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authorJedzkie <jedzkie13@rocketmail.com>2015-12-20 15:23:58 +0800
committerJedzkie <jedzkie13@rocketmail.com>2015-12-20 15:23:58 +0800
commitce1364f9b51e76b3bfb0fbe3bdccf898cd5ca852 (patch)
treeae723343dc013c3426f65d41d73be270eb4ddbee /src/map/status.c
parent03d6b89105558cfb8f157fcdc8c5e14427f9ffef (diff)
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ItemDB Update:
- Added official effect for RWC_Cele_Fire and RWC_Cele_Fire2. - Fix Battle Scroll not applying additional attack. - Fix Mystic Scroll not applying cast reduction - Fix Combat Pill and Advance Combat Pill giving ATK not ATKRATE. - Fix Combat Pill and Advance Combal Pill should not stack each other when used.
Diffstat (limited to 'src/map/status.c')
-rw-r--r--src/map/status.c37
1 files changed, 31 insertions, 6 deletions
diff --git a/src/map/status.c b/src/map/status.c
index f6a068b98..c3321799d 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -850,6 +850,7 @@ void initChangeTables(void) {
status->dbs->IconChangeTable[SC_OVERLAPEXPUP] = SI_OVERLAPEXPUP;
status->dbs->IconChangeTable[SC_GM_BATTLE] = SI_GM_BATTLE;
status->dbs->IconChangeTable[SC_GM_BATTLE2] = SI_GM_BATTLE2;
+ status->dbs->IconChangeTable[SC_2011RWC] = SI_2011RWC;
// Eden Crystal Synthesis
status->dbs->IconChangeTable[SC_QUEST_BUFF1] = SI_QUEST_BUFF1;
@@ -1035,6 +1036,7 @@ void initChangeTables(void) {
status->dbs->ChangeFlagTable[SC_CUP_OF_BOZA] |= SCB_VIT | SCB_ALL;
status->dbs->ChangeFlagTable[SC_GM_BATTLE] |= SCB_BATK | SCB_MATK | SCB_MAXHP | SCB_MAXSP;
status->dbs->ChangeFlagTable[SC_GM_BATTLE2] |= SCB_BATK | SCB_MATK | SCB_MAXHP | SCB_MAXSP;
+ status->dbs->ChangeFlagTable[SC_2011RWC] |= SCB_STR | SCB_AGI | SCB_VIT | SCB_INT | SCB_DEX | SCB_LUK | SCB_BATK | SCB_MATK;
// Cash Items
status->dbs->ChangeFlagTable[SC_FOOD_STR_CASH] = SCB_STR;
@@ -1092,7 +1094,7 @@ void initChangeTables(void) {
status->dbs->ChangeFlagTable[SC_DISTRUCTIONSCROLL] |= SCB_ALL;
status->dbs->ChangeFlagTable[SC_ROYALSCROLL] |= SCB_ALL;
status->dbs->ChangeFlagTable[SC_IMMUNITYSCROLL] |= SCB_ALL;
- status->dbs->ChangeFlagTable[SC_MYSTICSCROLL] |= SCB_MATK;
+ status->dbs->ChangeFlagTable[SC_MYSTICSCROLL] |= SCB_MATK | SCB_ALL;
status->dbs->ChangeFlagTable[SC_BATTLESCROLL] |= SCB_BATK | SCB_ASPD;
status->dbs->ChangeFlagTable[SC_ARMORSCROLL] |= SCB_DEF | SCB_FLEE;
status->dbs->ChangeFlagTable[SC_FREYJASCROLL] |= SCB_MDEF | SCB_FLEE2;
@@ -4344,6 +4346,8 @@ unsigned short status_calc_str(struct block_list *bl, struct status_change *sc,
str -= sc->data[SC_STOMACHACHE]->val1;
if(sc->data[SC_KYOUGAKU])
str -= sc->data[SC_KYOUGAKU]->val3;
+ if (sc->data[SC_2011RWC])
+ str += sc->data[SC_2011RWC]->val1;
return (unsigned short)cap_value(str,0,USHRT_MAX);
}
@@ -4399,6 +4403,8 @@ unsigned short status_calc_agi(struct block_list *bl, struct status_change *sc,
agi -= sc->data[SC_STOMACHACHE]->val1;
if(sc->data[SC_KYOUGAKU])
agi -= sc->data[SC_KYOUGAKU]->val3;
+ if (sc->data[SC_2011RWC])
+ agi += sc->data[SC_2011RWC]->val1;
if(sc->data[SC_MARSHOFABYSS])
agi -= agi * sc->data[SC_MARSHOFABYSS]->val2 / 100;
@@ -4451,6 +4457,8 @@ unsigned short status_calc_vit(struct block_list *bl, struct status_change *sc,
vit -= vit * sc->data[SC_NOEQUIPARMOR]->val2 / 100;
if (sc->data[SC_CUP_OF_BOZA])
vit += sc->data[SC_CUP_OF_BOZA]->val1;
+ if (sc->data[SC_2011RWC])
+ vit += sc->data[SC_2011RWC]->val1;
return (unsigned short)cap_value(vit,0,USHRT_MAX);
}
@@ -4506,6 +4514,8 @@ unsigned short status_calc_int(struct block_list *bl, struct status_change *sc,
int_ -= sc->data[SC_STOMACHACHE]->val1;
if(sc->data[SC_KYOUGAKU])
int_ -= sc->data[SC_KYOUGAKU]->val3;
+ if (sc->data[SC_2011RWC])
+ int_ += sc->data[SC_2011RWC]->val1;
if(bl->type != BL_PC){
if(sc->data[SC_NOEQUIPHELM])
@@ -4568,6 +4578,8 @@ unsigned short status_calc_dex(struct block_list *bl, struct status_change *sc,
dex -= sc->data[SC_STOMACHACHE]->val1;
if(sc->data[SC_KYOUGAKU])
dex -= sc->data[SC_KYOUGAKU]->val3;
+ if (sc->data[SC_2011RWC])
+ dex += sc->data[SC_2011RWC]->val1;
if(sc->data[SC_MARSHOFABYSS])
dex -= dex * sc->data[SC_MARSHOFABYSS]->val2 / 100;
@@ -4618,11 +4630,12 @@ unsigned short status_calc_luk(struct block_list *bl, struct status_change *sc,
luk -= sc->data[SC_KYOUGAKU]->val3;
if(sc->data[SC_LAUDARAMUS])
luk += 4 + sc->data[SC_LAUDARAMUS]->val1;
-
if(sc->data[SC__STRIPACCESSARY] && bl->type != BL_PC)
luk -= luk * sc->data[SC__STRIPACCESSARY]->val2 / 100;
if(sc->data[SC_BANANA_BOMB])
luk -= luk * sc->data[SC_BANANA_BOMB]->val1 / 100;
+ if (sc->data[SC_2011RWC])
+ luk += sc->data[SC_2011RWC]->val1;
return (unsigned short)cap_value(luk,0,USHRT_MAX);
}
@@ -4698,6 +4711,8 @@ unsigned short status_calc_batk(struct block_list *bl, struct status_change *sc,
batk -= batk * sc->data[SC__ENERVATION]->val2 / 100;
if(sc->data[SC_SATURDAY_NIGHT_FEVER])
batk += 100 * sc->data[SC_SATURDAY_NIGHT_FEVER]->val1;
+ if (sc->data[SC_BATTLESCROLL])
+ batk += batk * sc->data[SC_BATTLESCROLL]->val1 / 100;
// Eden Crystal Synthesis
if (sc->data[SC_QUEST_BUFF1])
@@ -4708,9 +4723,11 @@ unsigned short status_calc_batk(struct block_list *bl, struct status_change *sc,
batk += sc->data[SC_QUEST_BUFF3]->val1;
if (sc->data[SC_GM_BATTLE])
- batk += sc->data[SC_GM_BATTLE]->val1;
+ batk += batk * sc->data[SC_GM_BATTLE]->val1 / 100;
if (sc->data[SC_GM_BATTLE2])
- batk += sc->data[SC_GM_BATTLE2]->val1;
+ batk += batk * sc->data[SC_GM_BATTLE2]->val1 / 100;
+ if (sc->data[SC_2011RWC])
+ batk += batk * sc->data[SC_2011RWC]->val2 / 100;
return (unsigned short)cap_value(batk,0,USHRT_MAX);
}
@@ -4893,9 +4910,11 @@ unsigned short status_calc_matk(struct block_list *bl, struct status_change *sc,
matk += sc->data[SC_FENRIR_CARD]->val1;
if (sc->data[SC_GM_BATTLE])
- matk += sc->data[SC_GM_BATTLE]->val1;
+ matk += matk * sc->data[SC_GM_BATTLE]->val1 / 100;
if (sc->data[SC_GM_BATTLE2])
- matk += sc->data[SC_GM_BATTLE2]->val1;
+ matk += matk * sc->data[SC_GM_BATTLE2]->val1 / 100;
+ if (sc->data[SC_2011RWC])
+ matk += matk * sc->data[SC_2011RWC]->val2 / 100;
return (unsigned short)cap_value(matk,0,USHRT_MAX);
}
@@ -7561,6 +7580,12 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
case SC_FOOD_LUK_CASH:
status_change_end(bl, SC_FOOD_LUK, INVALID_TIMER);
break;
+ case SC_GM_BATTLE:
+ status_change_end(bl, SC_GM_BATTLE2, INVALID_TIMER);
+ break;
+ case SC_GM_BATTLE2:
+ status_change_end(bl, SC_GM_BATTLE, INVALID_TIMER);
+ break;
case SC_ENDURE:
if( val4 == 1 )
status_change_end(bl, SC_LKCONCENTRATION, INVALID_TIMER);