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author | Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-03-12 11:10:46 +0000 |
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committer | Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-03-12 11:10:46 +0000 |
commit | 2658339a3679ff5e495adf83d59136d20ed82d66 (patch) | |
tree | 6cb2d4b881d8f268a8843568beee8f3331425a5f /src/map/status.c | |
parent | c8745227f8cead250ccb8af5e932fa696b352cfc (diff) | |
download | hercules-2658339a3679ff5e495adf83d59136d20ed82d66.tar.gz hercules-2658339a3679ff5e495adf83d59136d20ed82d66.tar.bz2 hercules-2658339a3679ff5e495adf83d59136d20ed82d66.tar.xz hercules-2658339a3679ff5e495adf83d59136d20ed82d66.zip |
* Fixed usage of mvp_hp_rate and monster_hp_rate. MVP rate was used for common monsters [Lupus]
* Added additional random respawn delay for instant respawning monsters (0..5 seconds) [Lupus]
- Should be made as an option of battle_athena.conf
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1225 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/status.c')
-rw-r--r-- | src/map/status.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/map/status.c b/src/map/status.c index a1826265f..006fb44d1 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -1669,15 +1669,15 @@ int status_get_max_hp(struct block_list *bl) if(battle_config.mobs_level_up) // mobs leveling up increase [Valaris] max_hp += (md->level - mob_db[md->class_].lv) * status_get_vit(bl); - if(mob_db[md->class_].mexp > 0) { + if(mob_db[md->class_].mexp > 0) { //MVP Monsters if(battle_config.mvp_hp_rate != 100) { double hp = (double)max_hp * battle_config.mvp_hp_rate / 100.0; max_hp = (hp > 0x7FFFFFFF ? 0x7FFFFFFF : (int)hp); } } - else { - if(battle_config.mvp_hp_rate != 100) { - double hp = (double)max_hp * battle_config.mvp_hp_rate / 100.0; + else { //Common MONSTERS + if(battle_config.monster_hp_rate != 100) { + double hp = (double)max_hp * battle_config.monster_hp_rate / 100.0; max_hp = (hp > 0x7FFFFFFF ? 0x7FFFFFFF : (int)hp); } } @@ -1687,11 +1687,11 @@ int status_get_max_hp(struct block_list *bl) nullpo_retr(1, pd = (struct pet_data*)bl); max_hp = mob_db[pd->class_].max_hp; - if(mob_db[pd->class_].mexp > 0) { + if(mob_db[pd->class_].mexp > 0) { //MVP Monsters if(battle_config.mvp_hp_rate != 100) max_hp = (max_hp * battle_config.mvp_hp_rate)/100; } - else { + else { //Common MONSTERS if(battle_config.monster_hp_rate != 100) max_hp = (max_hp * battle_config.monster_hp_rate)/100; } |