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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-05-29 15:25:28 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-05-29 15:25:28 +0000 |
commit | b3b97640f916a93e193e491b156877824649d25c (patch) | |
tree | 447317f0af98e70d0b732ac3199c572e08b9af23 /src/map/status.c | |
parent | e855e728ca6778580a913d8046a9e8fa652fb983 (diff) | |
download | hercules-b3b97640f916a93e193e491b156877824649d25c.tar.gz hercules-b3b97640f916a93e193e491b156877824649d25c.tar.bz2 hercules-b3b97640f916a93e193e491b156877824649d25c.tar.xz hercules-b3b97640f916a93e193e491b156877824649d25c.zip |
- Cleaned up some status_get functions.
- Optimized a bit the SC_PROVOKE code (to use val3/val4)
- Fixed draining when the amount drained is negative (invoke zap rather than heal)
- Implemented GS_FLING as per the current skill description.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6819 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/status.c')
-rw-r--r-- | src/map/status.c | 43 |
1 files changed, 25 insertions, 18 deletions
diff --git a/src/map/status.c b/src/map/status.c index 66f1e3901..be465d848 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -344,6 +344,8 @@ void initChangeTables(void) { set_sc(GS_ADJUSTMENT, SC_ADJUSTMENT, SI_ADJUSTMENT, SCB_HIT|SCB_FLEE); set_sc(GS_INCREASING, SC_INCREASING, SI_ACCURACY, SCB_AGI|SCB_DEX|SCB_HIT); set_sc(GS_GATLINGFEVER, SC_GATLINGFEVER, SI_GATLINGFEVER, SCB_FLEE|SCB_SPEED|SCB_ASPD); + set_sc(GS_FLING, SC_FLING, SI_NONE, SCB_DEF|SCB_DEF2); + //Uncomment and update when you plan on implementing. // set_sc(NJ_TATAMIGAESHI, SC_TATAMIGAESHI, SI_BLANK); // set_sc(NJ_UTSUSEMI, SC_UTSUSEMI, SI_MAEMI); @@ -2696,7 +2698,7 @@ static unsigned short status_calc_batk(struct block_list *bl, struct status_chan if(sc->data[SC_INCATKRATE].timer!=-1) batk += batk * sc->data[SC_INCATKRATE].val1/100; if(sc->data[SC_PROVOKE].timer!=-1) - batk += batk * (2+3*sc->data[SC_PROVOKE].val1)/100; + batk += batk * sc->data[SC_PROVOKE].val3/100; if(sc->data[SC_CONCENTRATION].timer!=-1) batk += batk * sc->data[SC_CONCENTRATION].val2/100; if(sc->data[SC_SKE].timer!=-1) @@ -2729,7 +2731,7 @@ static unsigned short status_calc_watk(struct block_list *bl, struct status_chan if(sc->data[SC_INCATKRATE].timer!=-1) watk += watk * sc->data[SC_INCATKRATE].val1/100; if(sc->data[SC_PROVOKE].timer!=-1) - watk += watk * (2+3*sc->data[SC_PROVOKE].val1)/100; + watk += watk * sc->data[SC_PROVOKE].val3/100; if(sc->data[SC_CONCENTRATION].timer!=-1) watk += watk * sc->data[SC_CONCENTRATION].val2/100; if(sc->data[SC_SKE].timer!=-1) @@ -2884,11 +2886,11 @@ static unsigned char status_calc_def(struct block_list *bl, struct status_change if(sc->data[SC_SKE].timer!=-1) def -= def * 50/100; if(sc->data[SC_PROVOKE].timer!=-1 && bl->type != BL_PC) // Provoke doesn't alter player defense. - def -= def * (5+5*sc->data[SC_PROVOKE].val1)/100; + def -= def * sc->data[SC_PROVOKE].val4/100; if(sc->data[SC_STRIPSHIELD].timer!=-1) def -= def * sc->data[SC_STRIPSHIELD].val2/100; - //if (sd->data[SC_FLING].timer!=-1 && bl->type != BL_PC) - // def -= (def * sd->data[SC_FLING].val1) / 100; + if (sd->data[SC_FLING].timer!=-1) + def -= def * (sd->data[SC_FLING].val2)/100; return cap_value(def,0,UCHAR_MAX); } @@ -2912,15 +2914,15 @@ static unsigned short status_calc_def2(struct block_list *bl, struct status_chan if(sc->data[SC_SKE].timer!=-1) def2 -= def2 * 50/100; if(sc->data[SC_PROVOKE].timer!=-1) - def2 -= def2 * (5+5*sc->data[SC_PROVOKE].val1)/100; + def2 -= def2 * sc->data[SC_PROVOKE].val4/100; if(sc->data[SC_JOINTBEAT].timer!=-1){ if(sc->data[SC_JOINTBEAT].val2==3) def2 -= def2 * 50/100; else if(sc->data[SC_JOINTBEAT].val2==4) def2 -= def2 * 25/100; } - //if (sd->data[SC_FLING].timer!=-1) - // def2 -= (def2 * sd->data[SC_FLING].val1) / 100; + if (sd->data[SC_FLING].timer!=-1) + def2 -= def2 * (sd->data[SC_FLING].val3)/100; return cap_value(def2,0,USHRT_MAX); } @@ -3307,19 +3309,19 @@ struct status_data *status_get_base_status(struct block_list *bl) } } -int status_get_lwatk(struct block_list *bl) +unsigned short status_get_lwatk(struct block_list *bl) { struct status_data *status = status_get_status_data(bl); return status->lhw?status->lhw->atk:0; } -int status_get_lwatk2(struct block_list *bl) +unsigned short status_get_lwatk2(struct block_list *bl) { struct status_data *status = status_get_status_data(bl); return status->lhw?status->lhw->atk2:0; } -int status_get_def(struct block_list *bl) +unsigned char status_get_def(struct block_list *bl) { struct unit_data *ud; struct status_data *status = status_get_status_data(bl); @@ -3331,18 +3333,14 @@ int status_get_def(struct block_list *bl) return def; } -int status_get_speed(struct block_list *bl) +unsigned short status_get_speed(struct block_list *bl) { - struct status_data *status; - if(bl->type==BL_NPC)//Only BL with speed data but no status_data [Skotlex] return ((struct npc_data *)bl)->speed; - - status = status_get_status_data(bl); - return status?status->speed:2000; + return status_get_status_data(bl)->speed; } -int status_get_attack_lelement(struct block_list *bl) +unsigned char status_get_attack_lelement(struct block_list *bl) { struct status_data *status = status_get_status_data(bl); return status->lhw?status->lhw->ele:0; @@ -4826,6 +4824,15 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val val3 = 5*val1; //Flee decrease break; + case SC_FLING: + val2 = 3*val1; //Def reduction + val3 = 3*val1; //Def2 reduction + break; + case SC_PROVOKE: + //val2 signals autoprovoke. + val3 = 2+3*val1; //Atk increase + val4 = 5+5*val1; //Def reduction. + break; default: if (calc_flag == SCB_NONE && StatusSkillChangeTable[type]==0) { //Status change with no calc, and no skill associated...? unknown? |