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author | Haru <haru@dotalux.com> | 2015-06-15 20:52:44 +0200 |
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committer | Haru <haru@dotalux.com> | 2015-08-15 00:51:42 +0200 |
commit | 51b7adcf4e5b2a347081ec9a6903102c4909a404 (patch) | |
tree | 39a080440b4bd78b786c8f9372f7883b55fd3ba9 /src/map/skill.h | |
parent | f8edb93a6a26cd81eeaad0eac23e33da7740c8b4 (diff) | |
download | hercules-51b7adcf4e5b2a347081ec9a6903102c4909a404.tar.gz hercules-51b7adcf4e5b2a347081ec9a6903102c4909a404.tar.bz2 hercules-51b7adcf4e5b2a347081ec9a6903102c4909a404.tar.xz hercules-51b7adcf4e5b2a347081ec9a6903102c4909a404.zip |
HPM compatibility improvements
Improved compatibility, portability and standards conformance.
- Since it is not possible to portably and reliably re-use the core's
symbols in plugins, symbols are no longer exported unless explicitly
required, in the UNIX builds. This mimics the Windows behavior and
adds HPM compatibility to OSes such as FreeBSD. Credits to Andrei Karas
for making this possible.
- For convenience, it is no longer necessary to call GET_SYMBOL, since
the plugin will automatically import all the available symbols when
it's loaded, depending on the included headers.
- Plugins are now supposed to include the "common/hercules.h" header
before including anything else. Incluing common/HPMi.h,
common/cbasetypes.h or conf/core.h is no longer necessary, as those
are guaranteed to be automatically included by hercules.h.
- HPM API version bumped to 1.1.
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/skill.h')
-rw-r--r-- | src/map/skill.h | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/map/skill.h b/src/map/skill.h index aa0188be6..1db03bcd1 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -5,11 +5,9 @@ #ifndef MAP_SKILL_H #define MAP_SKILL_H -#include "config/core.h" // RENEWAL_CAST - #include "map/map.h" // struct block_list #include "map/status.h" // enum sc_type -#include "common/cbasetypes.h" +#include "common/hercules.h" #include "common/db.h" #include "common/mmo.h" // MAX_SKILL, struct square @@ -2084,10 +2082,10 @@ struct skill_interface { void (*get_requirement_unknown) (struct status_change *sc, struct map_session_data* sd, uint16 *skill_id, uint16 *skill_lv, struct skill_condition *req); }; -struct skill_interface *skill; - #ifdef HERCULES_CORE void skill_defaults(void); #endif // HERCULES_CORE +HPShared struct skill_interface *skill; + #endif /* MAP_SKILL_H */ |