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author | celest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-12-26 06:46:34 +0000 |
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committer | celest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-12-26 06:46:34 +0000 |
commit | 48f2ec3f27a57a7fe3c60f5475174c075eec890d (patch) | |
tree | 2e9186172b7e3ff294ab0790bf8a6f0778988111 /src/map/skill.h | |
parent | 3c5e8580b0297a53d2b77eb8cc0a71e32d3206d3 (diff) | |
download | hercules-48f2ec3f27a57a7fe3c60f5475174c075eec890d.tar.gz hercules-48f2ec3f27a57a7fe3c60f5475174c075eec890d.tar.bz2 hercules-48f2ec3f27a57a7fe3c60f5475174c075eec890d.tar.xz hercules-48f2ec3f27a57a7fe3c60f5475174c075eec890d.zip |
* Added some code for Moonlit Petals and Basilica
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@788 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.h')
-rw-r--r-- | src/map/skill.h | 14 |
1 files changed, 5 insertions, 9 deletions
diff --git a/src/map/skill.h b/src/map/skill.h index f98893120..87a56345c 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -134,6 +134,8 @@ void skill_stop_dancing(struct block_list *src, int flag); int skill_castcancel(struct block_list *bl,int type); int skill_gangsterparadise(struct map_session_data *sd ,int type); +int skill_check_basilica (struct block_list *bl, int dx, int dy); +int skill_check_moonlit (struct block_list *bl, int dx, int dy); void skill_brandishspear_first(struct square *tc,int dir,int x,int y); void skill_brandishspear_dir(struct square *tc,int dir,int are); int skill_autospell(struct map_session_data *md,int skillid); @@ -323,7 +325,7 @@ enum { // struct map_session_data の status_changeの番?テ?ブル SC_SPIDERWEB =180, /* スパイダ?ウェッブ */ SC_MEMORIZE =181, /* メモライズ */ SC_DPOISON =182, /* 猛毒 */ -// SC_EDP =183, // moved +// SC_EDP // moved SC_SACRIFICE =184, /* サクリファイス */ SC_WEDDING =187, //結婚用(結婚衣裳になって?くのが?いとか) SC_NOCHAT =188, //赤エモ?態 @@ -339,33 +341,27 @@ enum { // struct map_session_data の status_changeの番?テ?ブル SC_SLOWDOWN =45, // for skill slowdown SC_AUTOBERSERK =46, SC_SIGHTTRASHER =73, -// SC_BASILICA =125, // 125 is the same id as joint break SC_BASILICA =102, // temporarily use this before an actual id is found [celest] SC_EDP =114, /* エフェクトが判明したら移動 */ SC_MARIONETTE2 =122, // Marionette target SC_ENSEMBLE =159, SC_FOGWALL =178, SC_GOSPEL =179, + SC_MOONLIT =183, SC_ATKPOT =185, // [Valaris] SC_MATKPOT =186, // [Valaris] SC_MINDBREAKER =191, SC_SPELLBREAKER =192, SC_LANDPROTECTOR =193, -// SC_DPOISON =193, /* 猛毒 */ SC_BLOCKSKILL =194, // for disallowing the use of a skill for a time period SC_ADAPTATION =195, SC_CHASEWALK =196, -/* SC_LEADERSHIP =196, // temporarily disabled - they're too buggy =/ - SC_GLORYWOUNDS =197, - SC_SOULCOLD =198, - SC_HAWKEYES =199,*/ SC_BATTLEORDERS =200, SC_REGENERATION =201, SC_PRESERVE =202, // [Celest] - SC_BLEEDING = 124, // Temporarily same id as headcrush - SC_MOONLIT =195, + SC_BLEEDING = 124, // Temporarily same id as headcrush // -- testing various SC effects // SC_AURABLADE =81, |