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authorMichieru <Michieru@users.noreply.github.com>2014-03-23 00:33:29 +0100
committerMichieru <Michieru@users.noreply.github.com>2014-03-23 00:33:29 +0100
commita830f934d0e60a63f6491a0ccc6e98341d12af36 (patch)
tree1c4cab8dea8a86ca600f65fbe7454a88cff420a6 /src/map/status.c
parent4f7e8ea519e6b6a4a9bf50fabc08b182c47d8171 (diff)
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Fix Bug 8106
http://hercules.ws/board/tracker/issue-8106-crescent-elbow-knockback-range/ Increase reflect damage make by crescent elbow Fix Bug 8099 http://hercules.ws/board/tracker/issue-8099-renewal-acid-bomb-damage/ Cart Revolution will now always knock targets to the West - rAthena:1f26499994af9b64aa96d5ed46f6e7cdefdb025b Fix a bug with Backslide that let you continue to move even if you hit a wall on some case. Thanks to Ind
Diffstat (limited to 'src/map/status.c')
-rw-r--r--src/map/status.c16
1 files changed, 12 insertions, 4 deletions
diff --git a/src/map/status.c b/src/map/status.c
index ee72f0319..56b0531cb 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -9206,8 +9206,12 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
case SC_ITEMSCRIPT:
if( sd ) {
switch( val1 ) {
- //case ITEMID_PHREEONI_CARD:
- //case ITEMID_GHOSTRING_CARD:
+ case ITEMID_PHREEONI_CARD:
+ clif->status_change(bl, SI_FOOD_BASICHIT, 1, tick, 0, 0, 0);
+ break;
+ case ITEMID_GHOSTRING_CARD:
+ clif->status_change(bl,SI_ARMOR_PROPERTY,1,tick,0,0,0);
+ break;
case ITEMID_TAO_GUNKA_CARD:
clif->status_change(bl,SI_MVPCARD_TAOGUNKA,1,tick,0,0,0);
break;
@@ -10084,8 +10088,12 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const
case SC_ITEMSCRIPT:
if( sd ) {
switch( sce->val1 ) {
- //case ITEMID_PHREEONI_CARD:
- //case ITEMID_GHOSTRING_CARD:
+ case ITEMID_PHREEONI_CARD:
+ clif->sc_end(&sd->bl, sd->bl.id, SELF, SI_FOOD_BASICHIT);
+ break;
+ case ITEMID_GHOSTRING_CARD:
+ clif->sc_end(&sd->bl, sd->bl.id, SELF, SI_ARMOR_PROPERTY);
+ break;
case ITEMID_TAO_GUNKA_CARD:
clif->sc_end(&sd->bl, sd->bl.id, SELF, SI_MVPCARD_TAOGUNKA);
break;