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author | (no author) <(no author)@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-01-26 04:54:22 +0000 |
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committer | (no author) <(no author)@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-01-26 04:54:22 +0000 |
commit | 317ba93ee42b32c369f7aa7f669f4acb3ac72e60 (patch) | |
tree | f032cb881d1d50ef026b155b8c9d4e47a0b7f081 /src/map/skill.h | |
parent | 3f38fcaeaf61cf293c5392a67d85cfd5465d9585 (diff) | |
download | hercules-317ba93ee42b32c369f7aa7f669f4acb3ac72e60.tar.gz hercules-317ba93ee42b32c369f7aa7f669f4acb3ac72e60.tar.bz2 hercules-317ba93ee42b32c369f7aa7f669f4acb3ac72e60.tar.xz hercules-317ba93ee42b32c369f7aa7f669f4acb3ac72e60.zip |
* Added status.c and status.h of jA 1091 update and moved some functions into the new source files
* Updated auto_counter_type's description in battle_athena
* Removed some unnecessary skill level checks in battle.c
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@996 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.h')
-rw-r--r-- | src/map/skill.h | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/map/skill.h b/src/map/skill.h index 44ea5ca22..9187b0d67 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -145,7 +145,7 @@ void skill_devotion2(struct block_list *bl,int crusader); int skill_devotion3(struct block_list *bl,int target); void skill_devotion_end(struct map_session_data *md,struct map_session_data *sd,int target); -#define skill_calc_heal(bl,skill_lv) (( battle_get_lv(bl)+battle_get_int(bl) )/8 *(4+ skill_lv*8)) +#define skill_calc_heal(bl,skill_lv) (( status_get_lv(bl)+status_get_int(bl) )/8 *(4+ skill_lv*8)) // その他 int skill_check_cloaking(struct block_list *bl); @@ -153,11 +153,7 @@ int skill_type_cloaking(struct block_list *bl); int skill_is_danceskill(int id); // ステ?タス異常 -int skill_status_change_start(struct block_list *bl,int type,int val1,int val2,int val3,int val4,int tick,int flag); -int skill_status_change_timer(int tid, unsigned int tick, int id, int data); int skill_encchant_eremental_end(struct block_list *bl, int type); -int skill_status_change_end( struct block_list* bl , int type,int tid ); -int skill_status_change_clear(struct block_list *bl,int type); int skillnotok(int skillid, struct map_session_data *sd); // アイテム作成 |