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author | Jedzkie <jedzkie13@rocketmail.com> | 2015-12-23 15:27:20 +0800 |
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committer | Jedzkie <jedzkie13@rocketmail.com> | 2015-12-23 15:27:20 +0800 |
commit | 248f245f078ddba531cf771dcd42ad9e0bd0f7c7 (patch) | |
tree | 00bd7bb5eb7a7c98160cb413d22f3a9d07912d29 /src/map/status.c | |
parent | c0afd048169aa9d66c739ac548df05ed498a0a34 (diff) | |
download | hercules-248f245f078ddba531cf771dcd42ad9e0bd0f7c7.tar.gz hercules-248f245f078ddba531cf771dcd42ad9e0bd0f7c7.tar.bz2 hercules-248f245f078ddba531cf771dcd42ad9e0bd0f7c7.tar.xz hercules-248f245f078ddba531cf771dcd42ad9e0bd0f7c7.zip |
Item Update:
- Added official effect for Rapid Life Water.
- Added new items:
- Fruit Salad (http://www.divine-pride.net/database/item/11715)
- Shepherd Salad (http://www.divine-pride.net/database/item/11716)
- Yogurt (http://www.divine-pride.net/database/item/11717)
- Bisket Dessert (http://www.divine-pride.net/database/item/11718)
Diffstat (limited to 'src/map/status.c')
-rw-r--r-- | src/map/status.c | 20 |
1 files changed, 14 insertions, 6 deletions
diff --git a/src/map/status.c b/src/map/status.c index 108f3d72d..5c2d1d2f5 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -859,6 +859,8 @@ void initChangeTables(void) { status->dbs->IconChangeTable[SC_INT_SCROLL] = SI_INT_SCROLL; status->dbs->IconChangeTable[SC_STEAMPACK] = SI_STEAMPACK; status->dbs->IconChangeTable[SC_MAGIC_CANDY] = SI_MAGIC_CANDY; + status->dbs->IconChangeTable[SC_M_LIFEPOTION] = SI_M_LIFEPOTION; + status->dbs->IconChangeTable[SC_G_LIFEPOTION] = SI_G_LIFEPOTION; // Eden Crystal Synthesis status->dbs->IconChangeTable[SC_QUEST_BUFF1] = SI_QUEST_BUFF1; @@ -7751,6 +7753,8 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t break; case SC_S_LIFEPOTION: case SC_L_LIFEPOTION: + case SC_M_LIFEPOTION: + case SC_G_LIFEPOTION: case SC_CASH_BOSS_ALARM: case SC_STUN: case SC_SLEEP: @@ -8135,12 +8139,14 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t break; case SC_S_LIFEPOTION: case SC_L_LIFEPOTION: - if( val1 == 0 ) return 0; + case SC_M_LIFEPOTION: + case SC_G_LIFEPOTION: + if (val1 == 0) return 0; // val1 = heal percent/amout // val2 = seconds between heals // val4 = total of heals - if( val2 < 1 ) val2 = 1; - if( (val4 = tick/(val2 * 1000)) < 1 ) + if (val2 < 1) val2 = 1; + if ((val4 = tick / (val2 * 1000)) < 1) val4 = 1; tick_time = val2 * 1000; // [GodLesZ] tick time break; @@ -10982,10 +10988,12 @@ int status_change_timer(int tid, int64 tick, int id, intptr_t data) { case SC_S_LIFEPOTION: case SC_L_LIFEPOTION: - if( sd && --(sce->val4) >= 0 ) { + case SC_M_LIFEPOTION: + case SC_G_LIFEPOTION: + if (sd && --(sce->val4) >= 0) { // val1 < 0 = per max% | val1 > 0 = exact amount int hp = 0; - if( st->hp < st->max_hp ) + if (st->hp < st->max_hp) hp = (sce->val1 < 0) ? (int)(sd->status.max_hp * -1 * sce->val1 / 100.) : sce->val1 ; status->heal(bl, hp, 0, 2); sc_timer_next((sce->val2 * 1000) + tick, status->change_timer, bl->id, data); @@ -11600,7 +11608,7 @@ int status_change_timer(int tid, int64 tick, int id, intptr_t data) { break; case SC_MAGIC_CANDY: if (--(sce->val4) > 0) { - status->charge(bl, 0, sce->val3); // Reduce 100 SP every 10 seconds. + status->charge(bl, 0, sce->val3); // Reduce 90 SP every 10 seconds. sc_timer_next(10000 + tick, status->change_timer, bl->id, data); } break; |