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author | Andrei Karas <akaras@inbox.ru> | 2016-07-10 16:22:29 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-07-10 16:22:29 +0300 |
commit | 5bdf402cff0d71b3791ee7782280b8889a51e10e (patch) | |
tree | f1a24cd5b9ee164aba624d0547a6d8ffbab6e186 /src/map/status.c | |
parent | 66618b60c096f98f2c849ff5f8ce02a3af580996 (diff) | |
download | hercules-5bdf402cff0d71b3791ee7782280b8889a51e10e.tar.gz hercules-5bdf402cff0d71b3791ee7782280b8889a51e10e.tar.bz2 hercules-5bdf402cff0d71b3791ee7782280b8889a51e10e.tar.xz hercules-5bdf402cff0d71b3791ee7782280b8889a51e10e.zip |
Add sc_config.txt flag for always visible effects.
Remove hardcoded visible effects from status.c and add visible flag into sc_config.txt
Diffstat (limited to 'src/map/status.c')
-rw-r--r-- | src/map/status.c | 44 |
1 files changed, 4 insertions, 40 deletions
diff --git a/src/map/status.c b/src/map/status.c index 83d8943c9..e5fdd26ea 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -1170,46 +1170,6 @@ void initChangeTables(void) { status->dbs->ChangeFlagTable[SC_MAGICAL_FEATHER] |= SCB_NONE; status->dbs->ChangeFlagTable[SC_BLOSSOM_FLUTTERING] |= SCB_NONE; - /* status->dbs->DisplayType Table [Ind/Hercules] */ - status->dbs->DisplayType[SC_ALL_RIDING] = true; - status->dbs->DisplayType[SC_PUSH_CART] = true; - status->dbs->DisplayType[SC_SUMMON1] = true; - status->dbs->DisplayType[SC_SUMMON2] = true; - status->dbs->DisplayType[SC_SUMMON3] = true; - status->dbs->DisplayType[SC_SUMMON4] = true; - status->dbs->DisplayType[SC_SUMMON5] = true; - status->dbs->DisplayType[SC_CAMOUFLAGE] = true; - status->dbs->DisplayType[SC_DUPLELIGHT] = true; - status->dbs->DisplayType[SC_ORATIO] = true; - status->dbs->DisplayType[SC_FROSTMISTY] = true; - status->dbs->DisplayType[SC_VENOMIMPRESS] = true; - status->dbs->DisplayType[SC_HALLUCINATIONWALK] = true; - status->dbs->DisplayType[SC_ROLLINGCUTTER] = true; - status->dbs->DisplayType[SC_BANDING] = true; - status->dbs->DisplayType[SC_COLD] = true; - status->dbs->DisplayType[SC_DEEP_SLEEP] = true; - status->dbs->DisplayType[SC_CURSEDCIRCLE_ATKER] = true; - status->dbs->DisplayType[SC_CURSEDCIRCLE_TARGET] = true; - status->dbs->DisplayType[SC_BLOOD_SUCKER] = true; - status->dbs->DisplayType[SC__SHADOWFORM] = true; - status->dbs->DisplayType[SC_MONSTER_TRANSFORM] = true; - - // Costumes - status->dbs->DisplayType[SC_MOONSTAR] = true; - status->dbs->DisplayType[SC_SUPER_STAR] = true; - status->dbs->DisplayType[SC_STRANGELIGHTS] = true; - status->dbs->DisplayType[SC_DECORATION_OF_MUSIC] = true; - status->dbs->DisplayType[SC_LJOSALFAR] = true; - status->dbs->DisplayType[SC_MERMAID_LONGING] = true; - status->dbs->DisplayType[SC_HAT_EFFECT] = true; - status->dbs->DisplayType[SC_FLOWERSMOKE] = true; - status->dbs->DisplayType[SC_FSTONE] = true; - status->dbs->DisplayType[SC_HAPPINESS_STAR] = true; - status->dbs->DisplayType[SC_MAPLE_FALLS] = true; - status->dbs->DisplayType[SC_TIME_ACCESSORY] = true; - status->dbs->DisplayType[SC_MAGICAL_FEATHER] = true; - status->dbs->DisplayType[SC_BLOSSOM_FLUTTERING] = true; - if( !battle_config.display_hallucination ) //Disable Hallucination. status->dbs->IconChangeTable[SC_ILLUSION] = SI_BLANK; #undef add_sc @@ -13006,6 +12966,10 @@ bool status_readdb_scconfig(char* fields[], int columns, int current) { } status->dbs->sc_conf[val] = (int)strtol(fields[1], NULL, 0); + if (status->dbs->sc_conf[val] & SC_VISIBLE) + { + status->dbs->DisplayType[val] = true; + } return true; } |