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authorMichieru <Michieru@users.noreply.github.com>2014-09-16 23:33:35 +0200
committerMichieru <Michieru@users.noreply.github.com>2014-09-16 23:33:35 +0200
commitddc52570a9bf694cdba6445bc02350a94856a583 (patch)
tree495dd01a9e42e0585cafa7fd718b660914e46180 /src/map/status.c
parent8ab61745b81d1cf0602c7998f590aac8749187da (diff)
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Follow: https://github.com/HerculesWS/Hercules/commit/8ab61745b81d1cf0602c7998f590aac8749187da
This fixed all mob size problem :) Fix estin estun not working properly (bug:7891)
Diffstat (limited to 'src/map/status.c')
-rw-r--r--src/map/status.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/status.c b/src/map/status.c
index 70a7fb2ce..ceaf01f1f 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -2164,7 +2164,7 @@ int status_calc_mob_(struct mob_data* md, enum e_status_calc_opt opt) {
if (flag&2 && battle_config.mob_size_influence) {
// change for sized monsters [Valaris]
- if (md->special_state.size==SZ_SMALL) {
+ if (md->special_state.size==SZ_MEDIUM) {
mstatus->max_hp>>=1;
mstatus->max_sp>>=1;
if (!mstatus->max_hp) mstatus->max_hp = 1;