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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-08-13 06:14:27 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-08-13 06:14:27 +0000 |
commit | 3e7946b89e1318de435ecbb02303d02715b988a1 (patch) | |
tree | f9396ad8d46831a102153493eae3c5ea14ed35ed /src/map/status.c | |
parent | 5693a17936d6de9ed99e6651f0c79415bf6c9870 (diff) | |
download | hercules-3e7946b89e1318de435ecbb02303d02715b988a1.tar.gz hercules-3e7946b89e1318de435ecbb02303d02715b988a1.tar.bz2 hercules-3e7946b89e1318de435ecbb02303d02715b988a1.tar.xz hercules-3e7946b89e1318de435ecbb02303d02715b988a1.zip |
- Removed @itemcheck as it was totally pointless.
- Corrected states killer/killable being easily dispellable.
- Fixed the totally wrong text messages being used for @killer/@killable related atcommands, added appropiate entries to msg_athena
- Magic and Misc attacks will now get type "flee" when they do less than 1 damage, this blocks them from causing additional status effects when they are blocked.
- Cleaned up a bit the Basilica code, it should now properly end when you walk.
- Added an unnecessary qty check when inserting cards :P
- Fixed some logs not working when you enabled all logs.
- Corrected unmute being a level 60 command by default (should be 80)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8256 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/status.c')
-rw-r--r-- | src/map/status.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/map/status.c b/src/map/status.c index 40d9351c9..83f4aa4aa 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -5925,10 +5925,12 @@ int status_change_end( struct block_list* bl , int type,int tid ) } break; case SC_HERMODE: - case SC_BASILICA: //Clear the skill area. [Skotlex] if(sc->data[type].val3 == BCT_SELF) skill_clear_unitgroup(bl); break; + case SC_BASILICA: //Clear the skill area. [Skotlex] + skill_clear_unitgroup(bl); + break; case SC_MOONLIT: //Clear the unit effect. [Skotlex] skill_setmapcell(bl,CG_MOONLIT, sc->data[SC_MOONLIT].val1, CELL_CLRMOONLIT); break; |