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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-06 21:30:45 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-06 21:30:45 +0000 |
commit | d3fbebfc6afe5facaa743cf65c7984281c4d8582 (patch) | |
tree | 709585335e608cc1a6b331effc780f94d8ed5675 /src/map/status.c | |
parent | 492c1822dc5c36972ed21873af9b353ec1864b20 (diff) | |
download | hercules-d3fbebfc6afe5facaa743cf65c7984281c4d8582.tar.gz hercules-d3fbebfc6afe5facaa743cf65c7984281c4d8582.tar.bz2 hercules-d3fbebfc6afe5facaa743cf65c7984281c4d8582.tar.xz hercules-d3fbebfc6afe5facaa743cf65c7984281c4d8582.zip |
- Changed the order of view-change packets for SC xmas/wedding, should fix crashing if you change into xmas suit while in fighting stance.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9427 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/status.c')
-rw-r--r-- | src/map/status.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/map/status.c b/src/map/status.c index 802a16473..b69417757 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -5041,9 +5041,9 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val val3 = vd->shield; val4 = vd->cloth_color; unit_stop_attack(bl); - clif_changelook(bl,LOOK_BASE,type==SC_WEDDING?JOB_WEDDING:JOB_XMAS); clif_changelook(bl,LOOK_WEAPON,0); clif_changelook(bl,LOOK_SHIELD,0); + clif_changelook(bl,LOOK_BASE,type==SC_WEDDING?JOB_WEDDING:JOB_XMAS); clif_changelook(bl,LOOK_CLOTHES_COLOR,vd->cloth_color); break; case SC_NOCHAT: @@ -5670,9 +5670,9 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val switch (type) { case SC_WEDDING: case SC_XMAS: - clif_changelook(bl,LOOK_BASE,type==SC_WEDDING?JOB_WEDDING:JOB_XMAS); clif_changelook(bl,LOOK_WEAPON,0); clif_changelook(bl,LOOK_SHIELD,0); + clif_changelook(bl,LOOK_BASE,type==SC_WEDDING?JOB_WEDDING:JOB_XMAS); clif_changelook(bl,LOOK_CLOTHES_COLOR,val4); break; case SC_KAAHI: @@ -6023,9 +6023,9 @@ int status_change_end( struct block_list* bl , int type,int tid ) vd->cloth_color = sc->data[type].val4; } clif_changelook(bl,LOOK_BASE,vd->class_); + clif_changelook(bl,LOOK_CLOTHES_COLOR,vd->cloth_color); clif_changelook(bl,LOOK_WEAPON,vd->weapon); clif_changelook(bl,LOOK_SHIELD,vd->shield); - clif_changelook(bl,LOOK_CLOTHES_COLOR,vd->cloth_color); break; case SC_RUN: { |