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authorDastgir Pojee <dastgirp@gmail.com>2016-10-02 21:38:15 +0530
committerhemagx <ibrahem.h.basyone@gmail.com>2016-10-22 02:21:59 +0200
commit9930ca16f6dff79b8cb14a75c50ac269dd59c6cc (patch)
tree6798870e669b5c831157e4e1d9c6b8c472807803 /src/map/status.c
parentbc70168dfbcf81f8690c8c4d8d882bf53b2e2e78 (diff)
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Implemented SU_SV_STEMSPEAR Skill.
Silvervine Steam Spear: 10% Bleeding Chance, 700% Matk at all levels. Lv 1: Earth Magic Lv 2: Fire Magic Lv 3: Water Magic Lv 4: Wind Magic Lv 5: Ghost Magic Base Level 30: Chance to activate skill again. Every 30 Base Level: Increases the chance to activate skill.
Diffstat (limited to 'src/map/status.c')
-rw-r--r--src/map/status.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/status.c b/src/map/status.c
index 0cb05432b..75eccfb38 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -726,6 +726,7 @@ void initChangeTables(void)
add_sc(SU_SCRATCH, SC_BLOODING);
status->set_sc(SU_STOOP, SC_SU_STOOP, SI_SU_STOOP, SCB_NONE);
status->set_sc(SU_FRESHSHRIMP, SC_FRESHSHRIMP, SI_FRESHSHRIMP, SCB_NONE);
+ add_sc(SU_SV_STEMSPEAR, SC_BLOODING);
// Elemental Spirit summoner's 'side' status changes.
status->set_sc( EL_CIRCLE_OF_FIRE , SC_CIRCLE_OF_FIRE_OPTION, SI_CIRCLE_OF_FIRE_OPTION, SCB_NONE );