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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-08-19 12:55:29 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-08-19 12:55:29 +0000 |
commit | 3c89751e48a424ce26bc1c6f78f4bf7fb6242fac (patch) | |
tree | 3c8b08a06bfe053c32d6312092576db372fc757e /src/map/skill.h | |
parent | 2a2455a8ac012ef30c85c07d0ad5dd39307acae4 (diff) | |
download | hercules-3c89751e48a424ce26bc1c6f78f4bf7fb6242fac.tar.gz hercules-3c89751e48a424ce26bc1c6f78f4bf7fb6242fac.tar.bz2 hercules-3c89751e48a424ce26bc1c6f78f4bf7fb6242fac.tar.xz hercules-3c89751e48a424ce26bc1c6f78f4bf7fb6242fac.zip |
* Cleaned/clarified some #include relationships between headers
* Changed clif_sitting() to use 'bl' instead of 'sd' (for non-player objects)
* Removed way messed-up script function 'unitdeadsit'
* Tagged 'FIXME' lines written by myself
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11040 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.h')
-rw-r--r-- | src/map/skill.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/skill.h b/src/map/skill.h index a612a2798..68b5872f6 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -4,7 +4,7 @@ #ifndef _SKILL_H_ #define _SKILL_H_ -#include "map.h" +#include "map.h" // MAX_SKILL_LEVEL, ... #define MAX_SKILL_DB 1100 #define MAX_SKILL_PRODUCE_DB 150 @@ -187,7 +187,7 @@ int skill_tree_get_max( int id, int b_class ); // Celest const char* skill_get_name( int id ); // [Skotlex] const char* skill_get_desc( int id ); // [Skotlex] -int skill_isammotype(TBL_PC *sd, int skill); +int skill_isammotype(struct map_session_data *sd, int skill); int skill_castend_id( int tid, unsigned int tick, int id,int data ); int skill_castend_pos( int tid, unsigned int tick, int id,int data ); int skill_castend_map( struct map_session_data *sd,int skill_num, const char *map); |