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authorhemagx <hemagx2@gmail.com>2015-12-26 11:17:14 +0200
committerHaru <haru@dotalux.com>2016-01-06 15:09:56 +0100
commit1f71f41ee0fdf23680b40ba3d5bd63629e87c3e2 (patch)
treecb549e2f60e2aa6ed8db7751d862162e9ef4678a /src/map/status.c
parent829ebdd1527a7a4a585056463f8871d926698e2d (diff)
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Change all TBL_ELEM to struct elemental_data as per style guidelines
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/status.c')
-rw-r--r--src/map/status.c48
1 files changed, 24 insertions, 24 deletions
diff --git a/src/map/status.c b/src/map/status.c
index c98231712..5ec4e64d0 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -1420,7 +1420,7 @@ int status_damage(struct block_list *src,struct block_list *target,int64 in_hp,
case BL_MOB: mob->damage((struct mob_data *)target, src, hp); break;
case BL_HOM: homun->damaged((struct homun_data *)target); break;
case BL_MER: mercenary->heal((struct mercenary_data *)target, hp, sp); break;
- case BL_ELEM: elemental->heal((TBL_ELEM*)target,hp,sp); break;
+ case BL_ELEM: elemental->heal((struct elemental_data *)target, hp, sp); break;
}
if (src != NULL && target->type == BL_PC && ((struct map_session_data *)target)->disguise > 0) {
@@ -1446,7 +1446,7 @@ int status_damage(struct block_list *src,struct block_list *target,int64 in_hp,
case BL_MOB: flag = mob->dead((struct mob_data *)target, src, (flag&4) ? 3 : 0); break;
case BL_HOM: flag = homun->dead((struct homun_data *)target); break;
case BL_MER: flag = mercenary->dead((struct mercenary_data *)target); break;
- case BL_ELEM: flag = elemental->dead((TBL_ELEM*)target); break;
+ case BL_ELEM: flag = elemental->dead((struct elemental_data *)target); break;
default: //Unhandled case, do nothing to object.
flag = 0;
break;
@@ -1586,7 +1586,7 @@ int status_heal(struct block_list *bl,int64 in_hp,int64 in_sp, int flag) {
case BL_MOB: mob->heal((struct mob_data *)bl,hp); break;
case BL_HOM: homun->healed((struct homun_data *)bl); break;
case BL_MER: mercenary->heal((struct mercenary_data *)bl,hp,sp); break;
- case BL_ELEM: elemental->heal((TBL_ELEM*)bl,hp,sp); break;
+ case BL_ELEM: elemental->heal((struct elemental_data *)bl,hp,sp); break;
}
return (int)(hp+sp);
@@ -4102,7 +4102,7 @@ void status_calc_bl_(struct block_list *bl, enum scb_flag flag, enum e_status_ca
if( bst.sp != st->sp )
clif->mercenary_updatestatus(md->master, SP_SP);
} else if( bl->type == BL_ELEM ) {
- TBL_ELEM* ed = BL_CAST(BL_ELEM, bl);
+ struct elemental_data *ed = BL_CAST(BL_ELEM, bl);
if( bst.max_hp != st->max_hp )
clif->elemental_updatestatus(ed->master, SP_MAXHP);
if( bst.max_sp != st->max_sp )
@@ -6229,7 +6229,7 @@ int status_get_class(struct block_list *bl) {
case BL_HOM: return ((struct homun_data *)bl)->homunculus.class_;
case BL_MER: return ((struct mercenary_data *)bl)->mercenary.class_;
case BL_NPC: return ((TBL_NPC*)bl)->class_;
- case BL_ELEM: return ((TBL_ELEM*)bl)->elemental.class_;
+ case BL_ELEM: return ((struct elemental_data *)bl)->elemental.class_;
}
return 0;
}
@@ -6247,7 +6247,7 @@ int status_get_lv(struct block_list *bl) {
case BL_PET: return ((struct pet_data *)bl)->pet.level;
case BL_HOM: return ((struct homun_data *)bl)->homunculus.level;
case BL_MER: return ((struct mercenary_data *)bl)->db->lv;
- case BL_ELEM: return ((TBL_ELEM*)bl)->db->lv;
+ case BL_ELEM: return ((struct elemental_data *)bl)->db->lv;
case BL_NPC: return ((TBL_NPC*)bl)->level;
}
return 1;
@@ -6260,7 +6260,7 @@ struct regen_data *status_get_regen_data(struct block_list *bl)
case BL_PC: return &((struct map_session_data *)bl)->regen;
case BL_HOM: return &((struct homun_data *)bl)->regen;
case BL_MER: return &((struct mercenary_data *)bl)->regen;
- case BL_ELEM: return &((TBL_ELEM*)bl)->regen;
+ case BL_ELEM: return &((struct elemental_data *)bl)->regen;
default:
return NULL;
}
@@ -6276,7 +6276,7 @@ struct status_data *status_get_status_data(struct block_list *bl)
case BL_PET: return &((struct pet_data *)bl)->status;
case BL_HOM: return &((struct homun_data *)bl)->battle_status;
case BL_MER: return &((struct mercenary_data *)bl)->battle_status;
- case BL_ELEM: return &((TBL_ELEM*)bl)->battle_status;
+ case BL_ELEM: return &((struct elemental_data *)bl)->battle_status;
case BL_NPC: return ((mob->db_checkid(((TBL_NPC*)bl)->class_) == 0) ? &((TBL_NPC*)bl)->status : &status->dummy);
default:
return &status->dummy;
@@ -6292,7 +6292,7 @@ struct status_data *status_get_base_status(struct block_list *bl)
case BL_PET: return &((struct pet_data *)bl)->db->status;
case BL_HOM: return &((struct homun_data *)bl)->base_status;
case BL_MER: return &((struct mercenary_data *)bl)->base_status;
- case BL_ELEM: return &((TBL_ELEM*)bl)->base_status;
+ case BL_ELEM: return &((struct elemental_data *)bl)->base_status;
case BL_NPC: return ((mob->db_checkid(((TBL_NPC*)bl)->class_) == 0) ? &((TBL_NPC*)bl)->status : NULL);
default:
return NULL;
@@ -6348,8 +6348,8 @@ int status_get_party_id(struct block_list *bl) {
return ((struct skill_unit *)bl)->group->party_id;
break;
case BL_ELEM:
- if (((TBL_ELEM*)bl)->master)
- return ((TBL_ELEM*)bl)->master->status.party_id;
+ if (((struct elemental_data *)bl)->master != NULL)
+ return ((struct elemental_data *)bl)->master->status.party_id;
break;
}
return 0;
@@ -6393,8 +6393,8 @@ int status_get_guild_id(struct block_list *bl) {
return ((struct skill_unit *)bl)->group->guild_id;
break;
case BL_ELEM:
- if (((TBL_ELEM*)bl)->master)
- return ((TBL_ELEM*)bl)->master->status.guild_id;
+ if (((struct elemental_data *)bl)->master != NULL)
+ return ((struct elemental_data *)bl)->master->status.guild_id;
break;
}
return 0;
@@ -6435,8 +6435,8 @@ int status_get_emblem_id(struct block_list *bl) {
}
break;
case BL_ELEM:
- if (((TBL_ELEM*)bl)->master)
- return ((TBL_ELEM*)bl)->master->guild_emblem_id;
+ if (((struct elemental_data *)bl)->master)
+ return ((struct elemental_data *)bl)->master->guild_emblem_id;
break;
}
return 0;
@@ -6486,7 +6486,7 @@ struct view_data* status_get_viewdata(struct block_list *bl)
case BL_NPC: return ((TBL_NPC*)bl)->vd;
case BL_HOM: return ((struct homun_data *)bl)->vd;
case BL_MER: return ((struct mercenary_data *)bl)->vd;
- case BL_ELEM: return ((TBL_ELEM*)bl)->vd;
+ case BL_ELEM: return ((struct elemental_data *)bl)->vd;
}
return NULL;
}
@@ -6629,13 +6629,13 @@ void status_set_viewdata(struct block_list *bl, int class_)
}
break;
case BL_ELEM:
- {
- struct elemental_data *ed = (struct elemental_data*)bl;
- if (vd)
- ed->vd = vd;
- else
- ShowError("status_set_viewdata (ELEMENTAL): No view data for class %d\n", class_);
- }
+ {
+ struct elemental_data *ed = (struct elemental_data*)bl;
+ if (vd != NULL)
+ ed->vd = vd;
+ else
+ ShowError("status_set_viewdata (ELEMENTAL): No view data for class %d\n", class_);
+ }
break;
}
}
@@ -6649,7 +6649,7 @@ struct status_change *status_get_sc(struct block_list *bl) {
case BL_NPC: return NULL;
case BL_HOM: return &((struct homun_data *)bl)->sc;
case BL_MER: return &((struct mercenary_data *)bl)->sc;
- case BL_ELEM: return &((TBL_ELEM*)bl)->sc;
+ case BL_ELEM: return &((struct elemental_data *)bl)->sc;
}
}
return NULL;