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author | rud0lp20 <rud0lp20@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-06-04 17:11:22 +0000 |
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committer | rud0lp20 <rud0lp20@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-06-04 17:11:22 +0000 |
commit | 9479293df183202eec534ec3c5fd4ecba94fae41 (patch) | |
tree | 35c13c523fc208f7c2b3df5f7392099b60bf374e /src/map/status.c | |
parent | 47408b74369ba8f49f7b1d2caa453557b66ede0f (diff) | |
download | hercules-9479293df183202eec534ec3c5fd4ecba94fae41.tar.gz hercules-9479293df183202eec534ec3c5fd4ecba94fae41.tar.bz2 hercules-9479293df183202eec534ec3c5fd4ecba94fae41.tar.xz hercules-9479293df183202eec534ec3c5fd4ecba94fae41.zip |
Fixed bugreport:5919 RK_ENCHANTBLADE bonus damage at any level should now work properly.
Fixed bugreport:5914 SC_MANHOLE duration at level 2 is now 10 seconds.
Fixed bugreport:5928 SR_CURSEDCIRCLE should now work properly(castable with other skills & should end after the execution of a skill)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16233 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/status.c')
-rw-r--r-- | src/map/status.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/map/status.c b/src/map/status.c index ba6e3631f..8b10b2711 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -627,7 +627,7 @@ void initChangeTables(void) { add_sc( SR_DRAGONCOMBO , SC_STUN ); add_sc( SR_EARTHSHAKER , SC_STUN ); set_sc( SR_CRESCENTELBOW , SC_CRESCENTELBOW , SI_CRESCENTELBOW , SCB_NONE ); - set_sc( SR_CURSEDCIRCLE , SC_CURSEDCIRCLE_TARGET, SI_CURSEDCIRCLE_TARGET , SCB_NONE ); + set_sc_with_vfx( SR_CURSEDCIRCLE , SC_CURSEDCIRCLE_TARGET, SI_CURSEDCIRCLE_TARGET , SCB_NONE ); set_sc( SR_LIGHTNINGWALK , SC_LIGHTNINGWALK , SI_LIGHTNINGWALK , SCB_NONE ); set_sc( SR_RAISINGDRAGON , SC_RAISINGDRAGON , SI_RAISINGDRAGON , SCB_REGEN|SCB_MAXHP|SCB_MAXSP/*|SCB_ASPD*/ ); set_sc( SR_GENTLETOUCH_ENERGYGAIN, SC_GT_ENERGYGAIN , SI_GENTLETOUCH_ENERGYGAIN, SCB_NONE ); @@ -8911,8 +8911,8 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const } break; case SC_CURSEDCIRCLE_ATKER: - if( sce->val3 ) - map_foreachinrange(status_change_timer_sub, bl, skill_get_splash(SR_CURSEDCIRCLE, sce->val1),BL_CHAR, bl, sce, SC_CURSEDCIRCLE_TARGET, gettick()); + if( sce->val3 ) // used the default area size cause there is a chance the caster could knock back and can't clear the target. + map_foreachinrange(status_change_timer_sub, bl, battle_config.area_size,BL_CHAR, bl, sce, SC_CURSEDCIRCLE_TARGET, gettick()); break; case SC_RAISINGDRAGON: if( sd && sce->val2 && !pc_isdead(sd) ) { |