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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-11-07 16:17:01 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-11-07 16:17:01 +0000
commit1b73b82ea629ff1e69fc2d6094c27e9e32229a84 (patch)
treeae09928b655e5e706a9560eefdde38372beb366f /src/map/status.c
parente60b722daee5105cf5ba2ef58d6de827def30126 (diff)
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- Fixed map_foreachiddb and map_foreachpc so they don't encapsulate the variable arguments into a double va_arg list. Thanks to the Ultra Mage for the tip.
- Cleaned up the clif_hate/mob_info functions with the correct fields/usage as explained by Rayce. - Implemented clif_feel_hate_reset packet to properly display the Angel of the Sun/Moon/Stars, thanks again to Rayce for the relevant information. - LP will again block all land-stuff from being placed down on top of it for the exception of Song/Dance/Encores. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9162 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/status.c')
-rw-r--r--src/map/status.c5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/map/status.c b/src/map/status.c
index 8820fa505..6426eced3 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -6882,7 +6882,7 @@ int status_change_clear_buffs (struct block_list *bl, int type)
//Natural regen related stuff.
static unsigned int natural_heal_prev_tick,natural_heal_diff_tick;
-static int status_natural_heal(DBKey key,void * data,va_list app)
+static int status_natural_heal(DBKey key,void * data,va_list ap)
{
struct block_list *bl = (struct block_list*)data;
struct regen_data *regen;
@@ -7054,10 +7054,9 @@ static int status_natural_heal(DBKey key,void * data,va_list app)
(sd->class_&MAPID_UPPERMASK) == MAPID_STAR_GLADIATOR &&
rand()%10000 < battle_config.sg_angel_skill_ratio
) { //Angel of the Sun/Moon/Star
+ clif_feel_hate_reset(sd);
pc_resethate(sd);
pc_resetfeel(sd);
- //TODO: Figure out how to make the client-side msg show up.
- clif_displaymessage(sd->fd,"[Angel of the Sun, Moon and Stars]");
}
}
sregen->tick.sp -= battle_config.natural_heal_skill_interval;