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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-06-26 18:26:51 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-06-26 18:26:51 +0000
commit3396bad1320df4d59a0806a41fafaf99d7b4c9d6 (patch)
tree861c7ecf114a1491de5c60dd23796630907a2b2c /src/map/skill.h
parentbab077c56d3f89cc65bb0b00e10046ae8bdaa83a (diff)
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- Corrected unit id of desperado and Ground Drift using jA's info.
- Rough implementation of Ground Drift according to description and jA info. - Implemented Tatami Gaeshi using skill description and jA implementation for reference. - map_foreachinpath calls will no longer go beyond the target point, as this function is required for skills other than SharpShooting now. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7344 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.h')
-rw-r--r--src/map/skill.h12
1 files changed, 7 insertions, 5 deletions
diff --git a/src/map/skill.h b/src/map/skill.h
index f6d214046..a5b1e25cf 100644
--- a/src/map/skill.h
+++ b/src/map/skill.h
@@ -878,13 +878,14 @@ enum {
UNT_FIREWALL,
UNT_WARP_WAITING,
UNT_WARP_ACTIVE,
+ //0x82
UNT_SANCTUARY = 0x83,
UNT_MAGNUS,
UNT_PNEUMA,
UNT_ATTACK_SKILLS, //These show no effect on the client, therefore can be used for attack skills.
UNT_FIREPILLAR_WAITING,
UNT_FIREPILLAR_ACTIVE,
-
+ //0x89, 0x8a, 0x8b
UNT_USED_TRAPS = 0x8c,
UNT_ICEWALL,
UNT_QUAGMIRE,
@@ -926,15 +927,16 @@ enum {
UNT_CALLFAMILY,
UNT_GOSPEL,
UNT_BASILICA,
-
+ //0xb5
UNT_FOGWALL = 0xb6,
UNT_SPIDERWEB,
UNT_GRAVITATION,
UNT_HERMODE,
+ //0xba
+ UNT_SUITON = 0xbb,
UNT_DESPERADO,
- UNT_SUITON,
- UNT_TATAMIGAESHI,
- UNT_KAENSIN,
+ //0xbd, 0xbe, 0xc0, 0xc1 //Maybe the other elements of Ground Drift?
+ UNT_GROUNDDRIFT = 0xc2,
};
#endif