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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-11 00:27:15 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-11 00:27:15 +0000
commit4fec7fb11ff316e837be25e07ae427d8aa7df460 (patch)
tree632fb4dd7e49d7ff2fa3ff78f45010e6db02a598 /src/map/skill.h
parent7961554a72e475cd71bd34f65bb548c1b13dc685 (diff)
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- Fixes to the unit_data update that lets characters auto-chase while attacking.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5980 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.h')
-rw-r--r--src/map/skill.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/map/skill.h b/src/map/skill.h
index f27a47f5a..42069c29c 100644
--- a/src/map/skill.h
+++ b/src/map/skill.h
@@ -42,8 +42,7 @@
#define INF2_GUILD_ONLY 2048
//Walk intervals at which chase-skills are attempted to be triggered.
-//Note that every 2 is an actual cell walked.
-#define WALK_SKILL_INTERVAL 6
+#define WALK_SKILL_INTERVAL 2
// スキルデ?タベ?ス
struct skill_db {