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author | zephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-03-18 17:09:12 +0000 |
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committer | zephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-03-18 17:09:12 +0000 |
commit | 460ee2693ff9c955cf8d9cb6aa748d5d541297d1 (patch) | |
tree | 09889a6eb1a6f216eb8c9f913278c23f2060bd2c /src/map/status.c | |
parent | 615b7532efe7ffe61d3cbb15257df5e3699d58d8 (diff) | |
download | hercules-460ee2693ff9c955cf8d9cb6aa748d5d541297d1.tar.gz hercules-460ee2693ff9c955cf8d9cb6aa748d5d541297d1.tar.bz2 hercules-460ee2693ff9c955cf8d9cb6aa748d5d541297d1.tar.xz hercules-460ee2693ff9c955cf8d9cb6aa748d5d541297d1.zip |
- Changed the way SC_ARMOR_ELEMENT is called (Resistance potions)
- Now each val represent an element (1 = Water 2 = Earth 3 = Fire 4 = Wind)
- Fixed bug 1039 (Shadow Armor Scroll's Script Fails)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12393 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/status.c')
-rw-r--r-- | src/map/status.c | 13 |
1 files changed, 9 insertions, 4 deletions
diff --git a/src/map/status.c b/src/map/status.c index d100dbb69..89b45cd67 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -2339,8 +2339,10 @@ int status_calc_pc(struct map_session_data* sd,int first) } if(sc->data[SC_ARMOR_ELEMENT]) { //This status change should grant card-type elemental resist. - sd->subele[sc->data[SC_ARMOR_ELEMENT]->val1] += sc->data[SC_ARMOR_ELEMENT]->val2; - sd->subele[sc->data[SC_ARMOR_ELEMENT]->val3] += sc->data[SC_ARMOR_ELEMENT]->val4; + sd->subele[ELE_WATER] += sc->data[SC_ARMOR_ELEMENT]->val1; + sd->subele[ELE_EARTH] += sc->data[SC_ARMOR_ELEMENT]->val2; + sd->subele[ELE_FIRE] += sc->data[SC_ARMOR_ELEMENT]->val3; + sd->subele[ELE_WIND] += sc->data[SC_ARMOR_ELEMENT]->val4; } } @@ -6898,8 +6900,11 @@ int status_change_timer(int tid, unsigned int tick, int id, int data) case SC_HPREGEN: if( sd && --(sce->val4) >= 0 ) { - if( status->hp < status->max_hp ) { - int hp = (int)(sd->status.max_hp * sce->val1 / 100.); + if( status->hp < status->max_hp ) + { + // val1 < 0 = per maxhp % + // val1 > 0 = exact amount + int hp = (sce->val1 < 0) ? (int)(sd->status.max_hp * -1 * sce->val1 / 100.) : sce->val1 ; status_heal(bl, hp, 0, 2); } sc_timer_next((sce->val2 * 1000) + tick, status_change_timer, bl->id, data ); |