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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-07-06 20:51:01 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-07-06 20:51:01 +0000
commit531c41a41d40857359bda2f35ce3d51539d9fee8 (patch)
treef4fd52c3b255b343b6bedf62cfeeff92a605f763 /src/map/skill.h
parentda7e5884ad5c3fcb098a566761a7599ed495f834 (diff)
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* Cleaned up some nasty code related to skill_blown
- split 'direction' value from flags - moved (almost) entire direction calculating code to the outside - bowling bash now has the 'suck-in' effect (knockback is now done in the direction you were last facing, not in your-target direction) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10861 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.h')
-rw-r--r--src/map/skill.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/skill.h b/src/map/skill.h
index 29bd94ac9..36006805e 100644
--- a/src/map/skill.h
+++ b/src/map/skill.h
@@ -197,7 +197,7 @@ int skill_addtimerskill(struct block_list *src,unsigned int tick,int target,int
// 追加?果
int skill_additional_effect( struct block_list* src, struct block_list *bl,int skillid,int skilllv,int attack_type,unsigned int tick);
int skill_counter_additional_effect( struct block_list* src, struct block_list *bl,int skillid,int skilllv,int attack_type,unsigned int tick);
-int skill_blown( struct block_list *src, struct block_list *target,int count);
+int skill_blown(struct block_list* src, struct block_list* target, int count, int direction, int flag);
int skill_break_equip(struct block_list *bl, unsigned short where, int rate, int flag);
int skill_strip_equip(struct block_list *bl, unsigned short where, int rate, int lv, int time);
// ユニットスキル