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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-03-04 18:04:04 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-03-04 18:04:04 +0000
commitb0c94b71b90c7ed4d3199e0ad019073c3f75f800 (patch)
treec1bb56b010b1573a812002d0c8c60e5996997512 /src/map/status.c
parent073d27498e3c63b64e9926c0ada83e3868aadc8f (diff)
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- Updated firepillar so it cannot be placed on top of others.
- Updated the firepillar code so it behaves like the other traps. - Changed the default format for @me and @main to avoid crashes on the newer clients. - Fixed the char-sql server so it returns a valid 'not found' packet when attempting to load a non-existing homunculus. - Fixed jump to use 0,0 for random coordinates rather than -1,-1 - Added missing \n to error reporting in getmonsterinfo - Additional status changes now only get triggered if the attack did damage, not if they get absorbed. - Fixed a logical comparison in unit_free to properly remove pets/homuncs when their intimacy is reduced to 0. - Properly set the opt3 value for Moonlight, Changeundead and Soul Link - Fixed the "no equip" flag of cards not being properly applied when attemting to equip items. - Added a check to avoid invoking pet menu entries when the pet is incuvated. - Fixed the session_data de-association in chrif_auth_delete - Cleaned chrif_auth_ok so that the latest received char info is kept when previous char login data was already in there. - Corrected docs mentioning non-existing flag 'mf_nopvp' git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12293 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/status.c')
-rw-r--r--src/map/status.c32
1 files changed, 22 insertions, 10 deletions
diff --git a/src/map/status.c b/src/map/status.c
index 595bccee1..eae8805e4 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -6026,11 +6026,11 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val
opt_flag = 0;
break;
//0x100 missing?
-// TODO:
-// case SC_MOONLIT:
-// sc->opt3 |= 0x200;
-// opt_flag = 0;
-// break;
+ case SC_DANCING:
+ if ((val1&0xFFFF) == CG_MOONLIT)
+ sc->opt3 |= 0x200;
+ opt_flag = 0;
+ break;
case SC_MARIONETTE:
case SC_MARIONETTE2:
sc->opt3 |= 0x400;
@@ -6056,11 +6056,10 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val
sc->opt3 |= 0x8000;
opt_flag = 0;
break;
-// TODO:
-// case SC_BIOLABAURA:
-// sc->opt3 |= 0x10000;
-// opt_flag = 0;
-// break;
+ case SC_CHANGEUNDEAD:
+ sc->opt3 |= 0x10000;
+ opt_flag = 0;
+ break;
//OPTION
case SC_HIDING:
sc->option |= OPTION_HIDE;
@@ -6613,6 +6612,11 @@ int status_change_end(struct block_list* bl, enum sc_type type, int tid)
sc->opt3 &= ~0x80;
opt_flag = 0;
break;
+ case SC_DANCING:
+ if ((sce->val1&0xFFFF) == CG_MOONLIT)
+ sc->opt3 &= ~0x200;
+ opt_flag = 0;
+ break;
case SC_MARIONETTE:
case SC_MARIONETTE2:
sc->opt3 &= ~0x400;
@@ -6630,6 +6634,14 @@ int status_change_end(struct block_list* bl, enum sc_type type, int tid)
sc->opt3 &= ~0x2000;
opt_flag = 0;
break;
+ case SC_SPIRIT:
+ sc->opt3 &= ~0x8000;
+ opt_flag = 0;
+ break;
+ case SC_CHANGEUNDEAD:
+ sc->opt3 &= ~0x10000;
+ opt_flag = 0;
+ break;
default:
opt_flag = 0;
}