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authorpanikon <panikon@zoho.com>2014-06-18 00:08:47 -0300
committerpanikon <panikon@zoho.com>2014-06-18 00:08:47 -0300
commiteb113a7719f501fb214ff8791ee20b9bb047dee8 (patch)
tree55f15fcc58c7313476801474c9fb267237ccf95b /src/map/status.c
parentaff9c142c8fdfc602b304825ca96b528ee4aa461 (diff)
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Fixed issue in all skills that used status->get_matk, the function was altering MATK even when was only supposed to get it. It was seamless most of the time because this function is mainly used in flag 2 that doesn't change anything but it was noticeable after using AL_HEAL.
This issue was reported in http://hercules.ws/board/tracker/issue-8235-reply-skills-reduce-attac/
Diffstat (limited to 'src/map/status.c')
-rw-r--r--src/map/status.c145
1 files changed, 104 insertions, 41 deletions
diff --git a/src/map/status.c b/src/map/status.c
index 1bd9d0d84..7dba0c9f9 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -3878,7 +3878,7 @@ void status_calc_bl_main(struct block_list *bl, /*enum scb_flag*/int flag) {
}
if(flag&SCB_MATK) {
- status->get_matk(bl, 0);
+ status->update_matk(bl);
}
if(flag&SCB_ASPD) {
@@ -11351,88 +11351,150 @@ int status_get_weapon_atk(struct block_list *bl, struct weapon_atk *watk, int fl
#endif
}
-#define GETRANDMATK(st) do {\
- if( (st)->matk_max > (st)->matk_min ) \
- return (st)->matk_min + rnd()%((st)->matk_max - (st)->matk_min); \
- else \
- return (st)->matk_min; \
- } while(0)
+/**
+ * Gets a random matk value depending on min matk and max matk
+ **/
+unsigned short status_get_rand_matk( unsigned short matk_max, unsigned short matk_min ) {
+ if( matk_max > matk_min )
+ return matk_min + rnd()%(matk_max - matk_min);
+ else
+ return matk_min;
+}
-/*==========================================
-* flag [malufett]
-* 0 - update matk values
-* 1 - get matk w/o SC bonuses
-* 2 - get modified matk
-* 3 - get matk w/o eatk & SC bonuses
-*------------------------------------------*/
-int status_get_matk(struct block_list *bl, int flag) {
+/**
+ * Get bl's matk_max and matk_min values depending on flag
+ * @param flag
+ * 0 - Get MATK
+ * 1 - Get MATK w/o SC bonuses
+ * 3 - Get MATK w/o EATK & SC bonuses
+ **/
+void status_get_matk_sub( struct block_list *bl, int flag, unsigned short *matk_max, unsigned short *matk_min ) {
struct status_data *st;
struct status_change *sc;
struct map_session_data *sd;
if( bl == NULL )
- return 1;
+ return;
+
+ if( flag != 0 && flag != 1 && flag != 3 ) {
+ ShowError("status_get_matk_sub: Unknown flag %d!\n", flag);
+ return;
+ }
st = status->get_status_data(bl);
sc = status->get_sc(bl);
sd = BL_CAST(BL_PC, bl);
- if( flag == 2 ) // just get matk
- GETRANDMATK(st);
-
#ifdef RENEWAL
/**
* RE MATK Formula (from irowiki:http://irowiki.org/wiki/MATK)
* MATK = (sMATK + wMATK + eMATK) * Multiplicative Modifiers
**/
- st->matk_min = status->base_matk(st, status->get_lv(bl));
+ *matk_min = status->base_matk(st, status->get_lv(bl));
// Any +MATK you get from skills and cards, including cards in weapon, is added here.
if( sd && sd->bonus.ematk > 0 && flag != 3 )
- st->matk_min += sd->bonus.ematk;
+ *matk_min += sd->bonus.ematk;
if( flag != 3 )
- st->matk_min = status->calc_ematk(bl, sc, st->matk_min);
+ *matk_min = status->calc_ematk(bl, sc, *matk_min);
- st->matk_max = st->matk_min;
+ *matk_max = *matk_min;
//This is the only portion in MATK that varies depending on the weapon level and refinement rate.
if( bl->type&BL_PC && (st->rhw.matk + st->lhw.matk) > 0 ) {
int wMatk = st->rhw.matk + st->lhw.matk; // Left and right matk stacks
int variance = wMatk * st->rhw.wlv / 10; // Only use right hand weapon level
- st->matk_min += wMatk - variance;
- st->matk_max += wMatk + variance;
+ *matk_min += wMatk - variance;
+ *matk_max += wMatk + variance;
} else if( bl->type&BL_MOB ) {
- st->matk_min = st->matk_max = status_get_int(bl) + status->get_lv(bl);
- st->matk_min += 70 * ((TBL_MOB*)bl)->status.rhw.atk2 / 100;
- st->matk_max += 130 * ((TBL_MOB*)bl)->status.rhw.atk2 / 100;
+ *matk_min = *matk_max = status_get_int(bl) + status->get_lv(bl);
+ *matk_min += 70 * ((TBL_MOB*)bl)->status.rhw.atk2 / 100;
+ *matk_max += 130 * ((TBL_MOB*)bl)->status.rhw.atk2 / 100;
}
#else // not RENEWAL
- st->matk_min = status_base_matk_min(st) + (sd?sd->bonus.ematk:0);
- st->matk_max = status_base_matk_max(st) + (sd?sd->bonus.ematk:0);
+ *matk_min = status_base_matk_min(st) + (sd?sd->bonus.ematk:0);
+ *matk_max = status_base_matk_max(st) + (sd?sd->bonus.ematk:0);
#endif
+
if (sd && sd->matk_rate != 100) {
- st->matk_max = st->matk_max * sd->matk_rate/100;
- st->matk_min = st->matk_min * sd->matk_rate/100;
+ *matk_max = (*matk_max) * sd->matk_rate/100;
+ *matk_min = (*matk_min) * sd->matk_rate/100;
}
if ((bl->type&BL_HOM && battle_config.hom_setting&0x20) //Hom Min Matk is always the same as Max Matk
|| (sc && sc->data[SC_RECOGNIZEDSPELL]))
- st->matk_min = st->matk_max;
+ *matk_min = *matk_max;
#ifdef RENEWAL
- if( sd && sd->right_weapon.overrefine > 0){
- st->matk_min++;
- st->matk_max += sd->right_weapon.overrefine - 1;
+ if( sd && sd->right_weapon.overrefine > 0 ) {
+ *matk_min++;
+ *matk_max += sd->right_weapon.overrefine - 1;
}
#endif
- if( flag ) // get unmodified from sc matk
- GETRANDMATK(st);
+ return;
+}
+
+/**
+ * Get bl's matk value depending on flag
+ * @param flag [malufett]
+ * 1 - Get MATK w/o SC bonuses
+ * 2 - Get modified MATK
+ * 3 - Get MATK w/o eATK & SC bonuses
+ * @retval 1 failure
+ * @retval MATK success
+ *
+ * Shouldn't change _any_ value! [Panikon]
+ **/
+int status_get_matk( struct block_list *bl, int flag ) {
+ struct status_data *st;
+ unsigned short matk_max, matk_min;
- st->matk_min = status->calc_matk(bl, sc, st->matk_min, true);
- st->matk_max = status->calc_matk(bl, sc, st->matk_max, true);
+ if( bl == NULL )
+ return 1;
- return 0;
+ if( flag < 1 || flag > 3 ) {
+ ShowError("status_get_matk: Unknown flag %d!\n", flag);
+ return 1;
+ }
+
+ if( (st = status->get_status_data(bl)) == NULL )
+ return 0;
+
+ // Just get matk
+ if( flag == 2 )
+ return status_get_rand_matk(st->matk_max, st->matk_min);
+
+ status_get_matk_sub( bl, flag, &matk_max, &matk_min );
+
+ // Get unmodified from sc matk
+ return status_get_rand_matk(matk_max, matk_min);
+}
+
+/**
+ * Updates bl's MATK values
+ **/
+void status_update_matk( struct block_list *bl ) {
+ struct status_data *st;
+ struct status_change *sc;
+ unsigned short matk_max, matk_min;
+
+ if( bl == NULL )
+ return;
+
+ if( (st = status->get_status_data(bl)) == NULL )
+ return;
+
+ if( (sc = status->get_sc(bl)) == NULL )
+ return;
+
+ status_get_matk_sub( bl, 0, &matk_max, &matk_min );
+
+ // Update matk
+ st->matk_min = status->calc_matk(bl, sc, matk_min, true);
+ st->matk_max = status->calc_matk(bl, sc, matk_max, true);
+
+ return;
}
/*==========================================
@@ -12106,6 +12168,7 @@ void status_defaults(void) {
status->get_total_def = status_get_total_def;
status->get_matk = status_get_matk;
+ status->update_matk = status_update_matk;
status->readdb = status_readdb;
status->init = do_init_status;