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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-01 01:54:20 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-01 01:54:20 +0000
commit0ed285a115bfd1bd844b04e3190398c2e1a9ab68 (patch)
treeb5b5b9ed98f5a2d9a2e41db86fc9eb232a8f97ea /src/map/status.c
parent58d4cb0ae8affce8115d965bb03206b9bb692820 (diff)
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- Updated Poison React chance to counter and number of counters as per skill description updates.
- Fixed Sharpshooting being counted as a magic attack, and hence, using your MATK as base damage. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8019 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/status.c')
-rw-r--r--src/map/status.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/status.c b/src/map/status.c
index 90fe8a87b..2e3607ec8 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -4684,8 +4684,8 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val
val2 = val1 + 2; //Chance to Poison enemies.
break;
case SC_POISONREACT:
- val2=val1/2 + val1%2; // Number of counters [Celest]
- val3=50 + 5*val1; //Chance to counter. [Skotlex]
+ val2=(val1+1)/2 + val1/10; // Number of counters [Skotlex]
+ val3=50; // + 5*val1; //Chance to counter. [Skotlex]
break;
case SC_MAGICROD:
val2 = val1*20; //SP gained