSCANCEL])
aspd_rate -= 200;
}
-#if RRMODE == 0
+#if REMODE == 0
/**
* in RE they give a fixed boost -- we do so along SERVICE4U in status_base_amotion_pc
**/
@@ -4786,7 +4786,7 @@ struct status_data *status_get_base_status(struct block_list *bl)
return NULL;
}
}
-#if RRMODE
+#if REMODE
short status_get_def(struct block_list *bl)
#else
signed char status_get_def(struct block_list *bl)
@@ -4798,7 +4798,7 @@ struct status_data *status_get_base_status(struct block_list *bl)
ud = unit_bl2ud(bl);
if (ud && ud->skilltimer != INVALID_TIMER)
def -= def * skill_get_castdef(ud->skillid)/100;
-#if RRMODE
+#if REMODE
return cap_value(def, SHRT_MIN, SHRT_MAX);
#else
return cap_value(def, CHAR_MIN, CHAR_MAX);
@@ -6076,7 +6076,7 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val
case SC_EXPLOSIONSPIRITS:
val2 = 75 + 25*val1; //Cri bonus
break;
-#if RRMODE == 0
+#if REMODE == 0
/**
* Only in non-RE it's var is changed
**/
@@ -9410,7 +9410,7 @@ static int status_natural_heal_timer(int tid, unsigned int tick, int id, intptr_
* size_fix.txt - size adjustment table for weapons
* refine_db.txt - refining data table
*------------------------------------------*/
-#if RRMODE
+#if REMODE
static bool status_readdb_job_re(char* fields[], int columns, int current) {
int idx, class_;
unsigned int i;
@@ -9514,7 +9514,7 @@ int status_readdb(void)
memset(hp_coefficient2, 0, sizeof(hp_coefficient2));
memset(sp_coefficient, 0, sizeof(sp_coefficient));
memset(aspd_base, 0, sizeof(aspd_base));
-#if RRMODE
+#if REMODE
memset(re_job_db, 0, sizeof(re_job_db));
#endif
// job_db2.txt
@@ -9543,7 +9543,7 @@ int status_readdb(void)
sv_readdb(db_path, "size_fix.txt", ',', MAX_WEAPON_TYPE, MAX_WEAPON_TYPE, ARRAYLENGTH(atkmods), &status_readdb_sizefix);
sv_readdb(db_path, "refine_db.txt", ',', 3+MAX_REFINE+1, 3+MAX_REFINE+1, ARRAYLENGTH(percentrefinery), &status_readdb_refine);
-#if RRMODE
+#if REMODE
sv_readdb(db_path, "re_job_db.txt", ',', 1+RE_JOB_DB_MAX, 1+RE_JOB_DB_MAX, -1, &status_readdb_job_re);
#endif