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author | Michieru <Michieru@users.noreply.github.com> | 2014-03-23 00:33:29 +0100 |
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committer | Michieru <Michieru@users.noreply.github.com> | 2014-03-23 00:33:29 +0100 |
commit | a830f934d0e60a63f6491a0ccc6e98341d12af36 (patch) | |
tree | 1c4cab8dea8a86ca600f65fbe7454a88cff420a6 /src/map/status.c | |
parent | 4f7e8ea519e6b6a4a9bf50fabc08b182c47d8171 (diff) | |
download | hercules-a830f934d0e60a63f6491a0ccc6e98341d12af36.tar.gz hercules-a830f934d0e60a63f6491a0ccc6e98341d12af36.tar.bz2 hercules-a830f934d0e60a63f6491a0ccc6e98341d12af36.tar.xz hercules-a830f934d0e60a63f6491a0ccc6e98341d12af36.zip |
Fix Bug 8106
http://hercules.ws/board/tracker/issue-8106-crescent-elbow-knockback-range/
Increase reflect damage make by crescent elbow
Fix Bug 8099
http://hercules.ws/board/tracker/issue-8099-renewal-acid-bomb-damage/
Cart Revolution will now always knock targets to the West - rAthena:1f26499994af9b64aa96d5ed46f6e7cdefdb025b
Fix a bug with Backslide that let you continue to move even if you hit a wall on some case.
Thanks to Ind
Diffstat (limited to 'src/map/status.c')
-rw-r--r-- | src/map/status.c | 16 |
1 files changed, 12 insertions, 4 deletions
diff --git a/src/map/status.c b/src/map/status.c index ee72f0319..56b0531cb 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -9206,8 +9206,12 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t case SC_ITEMSCRIPT: if( sd ) { switch( val1 ) { - //case ITEMID_PHREEONI_CARD: - //case ITEMID_GHOSTRING_CARD: + case ITEMID_PHREEONI_CARD:
+ clif->status_change(bl, SI_FOOD_BASICHIT, 1, tick, 0, 0, 0);
+ break;
+ case ITEMID_GHOSTRING_CARD:
+ clif->status_change(bl,SI_ARMOR_PROPERTY,1,tick,0,0,0);
+ break; case ITEMID_TAO_GUNKA_CARD: clif->status_change(bl,SI_MVPCARD_TAOGUNKA,1,tick,0,0,0); break; @@ -10084,8 +10088,12 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const case SC_ITEMSCRIPT: if( sd ) { switch( sce->val1 ) { - //case ITEMID_PHREEONI_CARD: - //case ITEMID_GHOSTRING_CARD: + case ITEMID_PHREEONI_CARD:
+ clif->sc_end(&sd->bl, sd->bl.id, SELF, SI_FOOD_BASICHIT);
+ break;
+ case ITEMID_GHOSTRING_CARD:
+ clif->sc_end(&sd->bl, sd->bl.id, SELF, SI_ARMOR_PROPERTY);
+ break; case ITEMID_TAO_GUNKA_CARD: clif->sc_end(&sd->bl, sd->bl.id, SELF, SI_MVPCARD_TAOGUNKA); break; |