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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-09-15 21:33:36 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-09-15 21:33:36 +0000 |
commit | 9aec6f94e0c2da439ad9ea1133bc2e38fe385563 (patch) | |
tree | 37fd6cedf4dde54c023a1232707b6e62800b2e13 /src/map/status.c | |
parent | 6fdd12e9c652fd800ad40d91f5f32553814aa65e (diff) | |
download | hercules-9aec6f94e0c2da439ad9ea1133bc2e38fe385563.tar.gz hercules-9aec6f94e0c2da439ad9ea1133bc2e38fe385563.tar.bz2 hercules-9aec6f94e0c2da439ad9ea1133bc2e38fe385563.tar.xz hercules-9aec6f94e0c2da439ad9ea1133bc2e38fe385563.zip |
- Now mobs won't do a distance check to lose their target on every ai iteration, but only when they finish walking (unless you set monster_ai&1)
- The chase distance before a mob gives up following a player has been increased from view-size (range2) to min-chase (range3).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8773 54d463be-8e91-2dee-dedb-b68131a5f0ec
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