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authorDastgir Pojee <dastgirp@gmail.com>2016-10-02 21:08:34 +0530
committerhemagx <ibrahem.h.basyone@gmail.com>2016-10-22 02:21:52 +0200
commit72cd2379541e67f1fbb3fd88132cbabb61874647 (patch)
treecf2ee7cc1afde38e328771d3eeaa96a481696645 /src/map/status.c
parent7b270b403ea24811305631d55da5f9d30252ca85 (diff)
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Implemented SU_STOOP Skill.
Reduces Incoming Damange by 90% for 6 seconds. When Knock Back, the effect disappears.
Diffstat (limited to 'src/map/status.c')
-rw-r--r--src/map/status.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/status.c b/src/map/status.c
index cde02d2bc..8a8cf123e 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -724,6 +724,7 @@ void initChangeTables(void)
*/
status->set_sc(SU_HIDE, SC_SUHIDE, SI_SUHIDE, SCB_SPEED);
add_sc(SU_SCRATCH, SC_BLOODING);
+ status->set_sc(SU_STOOP, SC_SU_STOOP, SI_SU_STOOP, SCB_NONE);
// Elemental Spirit summoner's 'side' status changes.
status->set_sc( EL_CIRCLE_OF_FIRE , SC_CIRCLE_OF_FIRE_OPTION, SI_CIRCLE_OF_FIRE_OPTION, SCB_NONE );