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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-06-03 14:43:34 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-06-03 14:43:34 +0000 |
commit | 89d430b2c4d770d7d5c073710a21bd24df5f3f0c (patch) | |
tree | e5f93768098ffc862b279316dc20c78d7c96835d /src/map/status.c | |
parent | 85db2023cb033928a190ac7fa6f05b5d6cbad14a (diff) | |
download | hercules-89d430b2c4d770d7d5c073710a21bd24df5f3f0c.tar.gz hercules-89d430b2c4d770d7d5c073710a21bd24df5f3f0c.tar.bz2 hercules-89d430b2c4d770d7d5c073710a21bd24df5f3f0c.tar.xz hercules-89d430b2c4d770d7d5c073710a21bd24df5f3f0c.zip |
- Fixed missing client update when 'return to savepoint' fails
- Fixed a bad copy-paste from r10028 letting players escape jail (char was dead on login, so statuses (SC_JAILED) couln't be applied)
- Added clif_standing() to clif_sitting(), and used them in clif.c
- Cleaned up clif.c a bit - clif_clearchar->clif_clearunit_area, clif_clearchar_id->clif_clearunit_single
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10668 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/status.c')
-rw-r--r-- | src/map/status.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/status.c b/src/map/status.c index 27b18fbbc..2b3d91dd4 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -745,7 +745,7 @@ int status_damage(struct block_list *src,struct block_list *target,int hp, int s unit_stop_attack(target); unit_stop_walking(target,0); unit_skillcastcancel(target,0); - clif_clearchar_area(target,1); + clif_clearunit_area(target,1); skill_unit_move(target,gettick(),4); skill_cleartimerskill(target); } @@ -5285,7 +5285,7 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val case SC_TENSIONRELAX: if (sd) { pc_setsit(sd); - clif_sitting(sd); + clif_sitting(sd, AREA); } val2 = 12; //SP cost val4 = 10000; //Decrease at 10secs intervals. |