summaryrefslogtreecommitdiff
path: root/src/map/status.c
diff options
context:
space:
mode:
authorcelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-04-02 14:28:14 +0000
committercelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-04-02 14:28:14 +0000
commit737d5d29aaad7a7605f0988d28c92a7763d141be (patch)
tree8a7d7ec72d157640f36caa12e214bad6108b8d61 /src/map/status.c
parent1d7c34c953d340d7ea65d6c78e27ccd5de3a1711 (diff)
downloadhercules-737d5d29aaad7a7605f0988d28c92a7763d141be.tar.gz
hercules-737d5d29aaad7a7605f0988d28c92a7763d141be.tar.bz2
hercules-737d5d29aaad7a7605f0988d28c92a7763d141be.tar.xz
hercules-737d5d29aaad7a7605f0988d28c92a7763d141be.zip
* Added the 3 baby skills WE_BABY, CALLBABY and CALLPARENT
* Some tidying up in skill.c git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1379 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/status.c')
-rw-r--r--src/map/status.c36
1 files changed, 24 insertions, 12 deletions
diff --git a/src/map/status.c b/src/map/status.c
index f5098bd20..68212e6e7 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -252,7 +252,9 @@ int SkillStatusChangeTable[]={ /* status.hのenumのSC_***とあわせること */
SC_MEMORIZE,
SC_FOGWALL,
SC_SPIDERWEB,
- -1,-1,-1,-1,
+ -1,-1,
+ SC_BABY,
+ -1,
/* 410- */
-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,
};
@@ -3003,7 +3005,8 @@ int status_change_start(struct block_list *bl,int type,int val1,int val2,int val
struct status_change* sc_data;
short *sc_count, *option, *opt1, *opt2, *opt3;
int opt_flag = 0, calc_flag = 0,updateflag = 0, save_flag = 0, race, mode, elem, undead_flag;
- int scdef=0;
+ int scdef = 0;
+ int type2 = type;
nullpo_retr(0, bl);
if(bl->type == BL_SKILL)
@@ -3213,7 +3216,7 @@ int status_change_start(struct block_list *bl,int type,int val1,int val2,int val
case SC_ENCPOISON: /* エンチャントポイズン */
calc_flag = 1;
val2=(((val1 - 1) / 2) + 3)*100; /* 毒付?確率 */
- skill_encchant_eremental_end(bl,SC_ENCPOISON);
+ skill_enchant_elemental_end(bl,SC_ENCPOISON);
break;
case SC_EDP: // [Celest]
val2 = val1 + 2; /* 猛毒付?確率(%) */
@@ -3226,7 +3229,7 @@ int status_change_start(struct block_list *bl,int type,int val1,int val2,int val
calc_flag = 1;
break;
case SC_ASPERSIO: /* アスペルシオ */
- skill_encchant_eremental_end(bl,SC_ASPERSIO);
+ skill_enchant_elemental_end(bl,SC_ASPERSIO);
break;
case SC_SUFFRAGIUM: /* サフラギム */
case SC_BENEDICTIO: /* 聖? */
@@ -3289,16 +3292,16 @@ int status_change_start(struct block_list *bl,int type,int val1,int val2,int val
val2 = 5;
break;
case SC_FLAMELAUNCHER: /* フレ?ムランチャ? */
- skill_encchant_eremental_end(bl,SC_FLAMELAUNCHER);
+ skill_enchant_elemental_end(bl,SC_FLAMELAUNCHER);
break;
case SC_FROSTWEAPON: /* フロストウェポン */
- skill_encchant_eremental_end(bl,SC_FROSTWEAPON);
+ skill_enchant_elemental_end(bl,SC_FROSTWEAPON);
break;
case SC_LIGHTNINGLOADER: /* ライトニングロ?ダ? */
- skill_encchant_eremental_end(bl,SC_LIGHTNINGLOADER);
+ skill_enchant_elemental_end(bl,SC_LIGHTNINGLOADER);
break;
case SC_SEISMICWEAPON: /* サイズミックウェポン */
- skill_encchant_eremental_end(bl,SC_SEISMICWEAPON);
+ skill_enchant_elemental_end(bl,SC_SEISMICWEAPON);
break;
case SC_DEVOTION: /* ディボ?ション */
calc_flag = 1;
@@ -3835,6 +3838,10 @@ int status_change_start(struct block_list *bl,int type,int val1,int val2,int val
tick = 1000;
break;
+ case SC_BABY:
+ type2 = _SC_BABY;
+ break;
+
default:
if(battle_config.error_log)
printf("UnknownStatusChange [%d]\n", type);
@@ -3842,8 +3849,8 @@ int status_change_start(struct block_list *bl,int type,int val1,int val2,int val
}
if(bl->type==BL_PC &&
- (type<SC_SENDMAX || type==SC_PRESERVE || type==SC_BATTLEORDERS))
- clif_status_change(bl,type,1); /* アイコン表示 */
+ (type<SC_SENDMAX || type==SC_PRESERVE || type==SC_BATTLEORDERS || type==SC_BABY))
+ clif_status_change(bl,type2,1); /* アイコン表示 */
/* optionの?更 */
switch(type){
@@ -3982,6 +3989,7 @@ int status_change_end( struct block_list* bl , int type,int tid )
struct status_change* sc_data;
int opt_flag=0, calc_flag = 0;
short *sc_count, *option, *opt1, *opt2, *opt3;
+ int type2 = type;
nullpo_retr(0, bl);
if(bl->type!=BL_PC && bl->type!=BL_MOB) {
@@ -4173,11 +4181,15 @@ int status_change_end( struct block_list* bl , int type,int tid )
calc_flag = 1;
}
break;
+
+ case SC_BABY:
+ type2 = _SC_BABY;
+ break;
}
if(bl->type==BL_PC &&
- (type<SC_SENDMAX || type==SC_PRESERVE || type==SC_BATTLEORDERS))
- clif_status_change(bl,type,0); /* アイコン消去 */
+ (type<SC_SENDMAX || type==SC_PRESERVE || type==SC_BATTLEORDERS || type==SC_BABY))
+ clif_status_change(bl,type2,0); /* アイコン消去 */
switch(type){ /* 正常に?るときなにか?理が必要 */
case SC_STONE: