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author | malufett <malufett.eat.my.binaries@gmail.com> | 2013-06-15 23:45:46 +0800 |
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committer | malufett <malufett.eat.my.binaries@gmail.com> | 2013-06-15 23:45:46 +0800 |
commit | 6fd440ea35cf2a084ffa434ee3c8f651b3259c60 (patch) | |
tree | 66cce4bc4bc76ad20dbac39531103c02ca165e96 /src/map/status.c | |
parent | 8fb06fb0d7d89b31204519bacd72ab078bb8480d (diff) | |
download | hercules-6fd440ea35cf2a084ffa434ee3c8f651b3259c60.tar.gz hercules-6fd440ea35cf2a084ffa434ee3c8f651b3259c60.tar.bz2 hercules-6fd440ea35cf2a084ffa434ee3c8f651b3259c60.tar.xz hercules-6fd440ea35cf2a084ffa434ee3c8f651b3259c60.zip |
Initial release for Monster Transformation Scrolls.(Thanks to Beret)
(http://hercules.ws/board/topic/1087-scroll-transform/)
Fixed Bug#7372
-where bows should not benefit matk bonus from upgrade. Thanks to Ryuuzaki
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
Diffstat (limited to 'src/map/status.c')
-rw-r--r-- | src/map/status.c | 13 |
1 files changed, 11 insertions, 2 deletions
diff --git a/src/map/status.c b/src/map/status.c index 8363b8021..597128b82 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -915,6 +915,7 @@ void initChangeTables(void) { StatusIconChangeTable[SC_PUSH_CART] = SI_ON_PUSH_CART; StatusIconChangeTable[SC_REBOUND] = SI_REBOUND; StatusIconChangeTable[SC_ALL_RIDING] = SI_ALL_RIDING; + StatusIconChangeTable[SC_MONSTER_TRANSFORM] = SI_MONSTER_TRANSFORM; //Other SC which are not necessarily associated to skills. StatusChangeFlagTable[SC_ATTHASTE_POTION1] = SCB_ASPD; @@ -2500,7 +2501,7 @@ int status_calc_pc_(struct map_session_data* sd, bool first) #ifdef RENEWAL wa->matk += sd->inventory_data[index]->matk; wa->wlv = wlv; - if( r ) // renewal magic attack refine bonus + if( r && sd->weapontype1 != W_BOW ) // renewal magic attack refine bonus wa->matk += refine_info[wlv].bonus[r-1] / 100; #endif @@ -8712,6 +8713,11 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val tick_time = 10000; val4 = tick / tick_time; break; + case SC_MONSTER_TRANSFORM: + if( !mobdb_checkid(val1) ) + val1 = 1002; // default poring + val_flag |= 1; + break; default: if( calc_flag == SCB_NONE && StatusSkillChangeTable[type] == 0 && StatusIconChangeTable[type] == 0 ) { //Status change with no calc, no icon, and no skill associated...? @@ -8739,8 +8745,12 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val case SC_SUMMON3: case SC_SUMMON4: case SC_SUMMON5: + case SC_MONSTER_TRANSFORM: val_flag |= 1; break; + case SC_KYOUGAKU: + clif->status_change(bl, SI_ACTIVE_MONSTER_TRANSFORM, 1, 0, 1002, 0, 0); // Poring in disguise + break; } } @@ -9646,7 +9656,6 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const } break; case SC_KYOUGAKU: - clif->sc_end(&sd->bl,sd->bl.id,AREA,SI_KYOUGAKU); clif->sc_end(&sd->bl,sd->bl.id,AREA,SI_ACTIVE_MONSTER_TRANSFORM); break; case SC_CLAIRVOYANCE: |